Current location - Training Enrollment Network - Education and training - Tencent's historical income
Tencent's historical income
1. How much does Tencent earn a year? On August 5th, Beijing time 15, Tencent released the unaudited financial report for the middle of 2007 as of June 30th this afternoon, showing that the comprehensive income of Tencent Group in the second quarter of 2007 reached RMB 868 million, up 12.42% from the previous month and 23 12% from the previous year. Operating profit in the second quarter was RMB 362.4 million, up 65,438+00.98% from the previous quarter and 65,438+06.9% from the same period last year. Operating profit margin is 4 1.75%. The total revenue reached 868 million yuan, a record high, up 65,438+02.42% from the previous month. Tencent's total revenue in this quarter reached 868 million yuan, up 12.42% from the previous quarter and up 23. 12% from the same period last year. The revenue scale is the highest in the past years and continues to rank first among Internet companies. Ma Hua Teng, Chairman and CEO of Tencent, said: "We achieved good results in the second quarter, and many businesses in the company's diversified business portfolio achieved encouraging growth. In particular, the strong growth of online advertising not only reflects the good seasonality and the improvement of our execution, but also shows that our Internet platform is increasingly recognized as the leading advertising media. In the future, we will continue to increase investment, develop our Internet platform, provide better services to users and promote overall business growth. " The income scale of Internet value-added services continued to climb, slowing down the income of Internet value-added services by 546 million yuan, and the income scale reached a new high. It increased by 9.0 1% month-on-month and 18. 19% year-on-year, and the growth rate is still slowing down. The revenue growth of Internet value-added services is mainly due to the revenue growth brought by the continuous increase in the number of users of Tencent Group's network avatar business (especially Qzone). In addition, "QQ members" constantly improve user loyalty and strengthen cross-marketing through new functions, which also increases their income. However, due to the long launch time, the income of "QQ Show" has declined, and the company will release a new version of "QQ Show" in the future. As a part of Internet value-added services, online game revenue in the second quarter was RMB 65,438+0.565,438+0.7 billion, up 7.4% from the previous quarter. The growth mainly comes from the "QQ Games" portal. In addition, "QQ Huaxia" jointly launched by Tencent and the invested Shenzhen domain in May also brought some income growth. The online advertising business increased by 54.63% month-on-month, and broke through 1 billion yuan for the first time in the second quarter of 2007, reaching 65,438+0.65,438+0.4 billion yuan for the first time, with a sharp increase of 54.63% month-on-month and an increase of 865,438+0.90% year-on-year. Due to seasonal factors, Tencent's advertising revenue showed negative growth last quarter. The second quarter is the peak season for advertising sales, and the income of this business is obviously affected by seasonal factors. In addition, Tencent continued to strengthen its advertising team and expand industry cooperation, which also promoted the growth of advertising revenue. SP business grew slowly, up 5.08% from the previous month. Tencent's SP value-added service revenue in this quarter was 206 million yuan, up 5.08% from the previous quarter and up 65,438+05.50% year-on-year. The increase in revenue is mainly due to the packaging of SMS and other value-added services by the company. However, the income of music mobile value-added services declined, which led to the decline of mobile voice value-added services; At the same time, due to the increasingly strict standards and regulatory measures in content supervision, user subscription confirmation, WAP traffic fee reminder, etc., the company reduced the promotion activities of 2.5G services, resulting in a decline in related business income. Internet value-added services accounted for 63%. The proportion of online advertising revenue has increased year by year. The proportion of Internet value-added services in the total revenue is increasing year by year, from 37% in this quarter to 63%, becoming the largest revenue source of Tencent, while the proportion of SP services has gradually decreased from 58% in the second quarter of 2004 to 24% in this quarter. The proportion of online advertising business in total revenue is small, but it shows an increasing trend, with an increase of three percentage points this quarter compared with the previous quarter, reaching 13%. The cost increased by 65,438+02.02%, and the income growth rate remained unchanged. In the second quarter of 2007, Tencent's revenue cost was 266 million yuan, an increase of 12.02% over the previous quarter's 237 million yuan. Both revenue growth rate and cost growth rate are maintained at the growth level of 65,438+02%. The reason for the increase in cost is that Tencent's business volume has increased, and the revenue sharing amount, bandwidth, server hosting cost, equipment depreciation cost and content sharing cost of telecom operators have increased. Operating profit increased by 65,438+00.98% month-on-month, and the profit scale reached a new high. Tencent's operating profit in this quarter reached 362 million yuan, an increase of 65,438+00.98% from the previous quarter. The profit scale is the best in history. Operating profit margin is 4 1.75%. It is basically the same as last quarter. By the end of the reporting period, the cash and cash equivalents held by Tencent were RMB 654.38+RMB 84 million.

