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How to play the game of grabbing the red flag in children's mathematics?
, Monkey King Thrice Defeats the Skeleton Demon

This game can be played by two students. Stand with your back to the ground first, two steps away. After the game started, the two sang together: "Monkey King Thrice Defeats the Skeleton Demon!" Jump your feet in the same place three times. Note that when singing the last word "Jing", you must jump 180 degrees at the same time, and make a modeling action before landing. There are three modeling actions: 1. Raise your left knee, put the palm of your right hand on your forehead in the form of a canopy, and gently hook your left arm with the Monkey King. 2. Put your hands on your waist and open your legs sideways for white. Put your hands together on your chest like Tang Priest. The restrictive relationship between these three fairy tale characters is: the Monkey King wins Bai, Bai Sheng Tang Priest, and Tang Priest wins the Monkey King. If it happens to be the same shape, do it again in the same way as before. Once the constraint relationship between shapes is established, the losing party will bow respectfully to the winning party.

2. Stock speculation

Five players choose one person to be a shareholder, stand facing the wall, and the other four people stand behind to make stocks. The stock names can be customized in advance, such as: New Jinjiang, Second Textile Machinery, Volkswagen Rental, Yuyuan Mall, etc. At the beginning of the game, investors threw a coin high behind their heads and said, "Stock trading!" " "When one of the stock holders picks it up nearby and hides it in his hand, the stock should also say to the shareholders," What stock is the most promising? "Shareholders should immediately guess what it is, even if it is right, continue to speculate. If it is wrong, the picker is the shareholder and play again.

3. Search for fugitives

One is a fugitive and the other is a policeman. They were blindfolded with handkerchiefs and taken to two opposite corners of the table tennis table. After the host gave the order, the two men touched the table and chased each other. The escaped prisoner wanted to avoid the police's search, while the police tried their best to find the escaped prisoner. Both of them crept up and down to avoid making any noise, so that the other party could find out where they were. But in the end, they may bump into each other and the police catch the escaped prisoner. Then two more people can play games.

Rule: onlookers can only laugh, not hint.

4. Happy guessing

The girls form a circle, facing the center of the circle, and the number must be even. At the beginning of the game, everyone pats barley (1, clap your hands; 2. Open the side and cross your hands with your companions on both sides; 3. Turn your palm over and touch your companions on both sides with the back of your hand; 4. Same as 1. Qi Qi said: "Competition, competition, competition, Alamac competition, one after another, Alamac competition, such fine weather, such good shoes, such good children!" Then, rotate the forearm and say: Gollum Gollum Hammer! (At this time, every two people face to face with "rock scissors and cloth" to guess boxing. If they are the same, they will turn their forearms and guess again until the outcome is decided. The loser steps down, the winner forms a circle again, applauds and sings, and the last one wins.

5. Pick up badminton on the seesaw

Prepare a student ruler, an elephant skin and a shuttlecock. Use a big rubber and ruler to build a small seesaw on the table, put a shuttlecock at one end and tilt the other end, and the players play in turn. Clap the cocked end with your hand to make the shuttlecock jump, and then catch it with your hand to get 1 point. Each person can clap it five times, and the one who scores more points wins. After proficiency, you can also use feet, elbows and denominations to connect. You can also choose one person to shoot up and let another person grab it. The receiver can get 1 point and become an upward shooter.

6, loading and unloading wood

At one end of the desk, there is a 1 pencil box. On the box, there is a 1 pencil horizontally, and at the other end, there is a Pumbaa boat folded with1paper, which is as big as the pencil box. It is equipped with two key rings and a string of 30 cm long is tied on it. In the game, two people in each group stand on both sides of the table, pick up the rope with rings, and after giving the order, insert the rings into both ends of the pencils, keep a good balance, and lift the pencils to the boat one by one. The ring is not allowed to touch the desktop or pencil box, otherwise it will be redone. When the referee remembers, which group finishes the fastest is the winner. When a large number of people participate in the game, you can arrange several tables and play the game at the same time.

