3. We can understand the killing method from a mathematical point of view: parallel killing (such as double car failure and jammed gun) is characterized by free movement in staggered positions, while vertical killing (such as iron gate bolt and border tiger) is characterized by the fact that oblique walkers such as horses and elephants cannot move, and multiple threats (such as double generals, the solution will be returned) are characterized by 1 step. Vertical and horizontal control, clamp killing (such as hanging wildebeest, sealing the second line of the car, monoclonal antibody center line, etc.). ).
4. The minimum luck of both sides can be accurately calculated in the counterattack of non-serial killing (with setbacks) ("luck" is a term borrowed from Go, and even killing can only be regarded as a breath, although there are many steps. )。 In the calculation of attack, we should not only calculate how to attack for ourselves, but also calculate how to defend for the other side. When defending, we should also accurately calculate other people's attacks.
Hierarchy of endgame formula:
1, master the pieces listed in The Secrets of Oranges (have a deep understanding of the value of each branch). 2, master the case and case winning formula (Tu Jingming has a book with examples and tutorials). 3. Master more and more complicated endgame formulas. (For example, a gunner is like an attacker, and a gunner is like an attacker. )
4. Dismantle the arrangement (the double pawn of the chariot, the cannon of the Seven Star Party, the gun of the chariot, and the double pawn of Ma Ye Cao Tian). The situation after taking off the hat is an excellent teaching material to improve the ability of endgame, involving the skills of different arms. )
Second, the layout
1, spectrum and the change of previous 10 step. It is recommended to look at the layout and tactics first. 2. Back spectrum and the first 20 steps of change. It is recommended to read Layout and Tactics and pay attention to the comparison of variants. 3. Have a deep understanding of the defense of vertical and horizontal lines (bottom line, second line, layout line, forest ice line, river line, river line, dead forest line, layout line, lower second line, bottom line, 1, 9-sided road, 2, 8, 3, 7, 4, 6 and middle road) and master the essentials of attack and defense. For example, if you master the defensive characteristics of the layout line, you won't blindly take pictures, and so on.
4. Promote it to about 30 steps to minimize the burden of intermediate games. Third, the ability of intermediate game.
1, proficient in basic tactics (such as blitzkrieg, counter-tactics, exploding cinnabar, drawing generals, etc.). ) .2, you can win the game when the advantage is obvious. Textbook "Chess" and "Kill in the Middle Game". 3. Having mastered the characteristics that can judge the typical formation (focusing on the formation of layout spectrum), it is suggested to start with the typical formation between steps 10~20. 4. If you are slightly better, you can expand your advantage (chess is soft).
5. Read a lot of professional competition spectrum (rich experience in technical warfare and establishing the development direction of the situation). 6. Vertical and horizontal lines controlled by layout are thinned into points.
7. The transition stage can be controlled (from the beginning to the front middle game, from the front middle game to the back middle game, and from the back middle game to the end game).