Related knowledge:
1. Secret games are similar to flying chess and monopoly. After you roll the dice, you can move forward according to the number of points you roll. Staying in different squares will trigger different events, such as small games and battles.
2. Every time you throw 10 times a day, you can predict the adventure fortune and get 1 wishing point.
3. When the number of wishing points reaches 3 or 7, you can make a wish.
4. The buildings in the camp can be managed by up to 3 adventurers.
5. The higher the total combat power of adventurers, the higher the building output will be.
6. Throwing times will recover a little every 20 minutes.