2. What is the annual net profit of Tencent? Hello, Tencent announced its financial report for the fourth quarter and the whole year of 2009 on the Hong Kong Stock Exchange.

Tencent's total revenue in 2009 exceeded10 billion yuan, reaching 654.38+02.44 billion yuan, up 73.9% year-on-year. The net profit reached 565,438+556 million yuan, an increase of 85.9%. The maximum number of simultaneous online users of QQ exceeded 6,543.8+billion on March 5th, 1965. Ma, CEO of Tencent, said that this "has set a new milestone in the history of Internet in China".

Among Tencent's businesses, Internet value-added service revenue was 9.53 billion yuan, up 93.9%, of which online game revenue was 5.385 billion yuan, up 13 1.5% over the previous year. It has become the fastest growing part of Tencent's various businesses.

In order to maintain Tencent's position in this highly competitive industry, Ma said that Tencent will continue to increase its investment in research and development, technical infrastructure and personnel training in the next few years. Thank you for your adoption.

3. Who has been invested by Tencent in the history of Tencent? In the early days of Tencent's venture, and invested 2.2 million US dollars in Tencent, each accounting for 20% of Tencent's shares, and Ma and his team held 60%.

Since then, South Africa's MIH Group has acquired part of Tencent's shares from PCCW and Tencent's founder team. Before listing in 2004, Tencent adjusted its shareholding structure, with MIH and the entrepreneurial team holding 50% shares respectively.

At present, South African MIH Group holds 33.93% of Tencent's shares, while Ma Hua Teng holds 10.22%, which is less than one third of MIH's. Fortunately, South Africa's MIH Group gave full trust to Malaysia and gave up the right to vote in its shares from the beginning. Therefore, although Ma's shareholding in Tencent is not high, he and several co-founders are mainly responsible for the specific operation and management of the company.

Extended information Shenzhen Tencent Computer System Co., Ltd. was established in June of19981/kloc-0, and was founded by five founders: Ma, Zhang Zhidong, Xu, Chen Yidan. It is one of the largest Internet integrated service providers in China and one of the Internet enterprises with the largest number of service users in China.

Tencent's diversified services include: social and communication services QQ and we chat/ WeChat, social networking platform QQ Space, tencent games's QQ game platform, portal Tencent, Tencent news client and online video service Tencent Video. In 2004, Tencent was publicly listed on the main board of Hong Kong Stock Exchange (stock code: 00700), with Ma as the chairman and CEO.

On March 7th, 20 18, Tencent and MediaTek * * * set up an innovation lab, reached a strategic cooperation around the development and optimization of mutual entertainment products such as mobile games, and * * * explored the application of AI on the terminal side. On June 20th, 20 18, World Brand Lab released the analysis report of China 500 most valuable brands in 20 18.

Tencent (402.845 billion yuan) ranked second. Tencent was established in June 1998 1 1, and is one of the leading Internet value-added service providers in China.

Since the establishment of 10 years ago, Tencent has been adhering to the business philosophy of "all customer value-oriented", providing stable and high-quality services to hundreds of millions of users, and has always been in a state of steady development. It is Tencent's mission to improve the quality of human life through Internet services.

Tencent takes "connecting everything" as its strategic goal and provides two core services: social platform and digital content. Through the instant messaging tool QQ, mobile social and communication services WeChat and WeChat, portal Tencent (QQ), tencent games, social networking platform QQ space and other leading domestic network platforms, we can meet the needs of netizens in communication, information, entertainment and finance.

The development of Tencent has profoundly influenced and changed the communication methods and living habits of hundreds of millions of netizens, creating a broader application prospect for the Internet industry in China. Facing the future, persisting in independent innovation and establishing a national brand is Tencent's long-term development plan.

