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Harry Potter magic awakening introduction
Harry Potter's magic awakening has been officially tested, so what is worthy of players' attention? How to do a good job of confusion, card group and ranking? I hope the following Harry Potter magic awakening guide can help everyone.

The plot of a play

It really surprises me! ! Really, very good, although the pace is slow, but it is really interesting! It's not the original story of HP, the principal is Professor McGonagall, and Longbottom has also become a teacher, but there will be a flashback of the original story in class, so that students can learn in the scene reproduction of that year! Very good blend of the past and the present.

About course

The content of different courses is also different. At present, the magical zoology in the world is partial to tower defense game, defending radish plants and fighting zombie types; Black magic defends against this local battle (the combat mode is described later); Curses and things like that, as I said before, "plot flashback"-I want to mention one thing here. After Band 4, I thought a person's story was discovered by a spell class! You can take classes with your teammates! Let's go together! ! Real people! ! ! Not a computer! ! ! Tears welled up in my eyes

About the dormitory

At first, I was alone, and then I gave you an application form to match your roommate in the hospital (real person, interactive, not in bed offline)

About fighting

Kind of like hearthstone. You should combine the collected cards into a deck to play. Cards are also divided into strengths and weaknesses, and there is a fee of 1234567. Physical strength slowly recovers with the battle (so you have to rely on a certain brain instead of throwing it mindlessly, but you really have to spit when you move! ! ! )

About cards

You can withdraw the money you know from the library, you can earn points from successfully completing courses and obtaining qualifications, and you can earn points by exploring yourself in the jungle. There are many channels and stories.

About dense forests

It's kind of like exploratory replication. It's basically a battle, and then you will get some materials. The use of materials is similar to the "appraisal fee". Except for some grass, some treasures you found are "dusty" and "look worn out". You must use these to identify him and then serve your deck.

About qualifying

It can be a single row or three rows, and it is also a deck battle, but it must not be played on the deck, and the opposite side will move, so everyone is not stupid after going up. My position is mainly because I am lazy.

About clothing

The current development cannot be changed except modeling. Diagon alley felt that she couldn't buy clothes, so she could only take screenshots, and there were fewer clothes to choose from.

First of all, I can't continue the plot. This is the current disadvantage of this game. The rhythm is too slow to keep up with the plot and copy. Now you can only rank, but if you don't have strong skills and decks, you won't get points and you will be bored. After all, diagon alley is closed now.