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What should mold design training be like?
I'm tired of answering this question, so I won't give you any points. Forget it. I am familiar with this aspect, so let's talk about it.

Mold design training can't be learned in such a short time. The mold design training you see is superficial.

Mold design training =3D software training (such as Pro/E, UG, etc. ) (software trap). In fact, it is not necessarily true. If you don't know anything, that's the trap of learning. This is for those who have basic knowledge of molds and practical experience in manufacturing molds, and they can design molds immediately. Because these people can do their own mold design and just learn the operation method of a tool.

Training in mold designer can be a "learning trap on call" ("learning trap on call"). This question, like the last one, is for the convenience of students who have jobs. They have to work during the day and have time to study at night. Where can regular colleges and universities work during the day and study at night?

You can learn mold design (low threshold trap) without mold manufacturing experience. This is not the case. Many children just graduated and can't do anything. At least they can learn a software in it and have a great chance to be apprentices in mold design. If they can't even use the software, they have no chance to do it at all. Maybe someone learned a piece of software, but no one wanted it. In fact, you are not fully employed in regular colleges. Several of your college classmates are doing their own majors.

Finally, you don't know that the process of mold design is called. Not all mold designer can get a salary of 50 million. It is graded, and poor people get poor wages. One of the five people has a high salary, and everyone else works together. This industry is not an independent design, but a design completed by several people.