E 1.5.3 male * * *
Past test patches:
20/ 10/ 13
Added the lost multiplayer map loading interface.
Initial beta change log:
single player
breakdown
Fixed a crash when any town entered the blacksmith shop.
Fixed the problem of inventory collapse when moving items with drag and drop function.
Fixed a crash problem when the player conquered an enemy fortress mission settlement when activating the mission.
Fixed the crash when leaving the kingdom during the siege.
Fixed a crash when a player tried to become a vassal of the army.
Fixed the problem that the hiding place crashed when the player attacked the empty hiding place. It should no longer be possible to attack an empty hiding place.
Fixed a crash that occurred when peace was declared in the simulation.
Fixed the crash caused by the death of the character due to the main story.
Fixed a plane crash after a rival gang leader performed a mission.
Fixed the problem of marital partner collapse in the army after bartering.
Fixed the crash that occurred in the main storyline task of "Find a Hidden Place".
Fixed a crash when the player died.
Fixed a problem that some saved files crashed when attacking neutral parties and their factions.
Fixed a crash/error when a non-player hero died in battle and an error related to his disbanding team.
Fixed crash when using weapons (spears and spears) passively.
Fixed the crash caused by brother characters not appearing after saving and loading.
Save and load
Fixed the problem that players with Unicode PC user names could not create saved data.
All deleted/deleted/changed items in. The xml file will become a "deleted item". Some old manual saves crashed because they tried to load deleted items. This problem should be solved now. )
localization
Minor text fixes and localized updates.
Chinese localization update.
Simplified Chinese translation file line repair.
art
Khuzait_village_b and khuzait_village_c (two villages in Cuset) have been improved.
Fixed various visual errors in some scenes.
New workshop wall scene props have been added.
Two Patania chain mail clothing patterns and some grid details have been updated.
Several imperial building models have been improved.
User Interface(UI)
Fixed the problem that the pop-up window of the military management interface was closed when the player's influence was lower than 0.
Fixed the error that the protagonist nameplate did not appear when starting a new advertising series.
Fighting and siege
Fixed a bug that caused the player to transfer troops to a custom formation during the battle and then crash the game when the formation command was given.
Fixed a small position calculation error in AI formation.
The cavalry made some mistakes in aiming on the hill, which caused the cavalry to miss the enemy at all. This is fixed.
Fixed the formation and boundary of attackers in Sturgia _ Town _ B. (a village in Stegia).
Fixed some weapons that were fixed on the body and disappeared randomly.
Fixed the problem of death cam in combat.
Role development system
Added 18 bow and arrow skills related to combat. This completes the bow and arrow skill tree.
Added 19 combat-related cross-skill allowance. This completes its skill tree. (crossbow? )
Increased the management experience of heroes assigned as governors.
The function of opening the face generator screen with "V" has been re-enabled in the main map. But the choice of hair and beard is limited to some simple choices. To get a haircut, you can go to any barber NPC in the town center.
Fixed a bug that caused the forging change of "epic" weapons.
Clans and parties
Fixed a bug that allowed dead heroes to propose marriage.
Fixed a bug that prevented the newly assigned governor from appearing in the solution menu.
Kingdom and diplomacy
Fixed a bug that caused AI to be surrounded by AI castles. Prisoners live in harmony with their masters. In some cases, prisoners become neutral, but in some cases, they are still captured.
Settlement activities (towns, villages, castles and hiding places)
Fixed an error that caused the tooltip not to correctly display the number of redeemed prisoners.
Fixed a bug that caused the wrong menu to appear after the player chose aggressive action in conversation with soldiers.
Tasks and problems
A new task "The Art of Trading" has been added.
Added a new task "Ladies and Knights Out".
Fixed a bug that caused the caravan to remain stationary after the caravan ambush.
The disabled opportunity killed Radagos and his brother. The first stage of the story has a time limit of 30 years. (Opening villain)
Fixed a bug where the radar hidden area could not be created correctly.
Fixed a problem that caused Radagos to die in a hiding place or other robber leaders.
Fixed a bug that caused the player to die, thus canceling Neretzes' stupid mission.
Increase the cost of scaling for the Lord to solve the tasks of "Lady Knight", "High-priced raw materials" and "Robber Knight Blackmail".
Now you can carry out the task of "nearby robber base"
Some text and dialogue improvement of the task of "the army needs supplies"
If the player waits in the "Army of Poachers" mission solution area, the mission menu will automatically open when the poachers arrive at the village.
Fixed an error that prevented the "grazing" task from being completed.
Dialogue and counting
Added some new dialogues and comments for guards and other NPCs.
If a player waits in a village and the village is attacked, the player will be guided to an encounter menu, allowing them to join the attack by helping the village or helping the attacker.
other
There is a visual error indicating that players can't use the butter in stock when settling accounts. Butter is allowed to be used in the city again.
Grassland predators and invaders are now assigned as archers on horseback.
Rhomphalias now uses a "curved razor tip" as a blade.
The Khan Guard now has another set of arrows instead of a one-handed mace.
Battania_blade_2 can no longer be used as a two-handed sword. The blade itself is too short, as the name suggests.
Blunt arrows have inconsistent damage. It is temporarily unavailable for purchase.
Infantry can now use hook-shaped guard spears to unload riding enemies. Patania swore and chose soldiers as troops to have this function. The spear protector with disassembly function includes: double hook with fur cover, double hook, weighted long thorn, single hook wing, double hook wing and double thorn wing.
Now, you can use the new hero for custom battles. A hero armed with a pike, longbow, etc. Can be used in your custom battles.
Disable injured character animation in inappropriate situations.
Deception orders have been added to change the loyalty, security, militia and prosperity of settlements.
When entering the village, your partner now uses combat clothes instead of casual clothes.
Fixed a bug that made the hiding place belong to the player faction.
Improved crash logging in dump system.
Fixed a bug that caused some settlements to have a safety value of NaN.
Improvement of the role-agent oviposition algorithm in the House of Lords. The owner of the settlement will be born on the throne, but if the ruler of the kingdom is in the settlement, the ruler will cover it.
Multi-player games
Design and balance
Fixed an inaccurate shooting/throwing error when riding a horse.
Reduce the maximum inaccuracy of throwing weapons.
Adjusted the archer's action error to make the action between MP and SP more consistent.
Map correlation
O'More Port:
Improve the visual effect in an all-round way.
The atmosphere changed because it was difficult to see the Azeri troops on the spot.
Fixed physical problems and stuck problems.
Blocked the gallery marked C (but not allowed to climb stairs).
A railing was added at the c of the stairs to indicate where to jump.
Step up so that cavalry and infantry can cross.
Some small details need to be improved.
Baravinos encirclement:
A new violation has been added to the G flag.
Checked the g sign thoroughly.
A large number of defenders were moved.
Some new destructible wooden structures have been added.
Making some existing structures destructive.
Adjust the lighting.
Some detailed work (replacing old trees, improving terrain with low settings, physical restoration, etc. ).
other
Fixed some problems that troops looked too old.
The Auto Team button will add players to a small team.
breakdown
Fixed crash after changing graphics settings.
animation production
Added animation of missing camel rider falling.
fight
Fixed a bug that caused the hammer to fail to transmit damage.
Fixed a bug that prevented the distance indicator of siege weapons from moving.