More than 50% of Tencent's employees are R&D personnel and have a perfect independent R&D system. It has a considerable number of patents in six major directions, such as storage technology, data mining, multimedia, Chinese processing, distributed network and wireless technology, and the total number of patent applications and authorizations ranks among the top internet companies in the world. Becoming the most respected Internet company is Tencent's long-term goal.

Tencent has been actively participating in public welfare undertakings, striving to assume corporate social responsibility and advocating network civilization. In 2006, Tencent established Tencent Charity Foundation, the first Internet charity foundation in China, and established Tencent Charity Network.

Adhering to the tenet of "participating in public welfare, caring for the growth of young people, advocating corporate civic responsibility and promoting social harmony and progress", every product and business of Tencent embraces public welfare, is open and interconnected, advocates all enterprises to act together, and creates a new Internet public welfare ecology of "everyone can do public welfare and everyone can participate together" through the advantages of technology and communication in the Internet field. References:

Baidu encyclopedia Tencent.

4. How much can Tencent earn in a year? According to Tencent's latest financial report, in the first half of this year, its total revenue increased by 654.38+065.438+02.9% compared with the same period of last year, reaching 65.438+035.03 billion yuan, while its profit increased by 82.3% compared with the same period of last year, reaching 565.438+076 billion yuan, but its income tax was only 57.4 million yuan.

What's more, in the "Top 100 Taxpayers of Private Enterprises in China" released by State Taxation Administration of The People's Republic of China last month, Tencent, which had been at the top of the list in 2003 and 2004, suddenly fell out of the top 100, while its peers Shanda and Netease were on the list. It is hard to understand that in 2005, Tencent's performance was not bad. Its total revenue increased by 24.7% every year, reaching 65.438+0.4264 billion yuan, which was not much different from Netease's 65.438+0.694 billion yuan, and its profit of 485.4 million yuan was much higher than Shanda's net profit of 65.438+0.65 billion yuan.

5. How much does Tencent earn a year? On August15th, Beijing time, Tencent announced its unaudited financial report for the mid-2007 as of June 30th this afternoon. In the second quarter of 2007, the comprehensive income of Tencent Group reached RMB 868 million, up 12.42% from the previous month and 23. 12% from the same period last year.

Operating profit in the second quarter was RMB 362.4 million, up 65,438+00.98% from the previous quarter and 65,438+06.9% from the same period last year. Operating profit margin is 4 1.75%.

The total revenue reached 868 million yuan, a record high, up 65,438+02.42% from the previous month. Tencent's total revenue in this quarter reached 868 million yuan, up 12.42% from the previous quarter and up 23. 12% from the same period last year. The revenue scale is the highest in the past years and continues to rank first among Internet companies.

Ma Hua Teng, Chairman and CEO of Tencent, said: "We achieved good results in the second quarter, and many businesses in the company's diversified business portfolio achieved encouraging growth. In particular, the strong growth of online advertising not only reflects the good seasonality and the improvement of our execution, but also shows that our Internet platform is increasingly recognized as the leading advertising media.

In the future, we will continue to increase investment, develop our Internet platform, provide better services for users and promote overall business growth. "The revenue scale of Internet value-added services continued to climb, slowing down the revenue of Internet value-added services by 546 million yuan, and the revenue scale reached a new high.

It increased by 9.0 1% month-on-month and 18. 19% year-on-year, and the growth rate is still slowing down. The revenue growth of Internet value-added services is mainly due to the revenue growth brought by the continuous increase in the number of users of Tencent Group's network avatar business (especially Qzone).

In addition, "QQ members" constantly improve user loyalty and strengthen cross-marketing through new functions, which also increases their income. However, due to the long launch time, the income of "QQ Show" has declined, and the company will release a new version of "QQ Show" in the future.

As a part of Internet value-added services, online game revenue in the second quarter was RMB 65,438+0.565,438+0.7 billion, up 7.4% from the previous quarter. The growth mainly comes from the "QQ Games" portal.

In addition, "QQ Huaxia" jointly launched by Tencent and the invested Shenzhen domain in May also brought some income growth. The online advertising business increased by 54.63% month-on-month, and broke through 1 billion yuan for the first time in the second quarter of 2007, reaching 65,438+0.65,438+0.4 billion yuan for the first time, with a sharp increase of 54.63% month-on-month and an increase of 865,438+0.90% year-on-year.

