Generally speaking, "3D modeling" is to use 3D production software to build a model with 3D data through a virtual 3D space. Three-dimensional modeling can be roughly divided into two categories: NURBS and polygonal mesh.
NURBS has a good application for models that need precision, elasticity and complexity, and is suitable for quantitative production purposes. Polygon mesh modeling is based on Lamian Noodles method, which is suitable for rendering and animation of complex scenes. Generally speaking, each has its own advantages.
Commonly used software for 3D modeling:
1, 3Ds Max and 3D Studio MAX, commonly referred to as 3Ds MAX or MAX, are 3D animation rendering and production software developed by Autodesk company based on PC system. Its predecessor is 3D Studio series software based on DOS operating system, and the latest version is 20 18. Before the appearance of Windows NT, industrial CG production was monopolized by SGI graphics workstation.
2, Maya, Maya is the world's top three-dimensional animation software produced by Autodesk Company in the United States, which is applied to professional film and television advertisements, character animation, movie stunts and so on. Maya has perfect functions, flexible work, easy to learn and use, high production efficiency and strong realistic rendering. It is a high-end production software of movie level.