1, Monday, Tuesday, Thursday and Saturday: leave the bedroom/go to the kitchen, leave the kitchen/stand in the grocery store, stand on the bridge next to Joja supermarket, play video games in her bedroom and go to bed.
2. Wednesday: Leave home/go to the museum (library), read in the museum (library), walk to the cemetery in the bar/stand in front of Mona's grave, and sleep in Pierre's grocery store.
Friday: Leave the bedroom/go to the kitchen, leave the kitchen/stand at the grocery store, leave home/sit on the sofa in the video game area of the bar and carambola bar, and sleep at Pierre's grocery store.
4. Sunday: In her bedroom, leave her room/go to Caroline and Pierre's room, leave home/stand under the wizard's tower, and Pierre's grocery store goes home.
Introduction
The Story of Starry Dew Valley is an open rural simulation business game, which was developed by ConcernedApe and co-released with the producer of Interstellar Boundary, Chucklefish.
After the game starts, players can create their favorite characters by pinching people. People * * * have 24 skin colors, 32 hairstyles, 1 12 clothes and 20 accessories.
There are five different life skills in the game, namely farming, mining, gathering, fishing and fighting. Each skill has ten levels, and each level of skill will unlock different props.
Players can use different tools to do different daily work, and then they can accumulate skill experience values in this field, thus improving the corresponding skill level. A higher skill level allows players to unlock the synthesis formula in this field, or choose to add huge professional skills to further strengthen the character's specialty.