Due to seasonal factors, Tencent's advertising revenue showed negative growth last quarter. The second quarter is the peak season for advertising sales, and the income of this business is obviously affected by seasonal factors.

In addition, Tencent continued to strengthen its advertising team and expand industry cooperation, which also promoted the growth of advertising revenue. SP business grew slowly, up 5.08% from the previous month. Tencent's SP value-added service revenue in this quarter was 206 million yuan, up 5.08% from the previous quarter and up 65,438+05.50% year-on-year.

The increase in revenue is mainly due to the packaging of SMS and other value-added services by the company. However, the income of music mobile value-added services declined, which led to the decline of mobile voice value-added services; At the same time, due to the increasingly strict standards and regulatory measures in content supervision, user subscription confirmation, WAP traffic fee reminder, etc., the company reduced the promotion activities of 2.5G services, resulting in a decline in related business income.

Internet value-added services accounted for 63%. The proportion of online advertising revenue has increased year by year. The proportion of Internet value-added services in the total revenue is increasing year by year, from 37% in this quarter to 63%, becoming the largest revenue source of Tencent, while the proportion of SP services has gradually decreased from 58% in the second quarter of 2004 to 24% in this quarter. The proportion of online advertising business in total revenue is small, but it shows an increasing trend, with an increase of three percentage points this quarter compared with the previous quarter, reaching 13%.

The cost increased by 65,438+02.02%, and the income growth rate remained unchanged. In the second quarter of 2007, Tencent's revenue cost was 266 million yuan, an increase of 12.02% over the previous quarter's 237 million yuan. Both revenue growth rate and cost growth rate are maintained at the growth level of 65,438+02%. The reason for the increase in cost is that Tencent's business volume has increased, and the revenue sharing amount, bandwidth, server hosting cost, equipment depreciation cost and content sharing cost of telecom operators have increased.

Operating profit increased by 65,438+00.98% month-on-month, and the profit scale reached a new high. Tencent's operating profit in this quarter reached 362 million yuan, an increase of 65,438+00.98% from the previous quarter. The profit scale is the best in history.

Operating profit margin is 4 1.75%. It is basically the same as last quarter.

By the end of the reporting period, the cash and cash equivalents held by Tencent were RMB 654.38+RMB 84 million.

6. What is the monthly salary of ordinary employees of Tencent? What company has the highest income from working in Shenzhen? Huawei has always been the object of Internet and media speculation. Today, Tencent has become a strong competitor.

The afternoon before yesterday, Tencent Holdings, which was listed in Hong Kong, released its third-quarter financial report. Data show that as of September 30, 2009, Tencent had 7,277 employees, compared with 6,039 in the same period last year.

In the third quarter of this year, Tencent spent 585 million yuan on employees, an increase of 46% over the same period of last year, and the average monthly salary of employees was 27,000 yuan. What is the concept of a monthly salary of 27,000 yuan? The salary guidance price of Shenzhen in 2009 announced in July this year shows that the average monthly salary of the most profitable financial industry is 5300 yuan.

That is, in July this year, Tencent just announced a generous incentive plan. Nearly14 employees can get shares worth 520,000 yuan on average. The income of different positions is kept confidential. However, the average calculation method does not mean that all employees can enjoy such treatment. The ordinary staff of Tencent's wireless communication department and interactive entertainment department told reporters that the income of different positions in the company is confidential, but they have consulted each other. The average employee definitely doesn't have a monthly salary of 27,000 yuan, and most people have a monthly salary of around 1000 yuan (excluding the year-end bonus). The lowest-paid customer service post has a monthly salary of only 2,000 yuan.

In the past three years, the income of employees has doubled. One thing that cannot be ignored is that Tencent has raised its salary several times in the past three years. A Tencent employee who joined in 2005 told reporters that his monthly income was only 7,000 yuan in 2005, and he has experienced three salary increases so far, all of which are above 20%. Now his pre-tax monthly salary has reached 14000 yuan, which has just doubled. Nearly14 employees received 520,000 yuan stock incentive. Of course, such a high salary is related to Tencent's own financial resources.

