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How long is the preparation time for zero-based mathematical modeling?
After 6-9 months of training, Zero Foundation can become a primary game 3D modeler.

The end of the training course is the beginning of a modeler's learning and growth journey. The technology of the project is updated quickly and the market demand is constantly changing. It is necessary to persist in learning, keep up with the project, and lay a solid foundation in art, which determines how far you can go in this industry. After working for 2-3 years, my ability and level have been greatly improved, and I have become a senior modeler of the project, and my salary has also been significantly improved.

Next, the direction of project management will develop. Learning without art foundation will be relatively slow. If you want to study while going to work, you can only sign up for online classes, and the study time depends on the study progress.

There are two main types of extended data game models. One is the traditional modeling process, in which max is used as the model and c4d is used for drawing. The technical term in the industry is called hand-drawn model. At present, it is difficult to find a job by learning this model technology, because the market is saturated, especially at present, the game market is changing to the next generation process style, and modelers who have worked for five years are changing to new technologies. Another modeling process is the next generation PBR process, which is modeled by zb and drawn by sp. This technology is in short supply.

Different industries require different software functions, such as zb and sp for game modeling, vray and su for indoor and outdoor special effects, with more emphasis on lighting and design.