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Brief introduction of Lord of War Magic Walker
Gu Mo

Identity: Magic Walker One

Gyro: the thorn of angry shark

Holy beast: shark

Stunt: explosive light waves, hooked thorns.

Guide: Be careful, but you are a little weak and afraid of strong light.

Solke

Identity: Magic Walker II

Gyro: Abyss Crocodile Saw

Holy beast: crocodile

Unique skill: reversing the impact saw of Gankun and Iron Crocodile.

Introduction: He is a little violent, often imitates crocodile barking and is afraid of rock music.

Magic boy

Identity: Magic Walker III

Gyro: black crossbow evil bat

Holy beast: bat

Unique skills: magic wing blood wheel, star attraction, tropical storm

Introduction: sinister and vicious, afraid of low temperature

Don't panic.

Identity: Magic Walker 4

Gyro: Spelling the Lich Sword

Holy beast: poisonous snake

Tricks: snake turns, dark gravity, stealing the sky.

Introduction: Good-natured, not weak in strength, but not a tenacious soldier.

The Magic Sword

Identity: Magic Walker 5

Gyro: lizard poison hook

Holy beast: lizard

Unique skills: armor-piercing, magic-rolling, tail wagging of monitor lizard, thunderbolt poison hook.

Introduction: self-righteous, but very powerful.

Mohun

Identity: Magic Walker Six

Gyroscope: spike and double cymbals

Holy beast: werewolf

Special effects: magic sword, polar wolf bite, dark gravity, spiritualism.

Introduction: controllable people, strong strength,

Demaon

Identity: Magic Walker VII (finally becoming the new guardian of inner senses-heart)

Gyro: black dragon cone

Holy beast: magic dragon

Special effects: Voldemort's spine, the ultimate curse, the order of Hades, the dark broken wind wheel, spiritualism.

Introduction: it will become someone else's appearance and its strength is extremely strong.