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Interactive Training Makes Teachers Smarter —— Nanhu Wisdom Training Platform
With the emphasis on teachers' re-learning, teachers' teaching and research ability has become more and more important. If teachers' thinking and teaching direction can be broadened through training and rotation training, then this new thinking and direction can be implemented in actual teaching through research and training at the level of school teaching and research group. In order to effectively improve the scientific research and training ability of school physical education teachers and their ability to grasp teaching materials, our physical education group has innovated the scientific research and training methods of the teaching and research group, applied interactive scientific research and training, organically combined theory with practice, improved the practical operation ability of the classroom and served the classroom teaching. What is interactive training? Let the teachers take out the problems encountered in the class, and the teachers in the group put forward solutions to the problems respectively, and then use collective wisdom to integrate and classify them. The integrated wisdom crystal penetrated into the classroom through the teacher's teaching and achieved good results.

First, the implementation method of interactive research and training

In the first stage, the teachers in the group write down the 1-2 teaching problems encountered in daily teaching on the front of the prepared card, and then submit them to the teachers in the group for exchange and thinking, and write down the results of thinking on the back of the card. Write more, write less, and don't write if you can't. The key is to solve it. Such a problem has produced many solutions. In the process of circular recording, the teacher has a preliminary perception of other people's answers. In the second stage, each teacher reads out the solution of his own problem card, and then discusses the solution of each card collectively, seeking the best angle and theoretical support and constantly supplementing it. In the third stage, each card is sorted by the questioner and integrated and classified according to a certain format. One or several training activities generate a case set, which can be shared in the group to serve the teaching.

Example:

Question: There are two problems on a card, one of which is that the attention of junior students is always distracted and cannot be effectively organized. What should I do?

Solution to the problem:

1. The teacher calls the queue password, and the students answer the corresponding password, such as "Attention all", and the students shout "1, 2".

2. The teacher designed several question-and-answer dialogues between teachers and students to attract students' attention, such as: "What does the teacher want you to do?" The student replied, "Will we do it?" "Line up?" "Who is the best today?" "I am the best today?" And so on.

3. The teacher blows the whistle and makes a digital gesture with his hand, so that students can shout out what the teacher shows, then count down and queue up.

After the teacher blows the whistle, read the first sentence of an ancient poem and ask the students to pick up the next sentence of the ancient poem. Write an ancient poem and line up.

5. The teacher shows different numbers with two hands and asks students to do addition and multiplication to attract students' attention.

Discussion on the problem:

Everyone agrees that the first scheme is not suitable. Although it has a certain effect, students often attach it casually and can't concentrate effectively. At the same time, this password rhythm will have an impact on the teaching of queue formation in the future, and it is recommended not to adopt it.

The second scheme has a certain effect, but we should pay attention to the occasion of class, what kind of motivational words to say on what occasion, not too much, suitable for middle and low grades.

The third method is similar to the fifth method, which is relatively novel, interesting to students, and has a good effect on improving attention, especially after getting the numbers, the countdown queuing effect is better, and it is suitable for middle and advanced use.

The fourth plan, everyone agrees that it is creative, because no matter what level of students like to read ancient poems best, and teachers read ancient poems, students will have a strong desire to express themselves, and their attention will be improved at once, with the best effect. Recommended use.

Through the above-mentioned interactive training, the previous teaching and research methods have been changed. From theoretical study to classroom exploration, teachers focus on solving the problems around them, and draw inferences from others, which shortens the distance from the classroom at once, solves the problem of being at a loss, and makes many teachers' training goals more clear.

Second, the role of interactive research and training

1. Interactive research and training make teachers pay more attention to the discovery and thinking of problems around them.

In the past, teachers always solved the problems around them, and did not think too much about the problems that could not be solved or could not be solved well. Through interactive research and training, teachers will pay more attention to the problems around them, think more about solutions, and expect to get more wisdom from other teachers. From unintentional to intentional, the attention in class will be greatly improved.

2. Interactive training makes teachers more willing to communicate with others.

In previous teaching and research activities, it was generally customary to choose a topic for research and then discuss it. It is not practical to say a few words about the response. Through interactive research and training, let teachers participate in the problems they encounter in practice and make them feel confused. In addition, by changing oral English into writing, teachers are more daring to express their ideas and participate more actively.

3. Interactive research and training enable teachers to study and research more actively.

The problem is not only raised, but also solved. To solve the problem, we should have certain theoretical support and practical experience, and have a certain understanding and in-depth understanding of teaching materials and methods. Therefore, after the implementation of interactive research and training, teachers' active learning ability has been greatly improved, and they have been constantly charging themselves to gain more professional knowledge.

4. Interactive research and training make teachers more friendly to students.

In the past, teachers had some problems in class, because they didn't take good solutions, which easily led to some excessive behaviors, which caused tension between teachers and students and affected the classroom effect. Through interactive research and training, teachers get more methods to solve problems and make teachers more approachable. Harmonious classroom makes students more interested in learning and makes the classroom more efficient.

Although the development of interactive research and training is only a change from speaking to writing, it has changed the intention of research and training. Interactive training * * * Enjoy everyone's wisdom. Through the dedication of wisdom, the distance between teachers is narrowed, and the crystallization of wisdom makes the classroom more dynamic.