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What is the basis of learning vc++ game programming?
First of all, you should know the operating principle of programs under windows, and design and write windows window applications:

The most commonly used is MFC programming.

B or use the platform sdk (that is, windows api).

MFC is a class encapsulation of windows api.

Then you can write programs such as mine clearance and gobang.

If you want to write about the effect in that online game. That's a long way to go.

Find a directX book to read. Opengl is the same. It is not difficult to know this and that.

OpenGL, or directX, two function libraries directly control the graphics card,