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War3, the last guardian, should have a complete campaign strategy.
It's from Warcraft! Hee hee, the landlord takes it!

first step

Go north to the next scene, pick up a branch on the ground, walk along the road, break stones, find flint, use flint when crossing the bridge, cook grass, cross the bridge, find robber camp, kill two robbers, find axe, magic potion and barbecue. After picking up the axe, the skill bar has the skill of "chopping". Use "chop" to cut down the "towering tree in Baiyanggu" next to it to form a passage. Go ahead and see the portal, pick up the purifying potion, step on the rune sequence-purple-cyan-pink-yellow-green, and the portal will open. I saw a zombie through the portal and accepted a side task. Activate the resurrection stone. Back to the portal scene, there is a thief mage on the left, picking up the "person" on the ground. Go ahead and kill three robbers. There is a candle on the far left robber's side (it's hard to find many people stuck here). Pick it up, go down and find the robber's camp, walk into the halo, open the safe, unlock it left and right, pick up the book, the robber wakes up, and return to the zombie's hand to hand in the task. The zombie turns into a ghost to attack Khadga, kill it, and the side task is completed. The road of the scene where three robbers picked up candles was opened. There are mines on the road ahead. When you stand on the energy circle, you can see the location of mines. Go around (open the cheats and step all the way down) and enter the town. 1 Main task completed. Entering the town scene, there is a path on the upper right and a big sentry tower on the upper right. Click, there is a +2 book on the ground. Go back to town and take the upper right road. After changing the scene, go right. There are several barrels on the ground, knock off the "first page" that has been picked up. Go to the scene where there is a goblin shop at the fork in the road, go to the shallows to the left, kill two kobolds, find the fountain of life, find 1 old mage and 1 water element to the left, and get a side mission. 2. Go back to the scene of the goblin shop and turn right. After changing the scene, look carefully at the following two roads. Go left and see the thief mage and the safe. Unpack the bag and get the gold coin (250 yuan). Go back to the gate above the town, turn left and enter the cemetery. Three zombies, 1 skeleton, all found on page three. After using any page, return to the mage to hand in the task. Take the scroll given by the mage and return to the scene of the fountain of life. There is a rune on it. Find a Gargoyle, use the scroll in front of Gargoyle, kill Gargoyle and pick up his head. Go to the small map fork under the goblin shop, take the lower right road, find another Gargoyle, kill the first task and get 750 yuan. Go back to the goblin shop and buy the first item. In the second scene in Gargoyle, you can use the machine you just bought to control the goblin robot. Repair the watchtower with robots. Go back to town and talk to the old man. Go left by boat, cross the river, and you will find a soul mage. When you walk in front of him, you will be sent back. Ignore him. Take a closer look at the following book of experience. Go to that passage, pick up the book and go forward, then you can bypass the mage and pick up the mask. Attention 1 The ghost will attack you when it picks up the mask. There will be 1 ghost on the way back to the ship. Go back to the old man and pass the first level.

The second obstacle

It doesn't matter if you choose the wrong question at first, you can continue to choose. After the conversation, I changed the scene, opened the safe, got the empty bottle and picked up the yellow potion on the ground. Go out to the hall to meet the old man, walk along the corridor, turn two corners, see the church, and there is a safe. Open the box and you can get the "vermicelli mixture". Enter the church, find the ghost and ask for a cross. Back in the hall, there is a wooden stick and a book of experience in the scene on the left. Go back to the hall, walk up the stairs in the following scene, find another wooden stick, fill the empty bottle with water by the way, and use the wooden stick and yellow potion to make the cross. Back to the ghost (standing in the energy circle), the door on the right side of the church (on the right side of the gate, it is difficult to find) opened. Enter the garden. Use runes, 1 level to learn alchemy, pick up everything that can be picked up in the garden, and use alchemy (in the skill bar) to complete the main task. Go back to the hall to see the old man. It's okay to talk to Medivh after you cut it. Then I went back to my room, went out to see the old man in the hall, walked north from the hall, walked east to the library, picked up all the books on the ground, and walked around the rune. It would be a strange thing to put a book. After all the books are put away, if you see an illusion and Medivh appears after the animation, you attack Khadga and hold on for 1 min for 40 seconds (you have to wait to kill Medivh). Pass the customs afterwards.

