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Objective: To practice the sensitivity of walking, running and thinking when listening to signals.

Preparation: whistle, drum, tambouri

Who is luckier in kindergarten game teaching design?

Objective: To practice the sensitivity of walking, running and thinking when listening to signals.

Preparation: whistle, drum, tambouri

Who is luckier in kindergarten game teaching design?

Objective: To practice the sensitivity of walking, running and thinking when listening to signals.

Preparation: whistle, drum, tambourine.

Rule: Ask the child to make a prescribed action after listening to the signal.

How to play: Children scattered on the ground. When they hear the teacher whistling, they should follow the whistle. When you hear the tambourine, run with it. The children stood still when the drums sounded twice. Practice many times and the game will be over.