7. Guess idioms

The host wrote an idiom on four pieces of white paper in advance, each with a word, for example: Yue Long Huyue. Please stand in a row, put a piece of paper on your back with a pin, then join hands in a circle, run and jump three times counterclockwise, and then dismiss. Everyone tries to see the words on the backs of the other three people, and at the same time, hides the words on their backs. Once you see the words on the backs of the other three people, you can judge the words on your back. For example, if you see dragons, tigers and jumps, you can raise your hand and report to the host that there is a "Teng" on your back. The person who guesses first wins.

8. Gong Yu moved mountains.

Choose one person as the "mountain" first, and others will be in front of him. At the beginning of the game, the first man and "Dashan" guessed fists with their feet, and everyone helped to sing:

One meter, two meters, three meters,

Three times three,

The mountain is too high to open,

Gong Yu moves mountains!

Actions are: 1, feet together; 2. Open your feet to the side; 3. Open your feet back and forth; 4 Bend and lift one knee. Every time you finish singing a sentence, you have to jump out of one of the movements. If you are like Dashan, you are all wet. Go back to the end of the line and switch to another person. If you sing children's songs four times in a row, it will be victory, and you will be replaced by the role of "Dashan".

9. Weather forecast

Choose a person as a predictor, other players face him, stand in a row, 3 meters apart, and the game begins. When the forecaster releases various weather forecasts, all the team members should bravely respond, such as:

"It's windy!" -"Not afraid!"

"It's raining hard!" -"Not afraid!"

"It's foggy!" -"Not afraid!"

"It's snowing heavily!" -"Not afraid!"

I only heard "Long live!" You must turn around and squat down with your head in your hands. If you are slow and the forecaster hits you with a ping-pong ball, you are wrong. Switch roles. Then the game begins, and whoever makes three mistakes will perform a program.

10, Join hands with Project Hope

The number of participants in this game should be above 12. First, assign roles by guessing. Two-thirds of them should play "students at school" and one-third should play "out-of-school teenagers" in poor areas. The two groups stood hand in hand, face to face, a few meters apart. At the beginning of the game, two groups of people advanced and retreated, swinging their arms while walking and singing rhythmically:

"Yes": "Why don't you go to school?"

Lost: "We live in poverty."

"Yes": "How many people are out of school?"

Lost: "an average of one million a year!"

Then, they sang together: "This is no good. Let's find a way together. " After that, the "In" group joined hands in a circle to surround the "Lost" group, and the people in the "Lost" group sat at the handle of the "In" group, with their hands on their shoulders and facing the center of the circle. After everyone takes a seat, the "in" group raises the "out" group and rotates counterclockwise. Let's sing together:

"Come on, let's hurry,

You pay, I pay,

I hope this project can be completed,

Teenagers who are out of school are happy,

From then on, everyone has books to read.

Everyone will grow into a useful person. "

After playing for a while, dissolve and redistribute roles before playing.

1 1, enter a well-off society.

Every 5 to 10 people, hand in hand, sing children's songs: "Red flags are thrown, flowers balloons float, and the motherland enters a well-off society. Come on, son. " At the same time, hands and feet move back and forth. After the song is finished, the second row raises its handle to form a hole, and the tail leads everyone through the hole in turn. Then, the second row turned around and raised it with the handle of the third row to make a hole, and the left hand put it on his shoulder with the handle of that row. Continue this way, arrange them in turn, then connect them hand in hand from end to end, turn them out 360 degrees, then pull them hand in hand and sing "Luogu, Gagu ..." happily together until they disperse.

12, hit the cylinder for help

Three people stand in a circle as a group. Everyone puts out his arm, holds the other person's right hand with his left hand, and the three hands are connected together. At the beginning of the game, two of them turned their arms to the back of C's head, and he was turned to the middle. C's foot stepped out from between his arms, so that he stood opposite A and B and exchanged places with them. Then b and a drill through in the same way. You can keep drilling down if you want to play. While drilling in the past, singing children's songs:

"A child fell into a jar,

People are just worried.

Sima guang, hit the bottom of the cylinder,

Wit to save the child! "

13, by car.

Ask a fluent classmate to read a short story with an expression, and ask the contestants to sit down when they hear the word "stand", stand up when they hear the word "sit" (including "seat"), and do it right or wrong the least, and answer a few polite questions. The winner is the one who answers well.

