According to children's active nature and specific thinking characteristics, the game method puts abstract mathematical knowledge into games that children are interested in, so that children can learn mathematics freely in various game activities.
The very important ways and methods in children's mathematics learning can be more conducive to mobilizing children's learning enthusiasm, stimulating children's interest in learning, and reflecting the harmony between children's learning characteristics and physical and mental development.
Game methods We divide it into six categories: arithmetic math games, plot math games, competitive math games, sports math games, math games using various senses, and math intelligence games.
Classification introduction:
① Arithmetic game
This kind of game refers to a game in which children gain mathematical knowledge by operating toys or objects, and it also has certain rules of the game.
For example, when a child in a small class was learning geometric figure recognition, he designed a game of "sending the graphic baby home", and arranged three toy makers with labels of △, ○ and □ respectively, so that the child could send the graphic baby to the "home" of toy animals with the same characteristics.
② Planning mathematical games.
This kind of game has a certain plot, content and characters, which is especially suitable for young children. Through the arrangement of the game plot to reflect the mathematical knowledge to be learned. This kind of game generally runs through the whole game as a theme.
For example, in the game "Cats Catch Fish" specially designed for small class children to learn "3 classes", teachers and children play "mother cat" and "kitten" respectively. "Mother cat" asks kittens to catch 1 fish in a game tone, and 1 fish together becomes a "cat". This example permeates the mathematical concept of "1, 2, 3, many" in this series of plots.
③ Competition math game
Mathematical games with competitive nature are more suitable for middle and large classes, which can not only satisfy children's competitiveness and competitive psychology, but also help to consolidate knowledge and cultivate children's agility and flexibility in thinking.
For example, in the "dice-throwing" game designed for large-class children to learn addition and subtraction, children construct the concept of addition and subtraction through the sum of the points of two stocks.
④ Sports mathematics games
This kind of game refers to the game that integrates mathematical concepts or knowledge into sports activities. This kind of game not only satisfies children's active nature, but also permeates the preliminary concept of mathematics.
For example, in the game of "throwing darts" designed for children in large classes to learn the composition of numbers, first record the throwing results in a certain total (for example, 5 darts, 3 hits and 2 misses). . . . . . . ), and then learn the composition of the number according to the induction of the throwing results.
⑤ Mathematical games of various senses.
This kind of games mainly emphasize mathematics learning through different senses, and emphasize children's full perception of logarithmic and morphological knowledge.
For example, in the "magic pocket" game designed to learn geometric figure recognition, children perceive and distinguish the characteristics of geometric figures by touching and touching.
⑥ Mathematical intelligence game
This is a game that uses mathematical knowledge to promote children's intellectual development. Mathematical intelligence games can greatly arouse children's enthusiasm for thinking, cultivate their flexibility, agility and originality in thinking, and comprehensively apply mathematical knowledge to solve problems.