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How to play werewolf killing: it is not difficult to learn werewolf killing in three minutes and one thousand words.
How do friends who haven't played werewolf killing learn and start playing games in a short time? How can a newcomer be qualified to speak? Don't worry, this article will help novice players master the game skills quickly and become a qualified werewolf killer.

Role rule

Role skills and rules of the game are something that new players must be familiar with and master.

Standard general role:

Prophet (1): You can identify one player every night.

Witch (1 person): There are two bottles of potions: one is an antidote, which can save players who eat knives at night; One bottle is poison, which can kill any living player at night. Each bottle of potion can only be used once, and only one bottle of potion can be used every night. I can't save myself.

Hunter (1 person): You can shoot and take a person away if you are cut by a knife or thrown at night, but you can't shoot if you are poisoned.

Guard: You can guard any living character every night, including yourself from being killed by werewolves, but you can't guard the same person for two consecutive nights. The guardian and the witch prescribe an antidote to a player at the same time, and the player dies.

Villagers (4 people): unskilled, helping the prophet banish werewolves by speaking and voting.

Werewolf (4 people): You can kill one player every night; If you don't keep it, you will flop during the day.

Rules of the game:

Good Camp: Kill all the werewolves. Werewolf: Slaughtering the side; Kill all the gods or kill all the people.

The standard version is the basic version, and other sub-camps have changed on the basis of the standard version.

Technical terms:

Common game terms:

On the police: On the first day, players raised their hands to run for the sheriff and competed for the badge through speeches; Those who don't raise their hands are police officers, who have the ability to vote for the sheriff. Without the police, there would be no badge in this bureau.

Badge flow direction: refers to the flow direction of badges; Without last words, the prophet can give the identity information of the people he contacts at night through the flow of his badge.

Badge swallowing: refers to the stage where the police speak, and the wolf exposes himself, but this parliament has no badge.

Water withdrawal: refers to the police player giving up running for sheriff and launching an election.

Sheriff: It refers to a person with a police badge, who has 1.5 votes and can choose the order of speaking.

Preposition: refers to the speaker in the first half; The post bit is the opposite.

Ticket number: usually refers to the last position of the police.

Back seat: refers to the last position to speak.

Jinshui: refers to the good man card issued by the prophet. Silver water: refers to the player rescued by the witch. Bronze water: refers to the players guarded by guards on Christmas Eve. Killing: it means that the person examined by the prophet is a wolf.

Suicide: refers to a werewolf card that eats a knife at night.

Blind poison: refers to the witch's first night poisoning.

Jump: declare your identity. Pair jumping: refers to two or more people jumping the same identity.

Surface water: usually refers to a card with a bad identity, which clarifies the reasons for its behavior through logic, and then gets rid of suspicion.

Anti-water: refers to the rebellious prophet, giving himself golden water.

Pk: refers to two or more players, compare their speeches and choose the worst one.

Rushing a ticket: refers to the same person presenting a ticket in the form of a large ticket.

Water skiing: refers to talking without nutrition.

Sticking to the face: refers to the player's speech is not standardized, usually emotional, off-court, uncivilized and so on.

Slaughterhouse: Kill all the good people.

Tu bian: Kill all the divine cards or all the folk cards to win. 3. Behavioral speech: Wolf: There is usually no need to bring rhythm to the police. After all, there is no strong language logic appeal, but it will be self-centered. It is suggested that Meng Xin stay under the police station. After all, he talks too much!

At the beginning of the evening, we discussed how to jump prophet players, Meng Xin stayed with the police, listened to the police, and chose to charge or barb. "Werewolves walk together all their lives, and whoever knocks down the hook is a dog." Generally speaking, it is better to charge if there is no living space, and never sell your perspective. "Shoot the first bird with a gun" can be made clear, but don't force it. Whether it is a matter of life or death, we can still hide. After all, there are always some good people who will bring the rhythm of collapse. Hugging the witch's thigh can also improve the survival rate.

Speak normally and be reasonable. Sincerity is the most touching.

Good man: Meng Xin's main task is not to point out werewolves. But let everyone know who they are. Werewolves must kill good people in order to survive. Anyone who wants to take back our cards will fight back and never recognize them. Don't worry, if you can recognize the good card and move towards victory, the good card will be stable!

A common phenomenon in novice games: a good logic may not be recognized by the audience, but a good speech will enter the finals. So test their sense of hearing and exercise our speaking format. The standard version is the most basic version that can improve the game level. If you want to improve yourself better, you must play more bureau of standards and sum up your own and others' experiences.