Chapter 1 Pythagorean Theorem
1, exploring Pythagorean theorem
2. Can you get a right triangle?
3. How can ants go to the nearest place?
Chapter II Real Numbers
1, I can't count it enough.
2. Square root
3. Cubic root
4. How wide is this park?
Step 5 write a prescription with a calculator
6. Real numbers
Chapter III Translation and Rotation of Graphics
1, Translation in Life
2. Simple translation diagram
3. Rotation in life
4, simple rotation drawing
5. How did they change?
6. Simple pattern design
The fourth chapter discusses the properties of quadrilateral.
1, the properties of parallelogram
2. Discrimination of parallelogram
Step 3: diamond
4, rectangle, square
5, trapezoidal
6. Explore the sum of the inner and outer angles of a polygon.
7, the dense shop of plane graphics
8. Centrally symmetric figure
Chapter V Determination of Location
1, determine the location
2. Plane rectangular coordinate system
Step 3 change fish
Chapter VI Linear Functions
1, function
2. Linear function
3. Linear function image
4. Determine a function expression.
5. Application of linear function image
Chapter VII Binary Linear Equations
1. Who has more packages?
2. Solve binary linear equations.
3. Chickens are not in the same cage
4. Open source and reduce expenditure
5. Numbers on milestones
6. Binary linear equations and linear functions
Chapter VIII Data Representation
1, average
2. Median and mode
3. Average with a calculator.
The following websites are detailed.
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