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How to make the first grade math class interesting and efficient
How to make the first grade math class interesting and efficient

How to make classroom teaching interesting? The following is my teaching experience:

First, the operation activities with hands and brains.

In classroom teaching, teachers should try their best to arrange students to think, speak and do, so that students can actively acquire knowledge through their own operations and practical activities. When I was teaching "The Preliminary Understanding of Corner", I first took out a red scarf, a triangle, a clock and a folding fan for the students to see and point to the corner. Then take out a round piece of paper and ask the students to bend down and touch the corners. Then let the students use two pieces of hard paper and a thumbtack to make a moving corner and play with different sizes of corners; It was also transformed into a "point" by thumbtacks, and two hard strips of paper were transformed into two rows of connection points drawn with a ruler, and the elements at the corners jumped out of the paper; Finally, the descriptive definition of the angle is compiled into a ballad, "A corner has a sharp point, a vertex and two sides. If you look carefully, just remember the characteristics of that corner in your heart. " Students are singing and dancing, actively participating and full of interest.

Second, the new form of practice.

Flexible and novel exercise design is conducive to improving students' interest in learning, maintaining strong learning energy and the smooth completion of teaching tasks. For example, in the teaching of "9 plus a few" exercises, I designed proud as a peacock's boring problem group exercises, so that children can cooperate in the group and show the works of the winning group. Let students learn easily and solidly.

Third, flexible game activities.

The characteristics of primary school students' attention are that unintentional attention is dominant, attention is unstable and not lasting, and they are easily attracted by some novel stimuli. In this case, in teaching, we should organize students to learn mathematics knowledge through flexible games, so that they have a strong interest in learning and keep their attention on the learning object for a long time, which has achieved good results. For example, in the class of Possibility, the first volume of fourth grade mathematics, students' favorite touch ball and card games were used in the introduction of new lessons, which stimulated students' interest in learning and mobilized their enthusiasm for learning. The clever "trick" of only putting the red ball in the bag makes students have thinking conflicts, arouses their strong thirst for knowledge and enthusiasm for learning, and makes them feel and strengthen their perception of simple random phenomena and event characteristics in operation, thinking and communication, thus forming a correct and clear understanding. The learning mode of group cooperation allows students to discover and experience the process of solving problems by themselves, give full play to students' main role and teamwork strength, mobilize students' learning enthusiasm, cultivate students' ability to explore problems and cooperative spirit, enhance their sense of cooperation, and generate sparks of wisdom in interaction.

Fourth, lively and interesting learning competitions.

In addition to some competitions in game activities, I often engage in lively and interesting math competitions such as "quick calculation competition", "counting competition" and "rushing to answer questions". For example, in the "Counting Competition", I wrote the required numbers on the blackboard and invited two people to come up for the competition. The teacher can say the question and get a few points. The students point to the numbers written on the blackboard to see who can point accurately and quickly. In order to get everyone moving, I assigned two people to the front to participate in the competition, and divided the students below into two teams. Everyone is a referee, and the number of pointing to the right is recorded by "gesturing". Finally, the teacher saw the gestures made by the left and right students and knew how to compare them. This kind of game is like a tense volleyball match. Everyone is eager to try, and the mood is high. To be a good referee, you must also calculate quickly, which will turn the activities of two people into the activities of the whole class and greatly improve the effect of practice.