I know this very well. I remember in one game, I played Li Yuanfang, and I played 50 games, which was 6 1%. Then I played another game and won, with a winning percentage of 59%. Seriously, I'm confused, too. I don't understand the glory of the king. What is the calculation method of its winning percentage? Then I thought about it and calculated it from a mathematical point of view. From the data point of view, it is impossible to win a game but reduce the winning rate.
So I guess it may be calculated by some rounding method. Of course, rounding is definitely not possible, so it may be the method of odd numbers entering even numbers. But his winning percentage is only 1, which is not very important to us. Little friends don't have to be too entangled. And for a hero, the longer you play, the closer his winning rate will be to 50%, which can be said to be a universal law. Unless you play very well by yourself, you will be higher.
I think there is another possibility that there is something wrong with his method of calculating the winning rate of ranking. Calculating the total number of fields is all fields, not just rankings. If so, wouldn't it be too pit?