"My husband and I are both liberal arts students, and science and engineering are relatively poor. Will the child inherit? "
"I just started the primary school exam, and the whole class came last. There is no room for retrogression in the past. "
Many parents who are about to enter the first grade either complain or laugh at themselves, which is both a pain point and a blind spot. There are many institutions in the market that have identified the pain points of parents and designed mathematical thinking classes from the age of 3. Various forms of offline are really eye-catching.
Times are different. Since thinking training from childhood is just needed, it is necessary to go on the road in advance and pay attention to proper methods.
Thinking is the most wonderful thing in the world and the most powerful thing for human beings. Sometimes, it's not that a child's IQ is low, but that he doesn't have a good way of thinking.
Sharp observation, rigorous logic, rich imagination, endless innovation and correct judgment can make children master it, use it flexibly, get twice the result with half the effort, and have efficient, lasting and more benign learning ability.
I have to recommend books on thinking games, which integrate reading, entertainment and thinking training. Can you find more than one job? But when visiting the bookstore, this kind of book is always dazzling in front of me, thinking and thinking, not knowing which one to choose.
Then, Itsumi Taro's thinking game is highly recommended. This is a set of books suitable for modern children aged 3-8. It is an introductory book that combines thinking training with parent-child companionship, and it is also the most interesting training book that inspires children's five thinking abilities. The key is aesthetic online, and the products made by the famous illustrator Itsumi Taro must be excellent.
Who's Itsumi Taro?
Itsumi Taro can be said to be a magical figure who is best at illustration mathematics and has the most learning ability among illustrators who understand children.
Born in Tokyo, Itsumi Taro is a prolific and creative writer and painter. He writes, draws illustrations, designs layouts, narrates with simple and bright colors and composition, and adults and children enjoy it. A little clumsy, a little humorous and a little unexpected, which is simply his exclusive style.
Although he devoted himself to the creation of picture books at the age of 30, he was full of creativity. In just 20 years, he has more than 230 picture books, which is a pioneering work in children's picture books.
Itsumi Taro's work "Spring of the Calf" won the prize of the International Picture Book Original Exhibition in Bologna. Dozens of his picture books have been translated into foreign languages, and he is the most famous Japanese picture book writer overseas.
Itsumi Taro believes that painting is a basic human right, and no one can violate it. He defended the right of free expression and the right of children to imagine freely. Each of his picture books has left a broad imagination space for children like the universe, instead of one-way interest indoctrination, let alone suppression and framing.
That's why I started reading Itsumi Taro's Thinking Game Book, which was just published in 2020 and still smells like ink.
Thinking the game's book, a set of five volumes, contains 10 mathematical concepts such as number, quantity, shape, operation, comparison, classification, division, rules, sorting and spatial orientation. It stimulates children's interest from five aspects: observation, judgment, logic, mathematics and thinking, activates children's little heads with daily scenes, and makes children smarter in play.
It's not that children don't like learning, but that there is no better choice.
Mathematics is no longer a dull cognitive concept, but a lively and interesting paper game, where children can keep thinking, playing and trying. There are two children at home, a four-year-old and a seven-year-old, who can find suitable difficulties and fun in this set of books.
From life to thesis, we can be closer to mathematics.
Like finding out which one is me.
Cartoon dolls are wearing pajamas and jumpsuits, doing crooked movements. Look at the nuances of hats, shoes and clothes. Find fun in the childlike fun that can't help laughing, and exercise your observation in play.
Numbers are everywhere in life. Let's count them together.
For example: Which snake is the longest?
Who is longer? Connect all the sticks of the same color, which color will be longer? It's really a little difficult. I was shocked when I graduated from college.
For example, everyone has five donuts. Do you know how many doughnuts you ate?
How many people share a cake? How can you cut it?
For another example, can we go to 10 in order?
The four-year-old second only needs to find the simplest, and the seven-year-old boss voluntarily challenges more routes. Adults don't have to force children to dig their brains, and children enjoy themselves.
In addition to the above mathematical enlightenment, there are puzzles played like this.
We no longer stick to the puzzle of traditional modules and piece together something, but have reverse thinking.
"Look, I built a robot with building blocks! Can you find my useless building blocks? "
"On the right is the assembly of rocket parts. Huh? How many parts have it become? "
The Book of Thinking Games allows children to constantly understand the relationship between numbers, mathematics and life through repeated reading and games, thus effectively opening the mathematics enlightenment.
Return to life from books and stimulate more possibilities for parent-child companionship.
Finger game to exercise left and right brain balance.
For example, can you let your fingers move forward from two points together?
It's wrong to let your fingers walk on the paper! The game has a kind of magic, which can make you shout "one more time, one more time" happily after failure, as if you had won a battle.
Every time I read Itsumi Taro's Thinking Game Book, there is always laughter at home.
If we have time, we will play an upgraded thinking game. For example, when we walk with our fingers, we will spread big white paper on the floor and draw more circles together to make our fingers go further and even jump.
This set of books has given greater inspiration to the parent-child interaction model. Parents who are always worried about "not playing" have more possibilities.
In a large number of picture books related to numbers, how to judge whether a book is good or not? The key is not only whether the content, characters and guiding points in the painting are meaningfully combined. If organically combined, the basic concepts will stand out and the sense of immersion will be natural. In addition, if the picture is lively and interesting, if you can improve your child's aesthetic ability, you will get more points.
Itsumi Taro's thinking game book, you can try it completely.
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Fan Wen:? Take stock of life and beautify life.
If you want to live a good life, you must be diligent in calculation. Calculate, one-third of our life is spent i