Current location - Training Enrollment Network - Books and materials - Dragon Age: The Ultimate Edition of Origin —— Two-handed Sword and Summoning Mission of Mage Tower
Dragon Age: The Ultimate Edition of Origin —— Two-handed Sword and Summoning Mission of Mage Tower
First of all, everyone should be able to use the "TAB" key, and long press can display all clickable things (including enemies and any hidden items), so that finding information and finding 50EXP books will be old ~ get to the point ~

Clear the main tower 1~3 floors first. Look for all the books, documents and boxes along the road (4~5 are not needed). There will be at least two sideline businesses: gathering clues and summoning experiments.

Or press TAB, and you will find three statues in the lobby on the third floor (holding a basin, holding a sword up, holding a sword down), and there is a statue (shield) in the room from the third floor to the fourth floor.

Click on the basin-raise the sword-lower the sword-shield in order. If successful, you will be prompted that something has been unbound in the 1 layer.

Attention! After clicking on the statue, there should be no response (you will think: no light? ! ), but NPC will say you did a good job. A little more and you'll get an electric shock. You have to start all over again.

Then I went to the door of the basement room on the 1 floor, and a plot happened. I brushed a fire monster, killed it, and got a very good two-handed sword for killing dragons! ! (The warrior protagonist requires 34 powers, the mage protagonist requires 34 magic, and the thief protagonist is unknown)

2. About the calling task of 1 layer library:

Once in the library, there are three compartments. Press the TAB in the middle, and you will see a small iron frame. Click on it to open four summoning arrays and seven related magic books.

The cubicle where the Magic Circle 1 is located (referred to as 1 room) has four dharma books beginning with M N C T. Please take some information books on the ground first.

There are three books of E S R in the cubicle where Magic Circle 3 is located (referred to as Room 3 for short).

First, I went to 1 room and ordered the T-book. Then I ordered the circle of 1, summoned a mental pig and died immediately.

Then click on the E C S M N 5 book in turn, click on the No.3 array, and brush out a hellbear (task completed). Killing it can occasionally explode something good.

Then click on E R M 3 book in turn, click on circle 2, summon a soul and disappear immediately.

Finally, click on the book T R M E C S M N 8, and click four times (the left side of the room leads to the second floor) to summon the mage. He said, why did I come here for no reason? Then it was transported away.