Tencent's third-quarter financial report showed that the company's total revenue was 3.3689 billion yuan, a year-on-year increase of 66.4%. Ma, Chairman and CEO of Tencent Board of Directors, said that due to the favorable seasonal factors of summer vacation and the popularity of social network applications, income has achieved steady growth, and social network applications have also improved the activity and participation of instant messaging and "QQ space" users.

User account: What is the wage gap between senior executives and ordinary employees? Jason: I just read an article by a friend of Sina blog. The headline is striking, saying that the average monthly salary of Tencent employees is 27,000 yuan. This is an amazing figure, but after careful analysis, it will be found that what is more attractive than this figure has little to do with the overall income of each employee.

Because this cost means "the cost spent on employees is 585 million yuan", according to my understanding, this should not only refer to wages, but also include bonuses, benefits, subsidies, training, travel and other expenses. Besides, even if all this 585 million is paid to employees, as far as I know, the monthly salary of most employees can't reach this figure. The salary of many employees is below 6,543,800+0,000, but the salary of many executives is many times that of 27,000.

Of course, Tencent is indeed a good company, and the salary of core technicians is also good. It's not surprising that you can get 20-30W more than 5 years after graduation. In fact, what I want to say is that there are many branches or offices of foreign companies in China, and their wages are relatively high, with an average of 30,000, mainly because their personnel are very core, all of them are elites, and they all make money in China.

If the salary of employees in Teng Xun conforms to the February 28th principle-the salary of ordinary employees is around 6,800, and if the salary of employees in Teng Xun also conforms to the February 28th principle (that is, 20% employees get 80% salary and 80% employees get 20% salary), we can calculate the salary of 80% ordinary employees. Suppose 27000 is the total salary, if it is 10 people; The total salary is 270,000, 80% of which is 2 1.6 million, and 20% is 54,000.

That is, the executive compensation is about108,000 yuan, (2 1.6/2= 10. 8) The salary of ordinary employees is 54,000/8 = 6,800. If Teng Xun's salary conforms to the February 28th principle, I think it is similar to that of Huawei and ZTE.

Tencent's third quarter earnings chart: total revenue was 3.37 billion yuan, up 66% year-on-year. 1October11Sunday afternoon news, Tencent Holdings (0700.hk) announced its financial report for the third quarter ended September 30, 2009 this afternoon. The data shows that Tencent's total revenue in the third quarter was RMB 3.37 billion, up 66.4% year-on-year and 65,438+07% quarter-on-quarter.

The total income reached 3.37 billion yuan, a record high. Tencent's total revenue in the third quarter was 3.37 billion yuan, up 66.4% year-on-year and 65,438+07% quarter-on-quarter, and its revenue scale reached a record high. In this quarter, the total registered account number of Tencent QQ instant messaging reached 65.438+0.06 billion, an increase of 6.77% from the previous month; The number of active accounts reached 480 million, up 8.24% from the previous month.

Internet value-added service revenue was 2.62 billion yuan, accounting for 77.8% of the total revenue. In the third quarter, Internet value-added service revenue was 2.62 billion yuan, up 87.3% year-on-year and 265,438+0.6% quarter-on-quarter, accounting for 77.8% of the company's total revenue. The growth of income is mainly due to the growth of online games and community value-added services.

The revenue growth of online games mainly comes from the promotion of the commercialization of Dungeons and Warriors and Crossing the Line of Fire. However, the income of mature MMOG such as QQ Fantasy, QQ Three Kingdoms and QQ Huaxia declined, which offset some of the above increases.

The growth of "QQ space", "QQ members" and "QQ show" has promoted the income of value-added services in QQ community. However, the income of QQ pets is in a state of decline, mainly because the game is mature and the competition of other SNS casual games leads to the decline of its usage and commercialization.

Mobile value-added services reached 446 million yuan, down 5.07% from the previous month. In the third quarter, the revenue from mobile and telecom value-added services was 446 million yuan, down 5.07% from the previous month and up 65,438+09.77% from the same period last year, accounting for 65,438+03.3% of the total revenue in the third quarter. Revenue growth is mainly driven by SMS package service and mobile game business.

However, due to the contraction of color ring back tone service, the income of mobile voice value-added service declined, which offset the above increase. Online advertising revenue is 294 million yuan, accounting for only 8.7% of the total revenue. In the third quarter, the revenue of online advertising business was 294 million yuan, an increase of 20.79% over the previous quarter and an increase over the same period last year.