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Comparison of CPU main frequency performance of various game machines
This paper will discuss the performance gap between various game consoles according to their CPU main frequency. The following are the CPU main frequency and running speed of each game machine.

Postscript (same as postscript); Police sergeant

The PS adopts R-3000A 32-bit RISC CPU, the main frequency is 33.8688 MHz, and the operation speed is 30MIPS.

N64

N64 adopts 93.75 MHz MIPS R4300i series 64-bit RISC CPU, and its performance is relatively excellent.

direct current

The DC adopts Hitachi SH-4 32-bit RISC CPU with a main frequency of 200 MHz and an operation speed of 360MIPS, with excellent performance.

PS2

PS2 adopts 32-bit MIPS and 128-bit SIMD architecture, which makes it run at 294438+02 MHz and has excellent performance.

Microsoft game console

XBOX uses Intel Pentium III 733MHz CPU with excellent performance.

performance comparison

To sum up, the functional gap between PS and N64 is the smallest, while the functional gap between N64 and DC is the largest. The performance of PS2 is excellent, and so is the performance of XBOX. This provides us with an intuitive comparison of the performance of various game consoles, hoping to help you.