Mathematical problems in flying chess;
Flying chess rules:
The chess pieces can't be thrown until 6 o'clock? Base? When you jump to the jump point, you can roll the dice again to determine the number of pieces to advance.
Rule parsing:
The parties in the game take turns to roll the dice. The dice 1 has six faces corresponding to six points: 1, 2, 3, 4, 5, 6. Then the probability that everyone hits 6 points is the same, which also ensures the fairness of the game. However, in the actual game process, there are always some people who are lucky enough to score an extra 6, while some people are almost lucky enough to score an extra 6 at the end of a game, or even not at all. This game experience allows players to experience the uncertainty of results, which is one of the core concepts of probability.
We only deal with probability problems (such as ball games) in primary schools, but what is lacking in the teaching of probability problems in primary schools is this uncertain romantic experience.
Found a pattern:
Flying chess rules:
When a chess piece walks on the map, if it stays in the same color as itself, it can jump forward to the same color.
Rule parsing:
Although the chessboards of flying chess are slightly different, the coloring rules of each chessboard are always roughly the same, that is, four colors (red, yellow, blue and green) are grouped and appear repeatedly. So if the player is in the same color box, then his lucky number is 4.
In fact, it can be further inferred that if we design our own flying chess, there are only three people at most, then the rule of chessboard color is: take three colors as a group and appear repeatedly. Then the player's lucky number is 3. If there are at most five players, then the rule of odd colors is: take five colors as a group and appear repeatedly. Then the player's lucky number is 5.
Simple addition and subtraction:
Rules and regulations of flying chess:
? End point? It is the destination of game pieces. When a player has a piece that reaches this grid, it means that he has reached the finish line and can no longer control this piece. In the traditional flying chess rules, players can count as long as they walk to the finish line? Arrive? If the number of dice points thrown by the player can't just reach the finish line, the extra points will make the pieces return.
Rule parsing:
In fact, there is a simple addition and subtraction thinking here. Let me give you a few examples:
When you are only one box away from the finish line, what is your score? 2? How many squares do you want to go backwards? (2- 1= 1)
When you are five squares away from the finish line, what is the point you cast? 3? How many squares are you from the finish line? (5-3=2)
Of course, for young children, there is no need to list formulas. They can use their chess pieces and chessboards to feel the calculation process concretely, which is much more meaningful than teaching them to write abstract formulas!
Game theory questions:
Flying chess rules:
Bumper: When the chess pieces come to a square, if the enemy chess pieces have stopped, they can rush back to the base one by one.
Overlap: squares can overlap when they are in the same box. This situation is called. Butterfly? . Enemy pieces cannot fly over the stack; When the enemy's chess pieces just stay. Butterfly? When above, the enemy pieces and two stacked pieces return to the tarmac at the same time.
Rule parsing:
Flying chess will have 4 pieces for each player, so which piece should I choose to go first? Do you take some risks and choose to overlap to block each other? All these require players to make choices according to the situation on the court. Then the combination of luck and choice may affect the final result of the whole game. These are also one of the main contents involved in game theory (although primary schools may rarely involve its content).
To sum up, is flying chess worth it? Puzzle flying chess? Weigh.
But when we play flying chess with our children, we must remember that the game is the most important thing! Considering that the children are younger, you can also play a game, each with only two pieces.
PS: My daughter has always been luckier than me. Almost every time, she reaches the finish line first, and then throughout the competition, she has been nagging: Why are you in such a good mood today? I am in a good mood today!
Alas ~ it seems that the law of conservation of energy also applies here: one person's happiness is always based on another person's pain ~
Skills and strategies of flying chess game
What is the purpose of playing flying chess? Like all war games, it aims at how to defeat the other side and win. At this time, the direct purpose is to let your plane arrive at the destination first!
Of course, it is not for the purpose of crashing the other flight. Naturally, all the strategies and techniques we talk about are also used around this goal. We divide the process of playing ball into three stages: opening, middle and closing, and discuss the strategies and skills that should be adopted in these three stages respectively. Needless to say, 1vs 1 is naturally the fairest place for two people to sit at home. Of course, it would be better and more advantageous if your opposite family doesn't mind you sitting at home. However, all competitions are sitting at home facing each other, and this article is written according to this sitting posture. There is no skill in the opening stage, mainly depending on luck, to see who throws 5 or 6 points first to let his plane fly out. There is no difference between automatic control and manual control at this time. (However, as long as there are planes coming out, try not to use trusteeship unless all three planes have reached the finish line. If you only get off the plane at this time and the other party doesn't, you can throw five or six points at this time, so you can let the first plane go first without getting off the plane first, because there is no threat from enemy planes at this time, and the danger is minimized. At this time, the first plane can go faster and safer. Of course, if someone else's plane leaves and yours doesn't, you have to wait patiently. The first one may not win. At the end of the game, it's hard to say who wins or loses, let alone can't worry. Why bother yourself. In the middle stage, both sides have planes on the runway. At this stage, there are many planes on the runway, and it is easy to hit each other and be hit by each other. At this time, we should make full use of various strategies and skills and strive to put ourselves in the most favorable position. At this stage, we should pay attention to the following points:
1, several steps. This is not a strategy at all, it is the most basic and important point! Often, the number of people is unclear, leading to their own being beaten or their opponents not being beaten, leading to overall failure.
Try to keep your plane behind the enemy plane and keep yourself in a safe position. When playing chess, you should not only watch out for enemy planes near the back, but also pay attention to enemy planes in the distance, because he may catch up with you and knock you down at any time, so try not to stop on the grid with the same color as the other side. This is a very dangerous position.
Be careful when you arrive at the other person's door. Don't rush forward. If the other party doesn't have a plane to take off, you can take the opportunity to get there quickly. If the other party has a plane to take off, try to wait until the jump point or six o'clock.
When you have two planes in danger at the same time, you should protect the plane in front first, because after all, the plane in front is closer to the finish line, so it is a pity to be shot down.
5. When there is an opportunity to fight enemy planes, it depends on the situation. You can't always choose to hit it. If you hit an enemy plane and you are in danger, it is absolutely not suitable to hit your own plane when you are close to the finish line; If you are at home or other places, you can choose according to the situation. Of course, in the absence of danger and special circumstances, we usually choose to crash and destroy enemy planes.
6. Try to fly with dashed lines, because this can save 1 1 step, reduce the distance, and naturally reach the finish line faster. Mid-term is the most complicated and important stage. It is usually at this stage that you distance yourself from each other. At this time, we must keep a cool head, take the overall situation into consideration, and use various strategies and skills flexibly to ensure that we are in the leading position. In the closing phase, that is, three planes have arrived at the terminal or the safe runway, the strategy at this time should be:
1. Try to keep your plane on a safe runway without overlapping.
If you are ahead, the last plane should not entangle with the enemy plane, and would rather slow down and reach the finish line as safely as possible.
3. If the other side has three planes entering the safe area, you must try to intercept the fourth plane ahead of the enemy, stop in front of him and let him overtake, and then find a chance to hit him when he passes; The people behind should try to bite tight and look for opportunities; In addition, it can be stopped by overlapping. Even if he will hit you, you can't back down, because you have to hit him hard to get a chance.
4. What should I do if all the other planes enter the safety runway or the planes that have not entered the safety runway can't catch up? When the other side stops helplessly on the jumping flight line of the safe runway, it is your last chance to turn defeat into victory. Can you give up this opportunity? Of course not! Then wait patiently for the final fatal blow!