Because the attack frequency is once per second, it can be considered that the attack is judged at the end of each second, and the dizziness time is only one second, so dizziness will not affect each smash. So 100 seconds is smashed 100 times, and there is a 50% chance of being knocked out. Expected value = 100*50%=50.
The blood volume of big hills should be three times that of small hills.
Assuming that the life of the hill is 100, then before the first hill dies, there must be 200 lives in the big hill to have a 50% chance of survival. After the death of the first hill, the big hill collides with the second hill, and it takes 100 lives to have a 50% chance of winning, that is, 200+ 100 =