Activity objectives:
1. Know the odd-even numbers within 10, and guide children to understand the practical significance of odd-even numbers.
2. Through games, children can experience the happiness of success and stimulate their interest in learning mathematics.
Activity preparation:
PPT courseware,1-10 digital card, operation card (corresponding to objects within10).
Activity flow:
I. Dialogue activities
1. Teacher: I am a lovely big tiger. Today, I will take you to the castle to look for treasure. Look at that! What treasure is it?
2. Child: It's math baby 1- 10. (Play PPT, naughty digital babies appear in turn)
Second, know the odd and even numbers within 10, and understand the practical significance of the odd and even numbers.
1. The teacher shows the digital pictures corresponding to the real objects 1 and 2. (Play ppt) Guide children to observe and find the difference between odd and even numbers.
2. Teacher: Do you know what is singular and what is even? Please take a closer look at the dots on each digital baby. (play PPT)
3. Know the odd number: there will always be a number left in two places, which is called the odd number.
(1) Let children play odd games. For example, if it is 3, let the children of 3 stick it in the odd room.
(2) Let the children say the singular, and the teacher circles the singular. (play PPT)
4. Know even numbers: Two numbers that can add up to two in the end are called even numbers.
(1) Let the children have dolls. For example, if it is 4, let the children with 4 be placed in even houses.
(2) Let the children say even numbers, and the teacher circles even numbers. (play PPT)
5. Teacher's summary: Teacher's summary: 1, 3, 5, 7, 9, so that two digits are always odd; 2, 4, 6, 8, 10 In this way, two two-digit numbers can finally make up two numbers, which are called even numbers.
6. Children's operation.
Guide children to confirm odd and even numbers in pairs and send them home.
Third, the conclusion part.
1. game: turn to music rules: the pointer points to the number, and the children answer first to judge whether it is singular or even.
2. Game: photo rules: If the number plate presented by the teacher is odd, pose and take photos by yourself; If the number plate shown by the teacher is even, find a good friend to take a picture with.
3. Transfer children's life experience, so that children can find out what items in life can be represented by single or even numbers.