Brief introduction of famine digital encyclopedia
Brief introduction of famine digital encyclopedia
Wilson Willow Wolfgang Wendy Robot Vic Burton Woody Weiss Maxwell Vico Ford Weber.
Which famine character works well?
Wilson
A well-balanced character, after playing with other characters, you will find that he is a BUG in famine.
Wilson percival Higsbury (Wilson Bosco Hiberley). It is the first character that can be used in the famine of Don't Hunger, and it is also the only character with known background at present, so the story background takes him as the protagonist. He wants to be a witty and humorous scientist. He also has a hairstyle that looks like W.
Wilson's only special ability is that he regularly grows a thick beard. As a basic character, his blood volume, reason and hunger are all good, and he has no special shortcomings. To sum up, Wilson is more likely to survive in the cold winter than other characters, and it is also easier to make a meat image. His above excellent qualities are recognized by players as the best role to get started.
Famine Wilson
willow
Good at firepower and low output.
Willow (willow, willow) is the 1 th person who can be unlocked (160 experience). She is an arsonist, and you can see there are many fires (good and bad) around her. She is not afraid of fire in the game, and when her spirit value is too low, she will light a small flame under her feet.
Although this small flame can restore her reason, it may cause a fire and burn down many buildings, which is a problem for collecting resources. She started using a wicker lighter, which can be used to order something. Willow's upper limit of rational value is relatively low, but she will naturally rise if she presses near the fire.
Famine willow
Wendy (female name)
Good evening, low output.
Wendy is the third unlockable character (640 experience). Wendy's character is gloomy. She always associates everything in her life with death, including herself.
Famine Wendy
Famine Abigail
robot
Good at upgrading, relatively unbalanced.
WX-78 (Robot) is the fourth unlockable character (960 experience). WX-78 is a self-sufficient robot. It hates all life. It can eat stale or spoiled food, and there will be no hunger value supplement and no reduction and punishment of life value loss. However, even if the food is fresh, it will still reduce its attributes (such as eating monster meat).
WX-78, as a robot, will be injured by getting wet in the rain. No matter how much rainfall, WX-78 will get 0 every 3-5 seconds in the rain. 5 damage to health. Characters don't get stiff when they get hurt. Just like being injured by a fire, the character can still walk smoothly, but there will be sparks of short circuit. This little spark can provide enough light to stop Charlie's attack, but WX-78 will still lose a lot of reason and health. Umbrella can be used to prevent the loss of health and sparks.
Famine robot
Wolfgang
Good at it, low in balance.
Wolfgang is the second character that can be unlocked. He can do more damage in melee, and his health is higher. This gives him a greater advantage against monsters. He also has a stomach with an upper limit of 300 points. At first, it was 200 points, but according to his satiety, the consumption rate was different.
In the face of darkness and any kind of enemy, Wolfgang's reason will also decline faster than usual, about 10%.
Famine Wolfgang
Wes
Being good at death means dying faster than anyone else!
Wes is the seventh character that can be unlocked. Weiss's life span, satiety limit and reason are very low, and they all decline faster than normal roles. As a mime, he can't speak. In fact, he just does some random actions, which has no practical significance.
Wes is one of the characters that is not unlocked by "experience value".
Famine Weiss
Wickburton
Good at magic, low balance.
Wickerbottom is the fifth character that can be unlocked (1280 exp for reference). She is a librarian and writer (maybe a bookseller! ), she can name many different animals and plants with scientific names. Wickerbottom can make all the items that can be unlocked without making scientific machines, but at the same time, she can't get 15 sanity points when making these items (other characters get 15 sanity points when unlocking an item or using blueprints) because she already has this knowledge at the beginning of the game. The rest of the items can be made by scientific machines, so she doesn't have to build an alchemy engine. It should be noted that this does not affect the products of Magic Column. After modifying the strange new function, she can make books on the tentacles through the shadow manipulator.
Wickerbottom can't sleep with a tent, bed rolls and/or fur rolls because she suffers from severe insomnia. When she eats bad food, she will also be subjected to a lot of rational deduction.
Famine Wickburton
ligneous
Good at logging, easy to get out of control.
Woodie is the sixth person who can unlock it (1600 XP, see experience for details on how to unlock it). He is a Canadian lumberjack with little background information. He appeared after the strange new power update. There is an axe in his backpack. He is one of the characters who can change his form (the other is Wolfgang), and there is nothing special to explain this form.
When asked if Woody was stupid, Kevin (the chief developer) said:
Woodie is calm most of the time. He is a bit slow because he spends most of his time cutting down trees instead of reading books. He is a little obsessed with forests, trees and cutting down trees. He also has an inexplicable hatred for birds. Like most Canadians, he regrets this. If you ignore the fact that he speaks to an axe, he is actually a very ordinary person.
Woody famine
Famine and lazy Woody
maxwell
Good at shadows, extremely low balance.
Maxwell is the eighth character that can be unlocked, appearing as a mortal (that is, dying). Maxwell's overall life is low-key, but because of his well-dressed gentleman style (editor:. . . . ), the rational value will rise by 20 points per minute. Maxwell will have his unique equipment when he starts the game, so that he can immediately carry out various activities when he starts the game. Because his reason will naturally return, Maxwell will be less dependent on the equipment and clothes that can "return to reason". The rise of reason will still exist even when using dark swords or night armor, so Maxwell only needs to pay a small price when using them. Players must be very careful when fighting, because Maxwell only has a life span of 75 at most. When starting a new world, Maxweel will get up by himself, and he will say freedom, finally! (Free at last), and there won't be another one running out to speak by himself.
Maxwell is one of the characters who can't be unlocked by accumulated experience, and the other two are Weiss and Weber.
Famine Maxwell
Ge Wei Ford
Good at fighting, low balance.
Wigfried is a character unlocked by experience value in the giant DLC expansion. Weigoff's hunger value and rational value are lower than the average, but they have a high life value. She only eats meat.
Famine Ge Wei Ford
weber
Good at spiders, it is difficult to set a specific map.
Webber is an unlockable character in the giant rule expansion. He is the third character that cannot be unlocked by experience, and the other two are Wes and Maxwell. His rational value is lower than other characters, but his life value and hunger value are higher. Because _ looks like a spider, spiders will not take the initiative to attack _; However, monsters hostile to spiders will also attack _.
Famine Weber