max = 2 * x 1+3 * x2+4 * x3;
1.5 * x 1+3 * x2+5 * x3 & lt; =600;
280 * x 1+250 * x2+400 * x3 & lt; =60000;
@ gin(x 1);
@ gin(x2);
@ gin(x3);
The running results are x 1=64, x2= 168, x3=0!
When x 1≥80 is required, just add one sentence: x1≥ 80; That's it.
The result is x 1=80, x2= 150, x3=0!
Similarly, other answers are: x 1=64, x2= 168, x3=0!
And x 1=73, x2=30, x3=80!
(# ``) convex first person
Help! ! ! ! ! ! Can you give me some advice? O(∩_∩)O~