third stage

The Griffin in Khadga was shot down and Khadga was injured. At the beginning of the river, Khadga will not be able to cross it, because there are fish (hungry) in it. There is a frog in the lower right corner of the scene. Pick it up and put it in the energy circle, and you can cross the river. Remember to pick up the frog. There are several spider eggs across the street. If you knock it out, it will produce 1 spider. Killing will bring out spider venom and 1 grass. Synthetic by alchemy, pay attention to the second one! ! Synthetic medicine to eat. Walking along the river, I saw the Woods blocking the road. Use the skill flame storm to burn trees through. Going forward, I saw that the alliance and the tribe were at war and the road was blocked. I took a detour. On the only way, they were attacked by 1 orc mage 2 orc infantry, killing them, 1 completing the main task. After the animation, Lothar (the model is really ugly, Oreglia married such a product) appeared, received the task, answered questions and had a long and annoying conversation. Right-click directly to the blue league camp (the direction of the scene and the small map is too confusing to express clearly), and I see one with "!" On its head. Farmers, undertake logging tasks. There is an axe at the northernmost end of the camp scene. The other one has "!" Some farmers asked to count the death toll in the northwest, including Terran Infantry, Knight, Orc Infantry and Orc Mage. They are 5 4 6 3 respectively. You have to go if you don't want to be lazy. ) I saw a rune on the road, and I could cut down the tree next to it. Remember to pick up the wood, go back to Losa, go south to the small map, and see another rune and a tree. Chop wood and collect firewood. Go back to work and put explosives around the farmers. Now go back to the starting point (it is suggested to click on the small map directly, and you will definitely get dizzy and get lost), blast the stone with explosives to open the way and find the stone. When I entered the cave, I saw a goblin alchemist. I opened the safe and got the second-level alchemy, the empty bottle and the scroll (description). Now press [ALT+T] to close the minimap. If you look at the small map carefully, you can see several gray spots. Go to the two places near Losa, stone vultures and kill lizards, fill the lizards with empty bottles, remember to pick up what has fallen, and then go to Losa's trouble *-* and attack Losa to get what we want. Then the alchemy is combined to get the medicine. After that, I went to the gray spot just west of the mini-map and threw the newly prepared medicine on the statue. The statue sparkled and the task was completed. Go back to Losa and finish a main line. Lothar made Khadga a spy. Continue to talk to Lothar about Medivh and answer the questions. Now the road blocked before can go. Take the road to the south of Losa Map (before cutting down trees), and meet the 1 Predator 2 orc infantry near the four runes. Kill it and get the orc armor. Further to the east of the small map, there are two red dots. There are two orc infantry guarding the camp gate, and you can see the fluorescent grass of 1. When you walk past, there will be a third-level blade master of 1, and you will get an orc helmet after winning a one-on-one battle with them. Still this scene. Go to the left and open the box to get the green dye. Be careful that a 6-level fisherman will be refreshed in the entrance shoal after unpacking. Use green dye, become an orc and explore in the camp. After listening to the dialogue between three groups of orcs, return to Lothar. Go through customs.

Fifth floor

Like the secondary map, you need to make sentences when you come up. Click the second item in the item column, and you will be prompted. Different colors of letters are options, e-d-a, then go to the safe at the church door, open it and get the second chapter.

D-b-c, chapter 2, main task 1 completion. The sign in Medivh's room is the door next to the library entrance. After the animation, go back to your room, walk down the stairs in the hall, go straight to the room where there used to be a Griffin, go in and see the energy circle, click the first one to find the "Medivh model", and the second one to find the location of the items to be used in the task, in the garden. Go through the church to the garden, take everything, then go to Medivh's room, open the safe, get the empty bottle, and use the two items from the garden to synthesize the big stealth potion. From the lobby to the left, I entered the restaurant (stopped at 2: 00) and tried to enter the kitchen to the right, but I was stopped. After drinking the invisible potion, go in and detonate the explosive barrel inside. Then go back to the lobby and go to the door in the north of your room. That door was closed before. Please ask the old man to choose the second one. When the old man leaves, take the key on the ground and go back to the restaurant. The door on the left opens and enters the hall. Animation, the main task 2 is completed, Garona comes out and asks to catch Garona. Chase first, and finally find a support column in front of the lobby, interrupt the door, and you can catch Garona. It's hard to beat Garona after that. After that, go to the library and talk to Garona (it can't be wrong this time)11212121. It's done. After being able to control Garona, there is a doomsday guard. Kill him. Note that Garona didn't have magic at first, and she needed to make medicine from the collected herbs to supplement her energy. After the cut, I asked to find three items. Medivh's book happens to be in the animation scene (use the left mouse button to pull a box, and the yellow circle will appear, which is easy to find). Garona hid the old man's things and took them away. The chef used Garona to steal them. After getting three items, I will go to the lobby. After the cutscene, don't kill Medivh, it will get stuck and steal Medivh's things with Garona. Go to the lobby to find the old man (with Garona), take the old man's whistle, go with Garona, and finally summon the Griffin to pass.

Sixth layer

This level is very troublesome. Whether it is a tribe or an alliance, you will die if you touch two heroes. Fortunately, there is a resurrection stone.

