Activity objectives:
1. Understand the structure of clocks and watches, the running rules of minute hand and hour hand and the relationship between them. Learn to tell the time.
2. Cultivate children's awareness and ability to explore and cooperate through operations and games.
3. Cultivate children's good habit of cherishing and observing time.
4. Cultivate children's ability to observe, judge and operate.
Teaching emphases and difficulties:
1. Understand the structure of clocks and watches, the running rules of minute hand and hour hand and the relationship between them.
2. Learn to watch for a whole hour.
Activity preparation:
1, 1 physical clock.
2. Everyone has a homemade small clock.
3. 1- 12 digital headdress
Activity flow:
First, introduce the topic and understand the clock.
1, children clap their hands when listening to music.
2. Introduce activities in the form of riddles, let children know the names of clocks and watches, and arouse their interest in activities. Mystery: "You can say that you can walk without a mouth and legs. It will tell you when to get up and when to go to bed" (answer: clock).
3. Simply understand the clock face.
Understand the hour hand, minute hand and their differences by observing activities, and understand the arrangement position of 12 numbers and numbers on the clock face.
Ask questions:
(1) What is on each clock face? (Showing 1 clock, children find that there are two hands on the clock face and the number 1 ~ 12. )
(2) What's the difference between two kinds of needles? What are their names? There are two hands, the long black hand is the minute hand, and the short black hand is the minute hand.
(3) How many digits does the minute hand run once and the hour hand walk? Does the pointer turn clockwise or counterclockwise? The minute hand runs once, the hour hand goes one number, and the hour hand runs clockwise.
(4) What is the arrangement position of the numbers on the clock face? (Know several typical digital positions 12 3 6 9)
Second, the hour hand and minute hand race to guide children to perceive the running law of the hour hand and minute hand.
Teacher: Today, the hour hand and the minute hand will run in turn, and now they are all at the starting line of the number 12. Please guess who will win? Ok, the game is about to start (the teacher operates the clock). Question: (1) Who runs fast? Discussion: What's the secret when the minute hand and the hour hand run? The teacher repeated the operation. Summary: One minute goes around, and the clock goes one grid, which is one hour.
Third, explore independently and learn to recognize the whole point.
Clocks indicating 1 o'clock, 2 o'clock and 3 o'clock appear in turn, asking, "What time is it? Why? How do you know? " Don't worry, the teacher will tell you. When looking at a clock, look at the hour hand first, and then at the minute hand. Guide children to find the law through observation and reasoning, and know that when the hour is indicated, the minute hand points to 12 and the hour hand points to several hours. After knowing 1, 2, 3 hours, let the children know 8, 6, 7, 12 hours. The children all speak very well in understanding, especially in the understanding of 12. The child said that the two needles overlap and both point to 12, so it is 12. Knowing these times, I asked my children to dial these times by themselves. In the process of dialing time by hand, I learned more about time. Guide children to practice by playing games, for example; The teacher said that the time is 2 o'clock, and the time for children to dial out quickly is 2 o'clock.
Fourth, the teacher summed up: the clock is a timing tool, which can tell people what time it is and what to do; It can help people form good living habits, and the clock is a good friend of mankind. Children know the clock, they can get up on time and go to kindergarten on time. Teachers can attend classes on time according to the time on the clock, play games on time, and let children have lunch on time. The clock is very useful.
Verb (abbreviation of verb) Play the game: (End) Method: 12 Children can freely choose the digital headdress of 1- 12 and stand in a circle hand in hand to represent a big dial. Then let the two children play with the hour hand and the minute hand respectively. When the music turns in the circle, both hands should point to the time required by the teacher in advance, and other children should be judges to see if it is correct. Repeat the game and end the activity.