Advanced teaching of self-propelled chess in knife tower
First of all, the current version is relatively strong in all systems, such as hunters, assassins, knights and soldiers.
Secondly, we should remember the fetters between the pieces, and which pieces were stronger in the early stage, such as cK, luna, Black and dK, and Hamming, a werewolf. Now the three hunters are very strong in the first wave 15, and the all-around knight is very good as a work piece.
Of course, what I said depends on whether the dealer gives or not. Sometimes the banker's father likes to do it right and spend a lot of money without getting any cards. At this time, I suggest that you can fake the ball and lose in a row. Pay attention to observe the weakest fighting capacity on the field to prevent it from being broken.
At present, the pace is relatively fast. It is suggested to start losing streak to the latest round 13, ensure that the blood volume is around 40 or 50, and leave fault tolerance for yourself. You can lose four or five people in a row. To choose the system you want to play, you must take the chess pieces given by the dealer in the middle, and eat less interest to avoid not finding them when searching for cards later.
This game is basically a game of playing cards in front of anyone, and whoever is more Hu can stay in the top four.
Therefore, when choosing chess pieces, there is a certain stress, so we usually take a pair in front. For a single chess piece, I suggest you take Blackie, cK, luna, AM, dK, sf Shadow Devil, Werewolf, Poison, Blade Master, BM, Bear, etc. Poison is used to over-suppress other people's blood volume with the front meat shield. You can play with dragons first and get accessories. Troll knights, like dragon knights, 5 1 will do.
The hunter is now in the first wave 10 and the third wave. The main choices of hunters are popular, black chess and beastmaster. Of course, others can also match it themselves. Beastmaster can be used or not. Medusa is usually replaced behind Beastmaster, depending on the player himself.
Hunters can score more easily now. So can elf assassins and fat maids. Knights are steady and easy to overdo. The current version of the assassin is also very strong. You can't force yourself to play according to the dealer's cards. The first standard of playing chess is the strongest fighting capacity, which can be used on 20 fronts, and there is no professional racial restriction.
Thinking analysis of self-moving chess in knife tower
Novice players remember that it is very important to earn interest, and too many pieces are not appropriate. For example, if you want to be a warrior, use level 2 cK, and don't choose other knights, otherwise the warriors and knights will be equally divided on the court, which will affect your later choice and early interest. The first 5 to 7 waves should control their greed and look at their own combat power. I suggest you start earning interest from 7 to 8 broadcasts, unless the dealer is your father and all you want.
Having said that so many novice players should not be greedy for more pieces in the early stage, eating interest is the essence of this game, and money can really do whatever it wants in this game.
The current version suggests that players can play hunter and knight points, which is relatively easy. Knights, dragons, knights and trolls can do it. There's another wave before 10. Personally, I think it's OK. I suggest playing d 1 2 at most. When you don't know what genre to take, sometimes it will be a surprise to start with a crash, or you can get more cards, just don't crash yourself.
Send you a word, what genre do you want to divide? It is not shameful to divide slaves, and it is also a sense of accomplishment to experience and master the tricks.