I can tell you frankly that without work experience, even if you have a high artistic level, it is difficult to find a job unless you are excellent. This level needs enough perseverance and economic strength in your family before it can be honed. You'd better get a 4-star job at CGTALK. If you are a graduate of the Academy of Fine Arts, you will finally have the opportunity to enter a small company in Shanghai, with a monthly salary of 5K, which is similar to a taxi. If you are a self-taught monk and have nothing to do with graduation, then prepare to become an "artist" ... If you don't even have the conditions for housing, then change to a white school.
By the way, your question is whether you need artistic ability, and almost everyone will say yes. Traditional art needs ten years of basic skills. So do I have to pay to go to an art training institution to learn painting systematically? Actually, it's not. In fact, those "artists" who have lived in the house for N years and wandered in the online game industry for a long time are the people who know the truth best. To be honest, even if you want artistic ability, it is not a traditional artistic technique (structural aesthetics and light and shadow expression rules are necessary). Online game artists only face the low model, unless you have never drawn, as long as you have been interested in drawing a little amateur sketch, even without any formal training, you can enter the industry. The premise is to understand the method of hand-drawing lowpoly low-mode map on PS, which is a fast and quality-guaranteed method, not a junk tutorial sold by bookstores. The hand-drawn plans of those tutorials will be tested by the company, and time is not allowed at all. In addition, it takes some time to practice. I'll give you another hint. On PS, the light and shade of pressure-sensitive pen should be buffered to avoid tool blurring.
Finally, I can remind you that many people say that learning online games in low mode, hand-drawn maps pay attention to artistic ability, while high-mode static frames CG only emphasize software use, so we should despise high-mode CG and only learn hand-drawn low mode. Such words are purely excuses made by IT slaves. If they want a good life, why don't they take the civil service exam?
The real fact is that no matter how you practice low mode, when you say goodbye to beginners, you can't practice and improve any more. At this time, the only thing that can be improved is the high-mode static frame CG. A person who can do a good job of static frames can easily complete the low mode unless he has never done a low mode. Therefore, the actual learning process is: first low mold, learn the basic methods, then high mold, improve the overall art aesthetic and software use ability, and then low mold, you will find that low mold has never been so easy. When your still-frame CG and low modes are mature, if you are a graduate of related departments and a student of the Academy of Fine Arts, you can enter the profession. A social diploma is useless now, but it is completely useless without it.
Be mentally prepared to come home in five years and do a career with the same salary as taxi drivers and salesmen. Others can learn a driver's license in two months, and the tuition fee is several thousand yuan, while the training fee is two weeks. After graduation, they will start at full speed, regardless of the students' life. If you are going to a game college or a training institution, I advise you to teach yourself, at least don't be cheated and give up at any time. Otherwise, I paid 20 thousand, wasted two years, and it was too late to give up.
This industry is saturated, and the situation is extremely difficult, but if you are willing to give up your life for truth and CG art like me, you will be prepared to stay at home for ten years, follow the footsteps of Van Gogh and seek eternal truth. ...