It takes about 2-3 weeks to learn sketch. In the later period, I will learn to operate the software while consolidating the foundation of practice (geometric structure sketch, still life structure sketch, character structure sketch practice; Photoshop junior ambassador
You can learn very well after one year.
Later, I studied two-dimensional and three-dimensional.
The design basis of the original painting: animation art overview, artistic perspective, composition, formal beauty rules; Structure sketch and modeling training, figure dynamic sketch, light and dark sketch shaping; Photoshop basic tools, filters, color principles, color setting methods, picture effect production; Illustrator 1 1 tool basic operation application, vector diagram.
Props and scene design: animation props, still life sketches, original painting design and props drawing; The originality and painting method of the original painting of the scenery, the painting method of mountains, stones, trees and buildings; Color setting of original painting in Photoshop scene and scene drawing in Illustrator 1 1
Animation character design: animation character overview, detailed anatomy of human body structure, facial features drawing, head dynamics, muscle structure; Originality and drawing of the original paintings of male and female characters; Brief introduction of animal structure anatomy, animation animal monster, humanized animal monster; Creativity and drawing of original paintings of animals and monsters; Color setting of original Photoshop figure painting, Illustrator 1 1 figure painting.
Two-dimensional animation design: understand the various functions of Flash and the basic principles of animation; Master the use of components, libraries, layers, timelines and other related elements; Combined with effect sound and background music, the video is played continuously by using media stream; The use of animated mirrors, the expression of storyboards, and the use of lens technology.
Basic knowledge of 063D: overview and basic operation of 3Dsmax, window operation and toolbar use; The foundation of model creation, the use of lighting and material editors, UV extension and the use of UV editors.
3D props and scene design: 3D animation props modeling, 3D game props modeling, UV and mapping drawing; 3D cartoon scene modeling, editing skills of shaders in the scene; 3D game scene modeling, UV extension and mapping.
Animation three-dimensional character making: the creation of three-dimensional cartoon animals, monsters, male and female characters, the use and editing of character materials; Three-dimensional game animals, monsters, male and female character creation, UV expansion and mapping.
Three-dimensional animation and special effects design: bone creation and skin binding design in 3Dsmax; Create IK control bones, weight processing, expression design, installation and use of human and animal bones; The application of animation editing curve, the use of animation types and action rules.
Three-dimensional animation project production: combine the two-dimensional and three-dimensional knowledge learned to create graduation works.
Employment guidance courses: career choice and employment motivation, business etiquette and public-private relations, team consciousness and ability to resist pressure, career development planning, and correct attitude of professional people; Job preparation and methods, interview skills and negotiation skills. The above courses are selected from: Guangxin Animation Education.
If you want to know, you can know about it.
In Jinan, copper wire weaving handicrafts can be studied in Huanlian Small Commodity Wholesale City, handicraft production technical trai