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The choice of political system for the rise of the country
In this expansion, an important building, the Senate, has been added, through which players can change the political system of the country. Every political system has different effects (mainly in economic and military aspects), and you can get a patriot for free after completing relevant research. His role is similar to that of a general, and he can influence the troops around him. In addition, when the Senate is built near a city that is not the capital, the city will become the new capital.

There are six forms of government:

absolutism

The winner, library military research costs -25%, infantry upgrade costs -25%, training speed +25%.

Monarchy (monarchy)

To obtain the monarch, the training/manufacturing cost of the stable/vehicle factory unit is -25%, and the training/manufacturing time is -25%.

Socialism (socialism)

The manufacturing cost of comrades (comrades), gun factories, docks and air bases is -20% and the manufacturing time is -20%.

* * * and political power (Republic)

Get a member, and the business limit of all resources is +50.

Democracy (democracy)

To be a principal, the research cost of all research projects in the building is -20% (excluding the library).

Capitalism (capitalism)

Win the CEO, reward 500 units of oil at one time, and the oil output will be+100.