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How do non-R players play the washing function well?
It's been months since level 90 began to wake up. As the legend of the Knife Tower, if an ordinary player resets three times a day, there will be four or five awakened heroes. I have seen a lot of potholes in the tucao washing system before, which both pits money and wastes time. The washing and training system really needs to be improved, but after careful analysis, washing and training still has some merits.

A player above v5 can earn 2 million yuan a day to mine, plus more than 6,543,800 yuan of group books and one adventure each, plus time, the income of 4-5 million yuan a day is stable. Now the speed of practicing new heroes is declining, and there is not much money for skills. These ten companies and training have become the biggest places to make money. But I personally feel that spending tens of millions may not necessarily achieve the ultimate goal. In addition, the use of riflemen is too small, and the significance of ten companies is really not great.

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Having said that, to put it bluntly, it is to let everyone pay attention to washing and practicing. Let's briefly introduce the principle of washing and training.

Ordinary washing: the washing cost is 1.8 million gold coins, and the washing attribute is randomly reduced from +3 to 0, and the addition and subtraction of the three attributes are independent of each other.

Expert washing: If it costs 90 diamonds, the minimum washing is 20, that is, the washing attribute below 20 will not be negative, and above 20, it will be +4 and randomly reduced to 20.

Similarly, the lower limits of the following masters, grandmasters and legends are 40, 60 and 80 respectively, and the highest ones are +5, +6 and +7.

Since it is said that it is a civilian washing practice, of course it will not be washed with diamonds, but it can also be washed with diamonds for free once every 22 hours. Therefore, it is very important to improve the level of trainers, not only to raise the training ceiling, but also to enjoy advanced training benefits for free. Here, I suggest that civilian players go to 100 -200 times a day when they have nothing to do, and they don't want to improve their attributes much, but only want to improve the level of trainers over time. Otherwise, people can't stand washing thousands of times a day (attachment: I heard that it will be updated recently, and the washing practice may need to be revised. You can wait and see if washing becomes easier.

Next, I will bring you a rough calculation of the consumption of pure gold coins. I will use many approximate processes in the calculation process. Although it is not accurate enough, it can roughly explain the cost of washing dishes and training. Interested programmers can go to programming simulation training.

1, single wash

Suppose an attribute is now x, then the washing is -X to +3, the probability of attribute promotion is 3/(X+3), and the mathematical expectation of promotion is 2, so each promotion here is about 2. Therefore, it needs n =1/3 (3+5+7+... x+3) = x/2+x2/12 times to wash from 0 to x, and then substitute X=40, 100, 200 respectively to get n =/kloc. According to everyone's current level, it is good that the upper limit can be raised to 100, so it takes about150,000 to wash it to 100, and it only takes three days to save it.

2. Double washing

Presumably, everyone has experienced double washing, and gold coins are by no means as simple as doubling. In the process of double washing, we usually save until the sum of the two attributes is positive. Therefore, assuming that our washing is synchronous and both attributes are approximately X, the probability of attribute promotion can be calculated as 2 1/(X+3)2, the mathematical expectation of total attribute promotion is 8/3, and the single promotion is 4/3, that is, from 0 to x, it will be 3/4 times higher. Similarly, the approximate estimated number of washing times is n =/kloc-. Substituting X=40 and 100 respectively, we can get n = 1 14 1, 14226. Converted into gold coins, it is 20.54 million and 256 million. 50 days to save 256 million gold coins, so double wash 100 is not suitable for civilian players.

Here we recommend a washing method, that is, after double washing to 40, the main attribute will remain unchanged at around 40, that is, adding the second attribute can save from +3 to -3, which can greatly improve the washing efficiency. Assuming that the main attribute is 40 and the other item is X, the probability of saving the single washing attribute is 7/43*3/(X+3)=2 1/(43(X+3)), and the expectation of improving mathematics is still 2. The estimated cleaning times n = 43/21* (43+45+) ...+x) = (43/84) * (x2+5x-1886). Substitute n= 100 and 200 into 790 gold coins respectively. Together with the previous 20 million of double washing 40, they are 654.38+0 billion and 380 million respectively. Therefore, double washing 40, 100 is more appropriate. This method can also ensure the increase of the main attribute by cooperating with the free master and the master, and can save a lot of gold coins in the actual washing process. Attached is a semi-finished musket washed in this way. The level of washing is even worse, otherwise it is 100.

3. Three washes

For local tyrants, the number of gold coins washed is at least a function of x, so civilian players should not think about it.

To sum up, the cost of washing and training is

Single washing is 402.7 million100:150,000: 60 million.

Double washing: 40: 20 million pairs:100: 260 million 40 and 100: 100 million 40 and 200: 380 million.

According to the current awakening speed of everyone, the gold coins accumulated every day are almost just enough for the recommended double washing method. However, since it is impossible for everyone to spend money on washing and practicing, and not all heroes need double washing, I recommend every awakened hero to wash and practice (mainly considering that no one has opened 200).

Captain: I won't talk about single washing power, but two attributes plus life recovery.

Tide: single washing power, washing to 100 agility plus 20 magic resistance is not as direct as washing power plus blood.

Omnipotence: the intensity of single washing can improve the therapeutic effect 15%, and it is estimated that one bite will add 300 blood.

Big Fish: It is better to add blood directly than to wash strength and intelligence armor alone.

Axe king: single wash power, t does not need armor-piercing attribute.

Clap your hands: playing group is a simple and agile task. Going to jjc can properly wash your strength.

Musketeer: It is recommended to double wash CoCo Lee. After the strength reaches 100, 72 blows are simply heartless.

Electric batons: if you wash hard alone, you can't let go of the big ones. It's useless to wash quickly and reduce resistance.

The small one: you can wash 40 agile washes before driving 200; Opening 200 is bound to wash the strength, but the cost of limin double washing is very high.

Blackbird: The same small family can wash its intelligence before 200, and after 200, 60 explosions are qualitative changes.

Light method: intelligence must reach 40. Intellectuals can wash some strength and add some blood at the same time, and there is no need to add 100.

Fire girl: too fragile to wash away your intelligence or strength. It's probably better to stand for a while and give strength to wash more intellectual output points.

Ice girl: Wash intelligence or strength.

Lan Pang: It is recommended that Zhi Min double wash. Blue Fat Mogao resists low objects and towers, and evasion is a sacred attribute. One more flash is worth thousands of blood and strength.

Queen: You must wash your intelligence, and you can wash your strength properly.

Witch: The first two attributes are good.

White bull, fire cat: since it is a local tyrant, it is of course three washes, and the three washes are all good.

Finally, the cost of washing and training is for reference only, and the choice of washing and training attributes is also a personal understanding of the knife tower.