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How to design a classroom game?
First of all, "ring the bell"

Purpose:

1, train children to listen to sounds and count, and initially cultivate their thinking ability.

2. Develop children's hearing system, memory and quick response ability.

Content:

1, prepare a bell before the game.

2. The teacher clapped his hands to attract children's attention and asked "How many times did I clap" to arouse children's interest in the game. The teacher said, "OK, listen carefully. I want to ask how many times I have to shoot after shooting. " After the children answered correctly, the teacher said, "I'm going to ring the bell now." Knock once and ask once. Then let the child ring the bell and say how many times he knocked.

Guide:

1, don't ring too loudly, so as not to affect the child's hearing system.

2, try to let the children ring the bell, while knocking, while saying a few knocks, to improve children's interest in the game.

Second, "see who got it right"

Purpose:

1, let children really understand the true meaning of 1~4.

2. Train children's hearing ability and reaction ability, and cultivate children's interest in learning mathematics.

Content:

1, prepare a kitten, a puppy and a lamb card (optional).

2. First take out the kitten card and say: You are kittens. Call a few times first (children will call "meow, meow") Now let's play games. When I say the kitten barks, you call it "meow"; When I say the kitten barks twice, you call it "meow, meow" and say it four times in turn. After the game, the teacher and the child exchanged roles to continue. Then take out the dog and lamb cards and continue the game according to the above method until the child is proficient.

Guidance: This game can be played by many children.

Third, "see who has a strong memory"

Purpose:

1, train children's ability to count and strengthen their ability to count objects.

2. Exercise children's memory, observation ability and oral expression ability.

Content:

1, prepare 1 apple, 2 balls, 3 pears and 4 oranges; A few newspapers (things familiar to other children are also ok).

2. Leave the prepared items on the table and let the children turn around. After the teacher covered these items with newspaper and arranged them, please turn around and sit down. When playing games, say to children: "There are many small items hidden under the newspaper. After opening the newspaper, read it quickly for a few minutes and remember the names and numbers of many items. "

Just open the newspaper and let the children observe it carefully for about 3 minutes, then cover it with the newspaper. Finally, let the children say the items one by one. There are several similar projects to tell the total number of similar projects. See if you talk too much. That's right.

Guide:

1. When sorting things, be careful not to let children see them.

2, the size of the item should not be too large, it is appropriate to use small items, and it is recognized by children and can be named.

3. The items watched can be more or less according to the child's reaction ability, and the difficulty is improved. For example: two apples, three pears, three building blocks and four pens.

You can invite children to play games with their parents and friends at home.

Fourth, "kitten fishing"

Purpose:

1, the ability to train children's points is known 1 plus 1 is 2, plus 1 is 3, plus 1 is 4.

2. Train children's observation, attention and accurate judgment.

Content:

1, first prepare a set of toys for kittens to fish.

2. Tell the children. "You hit a kitten today and see how many fish you can catch?" The child picked up the fishing rod and began to fish (this toy keeps turning, and the fish's mouth can be opened and closed, which can exercise the child). When children catch one, they will ask, "How many?" The child will answer "1". When the child caught another fish, the teacher said, "How much is a fish and another fish?"

The child answered "2". Third, guide children to say that "two fish and one fish are three fish". When the children caught the fourth fish, the teacher asked the children: How many fish did a * * * catch? And let the children carefully count the number of fish caught and tell the total. "Three fish plus 1 fish is four fish."

Guide:

1, when children are fishing, they should be encouraged to fish slowly and exercise patience. You can help children who can't catch fish with your hands.

2. If the child is interested in achieving the goal of the game, put the fish in and start over.

Five, "card number game story"

Purpose:

1, train children's cognitive ability of number size.

2. Train children's language skills.

Content:

This number game story can be used before going to bed or after walking. It's time to start talking to the baby: Who flies faster in the competition among bees, butterflies and dragonflies? At first, they were neck and neck and couldn't tell who flew fastest. Suddenly, the little butterfly fell screaming. "What's the matter with you?" Bees and dragonflies stopped at once and asked with concern.

It turns out that the little butterfly accidentally hit a branch and hurt its wing just now. Bees and dragonflies bandage the butterfly's wound and let it have a good rest. "It's all my fault that you can't play." Fluttershy said shyly. "Never mind, we can also play here." The little dragonfly said, "Let's play a card game." The little dragonfly found four pieces of hard paper and wrote: 1, 3, 5, 2 on each piece of hard paper, thus forming four cards. How do we play?

The little dragonfly said, "Let's play a card game." The little dragonfly found four pieces of hard paper and wrote: 1, 3, 5, 2 on each piece of hard paper, thus forming four cards. How do we play?

(1) The four cards are sorted from small to large.

(2) The four cards are sorted from big to small.

(3) Add "1" game, the teacher will play cards at random, and the children will add 1 to report the numbers.

Guide:

Regarding this digital card game, you can choose numbers according to your baby's age to determine the difficulty.