Goldman Sachs recently released the latest global e-sports report, pointing out that in the e-sports industry with a deep market foundation, the rapidly formed business pattern in the past two years will quickly support the profit and valuation expectations, and the "money-making effect" triggered by large-scale e-sports events will gradually emerge. Goldman Sachs predicts that by 2022, the overall revenue scale of the global e-sports industry will reach 2.96 billion US dollars, and the five-year compound growth rate of the industry will be about 35%.
E-sports has become a nationally recognized education major, and its prospects are also considerable. At this year's Asian Games, e-sports met with you as a sport, and the specialty of e-sports received more and more attention. Learning e-sports is a good choice.