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How to treat the application of VR, AR and virtual simulation in future education?
Full name 1. AR is augmented reality, which is based on the real world and superimposed with virtual information.

Because it is based on the real world, it is widely used in map navigation, LBS games with coordinate positioning as the core, or virtual pet development games.

AR experience, what you see is this:

Because the AR experience can be based on the real world and superimposed with virtual information, it will be of great help to education in the future. Schools can use the classroom as the environmental foundation, and teachers can use AR technology to add virtual information to make students' classrooms more interesting and rich.

2.VR is the full name of virtual reality. As the name implies, it is not based on the real world, but all virtual worlds.

The shock of the VR Game Experience Hall is really difficult to describe through any words and videos, unless you experience it yourself.

Virtual reality has been widely used in medical care, education, online sales and games because of its natural immersion. The development of the game field is particularly rapid. After all, entertainment is the best way to expose young people and children to future technology.

3.MR (mixed reality) is the full name of mixed reality. As the name implies, the real world and the virtual world are mixed together and redrawn to create a new visual world. That is, the real world is collected and redrawn first, and then virtual information is superimposed on it to realize better free switching and interaction between virtual and real world, which is the combination of AR and VR.

To put it simply, just like when we are repairing photos, we use PS to "dig out" the background behind people and move to a new background.

We turned this background digging action into a dynamic real-time action, which is Mr.

MR has a more cool display form, which can not only achieve the shocking effect in the head display, but also let the people who eat melons see the magical real-time picture of the film's synthetic special effects.

This technology can also be added to future education, so that children can have a better sense of immersion in the classroom, thus improving the quality of education.

The above are Bian Xiao's views on VR, AR and virtual simulation in future education, which I hope will help you.