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Anime Illustration Style —— Classic Anime Illustration
How many kinds of illustrations are there? There are four main types of illustrations:

1, according to market positioning: vector fashion, young comics, realistic aesthetics, Han Man illustration, concept setting and so on.

2, according to the production methods: hand-painted, vector, commercial, cutting-edge (2D plane, UI design, 3D), pixel.

3. According to the illustration style, it can be divided into Japanese cartoon illustration, European and American illustration, Hong Kong illustration, Korean game illustration, and Taiwan Province romance novel cover illustration (due to various styles, only simple classification is made).

In addition, there are many styles abroad, such as hand-origami, cloth pattern, etc.

Extended data:

The expression of illustrations:

Illustrations show the image of the product itself, a certain part of the product, the product to be used, the product in use, the product under test and control, the distinctive features of the product, the benefits that can be obtained by using the product, the possible consequences of not using the product, testimony legends and so on. There are three main methods of expression: photography illustration, painting illustration (including realism, pure abstraction, new figuration, comics, graphics, etc. ) and three-dimensional illustrations.

Photographic illustration is the most commonly used illustration, because ordinary consumers think that photos are true and reliable and can objectively represent products. As a poster advertisement, the biggest difference between photographic illustration and general artistic photography is that it tries to express the characteristics of goods and expand the realism of products, while artistic photography tends to weaken some real characteristics of the subject in pursuit of a certain artistic conception.

As a photographic illustration of poster advertisement, it is best to shoot with 120 single lens reflex camera. According to the requirements of different subjects, some commonly used lenses are needed, such as wide-angle lens, telephoto lens, macro lens and close-up lens. Photographic illustrations of posters generally use color reversal films to ensure the quality of printing and plate making.

References:

-Illustration

What are the classifications of illustrations? Illustrations can be divided into three categories: anime Japanese secondary illustrations, children's illustrations and advertising packaging illustrations.

Animation illustrations are aimed at games, comic types and novel covers.

Children's illustrations are aimed at packaging and novels. advertisement

Advertising packaging illustrations are aimed at packaging types.

Game animation illustrations have the highest price. From 500 to 20000. There are also advanced ones, but not many. Before 34,000, there were 65,438+10,000 copies.

Antique comic illustrations Good-looking works, pictures and comic illustrations mainly depict real life or pictures of various current events in an exaggerated and simple way. Animation illustration originated from the long-term development of comics, and explained the story through the constant movement of the picture. The following are my exquisite works of ancient animation illustrations.

Antique cartoon illustrations, exquisite works

Exquisite works with antique animation illustrations 1

Exquisite works of antique animation illustrations II

Exquisite works of antique animation illustrations 3

Exquisite works of antique animation illustrations 4

Exquisite works of antique animation illustrations 5

The whole technology of animation illustration

For many post-90s generation, cartoons are no strangers. Nine-color deer, three monks, black cat sheriff and other animation works are accompanied by our growth. These are all long cartoons with Chinese style, but these cartoons are only a flash in the pan. These animation works are very different from those of Japan and other European and American countries in the same period and even in the early 1980s, not only in style, but also in science and technology and humanities.

For example, Astro Boy and Transformers always attracted people's attention at that time and now. It's not that China's animation industry is not good, but that it's worse than our competitors, which deserves our consideration.

First, there are many plots that we can't make up ourselves. In fact, in our time, quite a few animators are watching Japanese cartoons, Japanese cartoons and so on.

Second, the issue of art design, in fact, there is no shortage of such artists in China, and there are many excellent artists doing the lowest-level art design for Japanese.

Third, there may be many people who say that the animation technology of China people is not as good as that of other countries, and that the technology of our country may not be as good as that of Europe, America and Japan in 3D technology, but we will not bow our heads at the mention of 2D technology in any country. In Japan, a 30-minute cartoon will have about 30,000 to 70,000 shots, and we are one tenth of them, and we are one twentieth of Japanese animators. Now suppose that the cost of making an animated film is about 50 million in Japan, and 500,000 in China is quite good. Without money, everything is impossible, and technology and publicity are nothing. However, everyone is working hard, and the longer the better, few people will spend money to watch cartoons.

For a very simple example, there are many children around us, so do many patterns on the schoolbags and stationery they carry at school contain classic characters in anime works? Clothing, film and television media, food and many other industries are opportunities for window extension, and the ideas of big industry and big market development are particularly important. My idea is that animation should pay attention to building relevant industrial chains while building its own works. This will also help to push the animation industry in China to a high starting point.

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