Start walking down, see the drudgery and the burrow, and control the drudgery with Khadga's time skills, otherwise he will drill the burrow and attack. Ahead is the village slaughtered by orcs. There is a sentry tower on the other side of the bridge ahead. Khadga can't go there. Let Garona go there. There is orc armor at the top of the scene. Two more coolies, 1, were stained with blue dye and stole it. There are two boxes behind the house behind the two coolies, which are filled with yellow dyes. Farther away, an orc wizard will attack Garona. If he takes something directly, he will become invisible. Take the orc helmet behind you and return to Khadga with the above four items to become an orc, so that you won't be attacked by the watchtower. Along the way, I saw an orc cavalry blocking the road, and there were three coolies beside him. Let Khadga stop their work with time skills, and then let Garona talk to him. The cavalry will come to see the coolies and the blockade will be lifted. Forward is a crossroads, flanked by orc wizards, with a rune in the middle and stones to be broken next to it. From here, you can see the safe and get three levels of alchemy and two empty bottles. Look at the items column of two orc wizards, and ask Garona to steal two bottles of oil and give Khadga synthetic water line medicine, one by one, and go down to cross the river from the intersection just now. I saw another resurrection stone. An orc infantryman is guarding a safe. He had a chicken leg, stole it, threw it to the Orc Infantry across the street, and then came back to let Garona talk to him. These two orc infantry will fight and eventually die. Remember to bring chicken legs. Open the box to gain transmission skills. You can put 1 portal on two rotten places to transfer things or units. Looking ahead, I saw four runes and a rotten land opposite, where I threw a door. Further on, I saw three wizards blocking the road, and the rotten land was under my feet. I threw a door and three people were transported away (this place was stuck with the author for a long time before I understood). There is an orc infantry ahead. Remember the chicken leg just now? Get rid of the energy circle and bring him here. There is rotten land under the energy circle. Do you know what to do? The first three wizards did the same thing and all went into the water. Leave two bottles of oil, break the barrel and find two bottles, and make up 1 person, 1, go to the energy circle where the chicken legs are put in front, and cross the river. When I reached the bridge, I saw the alliance. There is a chicken leg by the fire. Let Garona can't see it. I went to the small map in the north and saw the energy circle and the rotten land. There is an infantry unit on the other side. Let Khadga teleport the drumsticks so that Garona can steal the keys for him. Back to the Resurrection Stone, Khadga stood by, gave the key to Garona, virtually crossed the bridge, saw the sentry tower locked by the gate, opened the door and smashed it at the sentry tower. Sneak all the way in the past, after crossing the checkpoint, I saw four barrels, smashed them, found 250 yuan, and 1 empty bottles and 1 oil, sent them back to Khadga for synthesis, crossed the river opposite the energy circle just transmitted by the chicken leg, and let both of them cross the river. I saw the rotten land before, and then I saw a troll (with high attack power n) guarding a pile of money (in the blessed land). I got the money by teleporting, went back to the last corrupt country and saw it on the other side. I transmitted it. After three months of gold guarding the store, Garona invisibly bought an explosive barrel, returned to the troll and blasted the stone with explosives. Walking to the right, I saw the confederate tribes fighting, and there was a "heavy bag" on the ground. Garona quietly went to get it. Walking down the map, I saw three stone slabs, a "heavy bag" was placed on one of them, and two people stepped on a raised pontoon bridge. Crossing the bridge and cutting the scene, two people were arrested by the alliance. At the end of the animation, Garona steals the key of the guard, and Khadga rots it out, walks a little to the right, escapes from the camp and goes through the customs.

Go to the energy circle of the library to get the "reverse dialogue", then go to the statue in front of your bedroom. After the dialogue, go to the museum next to the church to talk to the six statues, and then go to each room to talk to the statues (I picked up everything on the way, three for repairing telescopes, one for making blades, and two books with full attributes can be combined).

1. Ballroom. Left-click on the dead chef to get the cheese, put it on the rotten floor of the banquet hall, use the transfer skill to transfer the mouse to the place where there are three cages in the room behind the chef, go back to the museum to find the statue of the banquet hall, and then you are killed (speechless) to find the statue of the hall. He asked you to go to the library to get the calculation book, and then take it to fight again.

2. the library. After the conversation, two mucus appeared, one is blue and the other is green. I wonder if it's a version problem. Why can't most of the blue ones be killed? When they hit the red blood, they immediately became full of blood and split into green. . . . . . . . . . Finally, I lost Who's Your Dad. . . . Ask for an explanation here and then go to the museum

3. Observatory. Take the collected things to the energy circle of the Observatory and click once to defeat the statue of the Observatory.

4. Botanical Garden. Just use what you got before, then go to the orc to get the blade and collect the knife, and then cut the vine to collect the medicine. . .

5. Church. Go to the library to get the church guide and go back to middle school.

Playing a statue depends on reading a book, reading the words on the head of the statue, such as L * * * L * * * * and R * * * * R * * * * L * * *, so press the "Left" button twice and suggest playing the statue in the banquet hall first, because there will be a statue fight 234 when playing several of the statues, and

The four letters cafd on the seventh page of Al Govin's book are the code of the Chamber of Secrets. Playing Medivh is the same as playing with statues, but after Medivh is half-bloody, young beliefs become old beliefs. We should press the arrow keys in the opposite direction.