Are there any required books for animation majors? From a technical point of view, the classification of animation is very broad, which can be roughly divided into hand-drawn animation, freeze-frame animation, 2D animation, 3D animation and so on.
From the animation industry, the division of labor is more complicated and detailed. For example, pre-production involves script, character design, background and prop design. The middle stage of production includes split mirror, original painting, intermediate painting, background, coloring and digital art, and the later stage includes editing, special effects, synthesis and dubbing.
1. Animator survival manual
Recommended reason:
This book must be familiar to everyone! Known as an animator, The Bible was compiled by chad williams RichardWilliams animation director who won many Oscars.
In his career of more than 40 years, Williams has always been a real innovator, the link between hand-drawn animation in Disney's golden age and computer animation represented by Toy Story, and can be described as the enlightenment god of animators.
This book introduces the basic principles and production skills of animation in great detail, including hundreds of illustrations, and simplifies complex professional problems in a humorous and easy-to-understand narrative way.
In addition, as an authoritative basic animation textbook, this book is listed as a designated textbook by many animation professional colleges around the world. Whether it is a beginner or a professional animator, traditional animation or computer animation, this book is worth reading and tasting, and the secrets of the master are all in it!
The illusion of life
The illusion of life
Frank Thomas, ollie johnson.
It is also an authoritative work in the field of animation in the world, and it can be called the "most comprehensive" book in the history of animation.
Written by FrankThomas and OllieJohnston, two of the nine senior masters who defined Disney style, the two animators answered in detail questions such as "How Disney character animation can achieve vivid and realistic effects" and "How to give animated characters interesting and unique personalities".
In addition, the book also presents readers with a large number of precious manuscripts, such as Mickey Mouse, Snow White and Donald Duck, as well as hand-drawn sketches in classic animation clips, which can be said to be very collectible! If you are a Disney animation fan or a nostalgic animation fan, this book is perfect!
Animation: the movement and action of characters
Recommended reason:
A practical and enlightening book, written by ChrisWebster, a contemporary top animation expert.
The book explains in detail the necessary knowledge, principles and practical skills of animation creation, especially the principles of role movement, such as action analysis, extrusion and stretching, rhythm and role creation. It is also suitable for traditional animation, game animation, CG animation and stop-motion animation.
2D animated articles
Master animation time
Timing animation
Recommended reason:
This book is very concise, only 174 pages, which is very suitable for beginners who want to learn the basic knowledge of 2D animation.
The book discusses in detail the "time" arrangement in animation and animated films, such as the interval in animation, the time for each picture to stay, the animation in tween animation, how to use "time" to achieve the best picture effect and other key issues ~
I believe that after reading it, you will have a deeper understanding of the time and application rules in animation, which is a classic!
Animation sketch
Recommended reason:
As the core of animation art, painting and sketch are the necessary professional skills for every animator.
This book contains a lot of examples and technical knowledge points for your daily copying practice, which can be said to be a very practical "sketch book guide"!
The book also involves some excellent interviews and case studies by some top contemporary animators (such as BillPlympton, GlenKeane, ToriDavis, and JohnCanemaker), which is a masterpiece of copying the book!
Animal's eyes
Francis Grebas
Recommended reason:
In this book, Disney animator and director FrancisGleba will teach you how to be a persuasive storyteller.
The book also introduces in detail "how to create striking characters", "how to use visual elements such as color, shape, light and shadow to develop personal style", "the connection between the real world and animation physics" and so on.
The book contains many practical skills, which can help you understand the visual language in animation more deeply.
3D animated articles
3d animation essence
Andy bean
Recommended reason:
The highlight of this book is the combination of teaching and industry experience. The author introduces the development status of 3D animation industry and the core concepts of 3D animation in detail.
The book basically covers the basic knowledge necessary for 3D animation, such as modeling, rendering, animation, post-production and so on. It also involves professional fields such as CG principle, film and game design.
Whether you are a professional painter or designer, or just want to deepen your understanding of 3D principles and theoretical knowledge, I strongly recommend this book!
3D Animation and Special Effects Production Art
Artistic 3d computer animation and effects
Recommended reason:
This book focuses more on production, involving the development of 3D animation and visual effects, 3D objects and modeling technology, rendering technology, special effects technology, and the use of cameras in 3D animation shooting.
Generally speaking, this book is very enlightening, suitable for people at all levels to learn, and very suitable for students interested in 3D animation.
Stop-motion animation
Advanced stop motion animation
Recommended reason:
For students who want to know more about the art and technology of stop-motion animation, I recommend this book first.
The book covers almost all the most advanced technologies such as camera equipment of top studios, 3D stereo shooting, and the complete history of early long-stop movies.
Whether you want to make a low-cost independent short film or participate in a large-scale production, this book can help you!
Stop-motion animation
Film production, BarryJCPurves
Recommended reason:
The classic textbook of stop-motion animation covers the basic knowledge of each link of film production: lighting, sound, editing, story telling, modeling, scenery and so on.
Each chapter of the new edition has an expansion project, including storytelling skills, how to choose styles, shape characters, set up buildings and lighting, and add music. These practical skills will help you complete the first one-minute stop-motion animation!
Starting point, 1979- 1996
Recommended reason:
A book about the mental journey of Miyazaki Hayao's animation describes in detail the close relationship between Japanese animation master Miyazaki Hayao and animation.
The content is mainly divided into eight chapters: animation production, work surroundings, people, books, favorite things, dialogues, plans and works.
Besides, it also includes nearly 90 precious documentary drafts, which will take you into the animation world of Miyazaki Hayao. Miyazaki Hayao fans! This book must be bought!
World history of animation
Stephen Cavari.
Recommended reason:
A book that can help you "one-stop" understand the century-old history of world animation, from Asia to Europe and America!
Based on the timeline, the book shows the development of animation in detail, from transfer painting technology to celluloid technology, from hand-drawn animation to freeze-frame animation, covering a wide range of contents, which can be described as an encyclopedia of animation industry!
What are the textbooks for animation major (independent undergraduate course) taught by Shandong Self-taught School? Help! ! Like the professional name, you can buy it in a private self-study bookstore outside the local study room, which is cheaper than inside the study room. And when you ask, people will know what books you want.
Where can I buy self-study books? I applied for the industrial automation major, but the teaching materials are hard to buy. No one can fail to know whether there are the following subjects.
Circuit principle, electronic technology foundation, computer principle and application, computer software technology foundation, process engineering foundation, motor and electric drive foundation, power electronics technology, automatic control theory, signal and system analysis.
There's a jjxxw in Taobao. I can get some at home, and others are a little hard to get.
I suggest you take Ali Wangwang.
Ask every store.
Then there are places where colleges and universities are concentrated, and there are also
If you register to study through an intermediary, they should also sell teaching materials.
What are the classic books or textbooks for computer majors? Compulsory courses: specialized courses in mathematics 1 door: advanced mathematics, linear algebra, discrete mathematics, probability theory and mathematical statistics; C language, C++ and Java are three main courses: database principle, computer composition principle, computer network, computer system structure, multimedia technology and application, Matlab and so on.
If you have any questions about the self-taught/adult-taught examination, don't know the contents of the test sites for self-taught/adult-taught examination, and don't know the local policies for self-taught/adult-taught examination, click on Mr. official website at the bottom to get the review materials for free: /xl/