..... Once, Xiao Ming and his sister took a bus. After getting on the bus, Xiao Ming found an empty seat. He left his sister and ran to sit down. At this moment, an old woman came over and stood beside Xiaoming, holding hands. My sister said to Xiaoming, "Brother, look at you. How bad it is for you to sit and stand with your grandmother! " ! You stand up quickly and let grandma sit down! "Xiao Ming was criticized and he was very unhappy. He said angrily, "if you let me stand, I won't stand." I want to sit! " Grandma smiled and said, "Never mind, you sit down, I won't sit down." My sister stood next to Xiaoming and pouted, "You are so rude. I don't want to stand next to you anymore! "At this moment, the bus came and the old woman got off. Xiao Ming was very unhappy when he looked at the old woman's distant figure. He felt that he was wrong. He couldn't help getting up and quietly leaving his seat. He said to himself, "Hey, what's the matter? Sit and stand, stand and sit, stand and sit, stand and sit, stand and sit, stand and sit, stand and sit, stand and sit, stand and sit, stand and sit, stand and sit, stand and sit, stand and sit, stand and sit, stand and sit, stand and sit.

14 one China, one home.

Draw a square with a side length of 3 meters on the ground with chalk, then draw half of it as the mainland, and the other half is divided into three parts, with Hong Kong in the middle, Macau on the left and Taiwan Province Province on the right. When preparing, they all stand in the Hong Kong grid and face the host. The host shouted a password, such as "mainland!" Everyone jumped into the mainland power grid. The more the password is shouted, the faster it is. Whoever jumps in the wrong box will be eliminated and the last one left will win.

15, birds lay eggs

Choose one person to be a "bird", one person to be a guesser, and all the other children sit in their respective positions, holding hands to form a "bird's nest". At the beginning of the game, the host blindfolded the guesser, and the "bird" took some chalk heads (or pebbles or small paper balls) as "bird eggs", shook his arms and sang children's songs while flying forward.

"Son, love birds,

Make a bird's nest and hang it in the forest,

It's beautiful to sleep and lay eggs,

Happy songs resounded through the sky! "

At the same time, "bird" took the opportunity to put some "bird eggs" (that is, bird nests) in the hands of several children. After singing, the host let go and let the guesser observe. At this time, children without eggs can deliberately shake their hands or open their fingers to have a look. Children with eggs can pretend to be indifferent or turn over their nests to confuse them and have fun. The guesser can guess three times. Whoever guesses will open his hand and let him check. If he is right, the guessed person will execute a small program, otherwise, the guessed person will execute it. Then re-select roles and play games.

Game 1: Guess the leader

1. Game method: Click on the student who guessed the leader and go outside. The teacher calls this student the leader. In light music or students' songs, students who guess the leader begin to guess the leader three times. If they guess right, the leader will perform a program or sing a song. If they guess right three times, the students who guess right will perform.

2. Game requirements: the team leader will brush his teeth, listen attentively, wash his hands, play the trumpet, play the erhu and other actions, and the whole class will change immediately. The whole class should abide by the rules of the game and must not hint or give directions to the students who guess the leader. Leadership can also be done by teachers themselves.

Game 2: Pass the Secret Password

1. Game method: The whole class is divided into several equal groups, or students can be grouped naturally. The teacher whispered the password to the first student in each group, such as "assemble", "stand at attention", "be at ease" and "step". The teacher said that at the beginning, the first student in each group whispered to the second student in the same group, and the last student passed in turn.

2. Game requirements: When each group whispers the password, the students in other groups can't hear it. If they hear it, the secret of the group will be leaked and the group will be considered a failure. The fastest and most accurate group to receive the password will win.

Game 3: Draw a football field.

1. Game method: The whole class is divided into several equal groups. After the teacher gave the order, the first person in each group ran to the blackboard to draw the first line of the football field and handed the pen to the second student in the same group. The second student also draws a line, and so on to see which group draws the football field first.

2. Game requirements: You can draw on the blackboard with chalk or on paper with a ballpoint pen or pencil. Each person can only draw one line, such as "mouth", and must draw four strokes. The teacher judged that the fastest and best team won.

Game 4: Flood fighting and emergency rescue

1. Game method: Divide the students into groups with equal numbers, and each student stands in a row with a bag on his chest. After the teacher gave the order, each group of students put their schoolbags in the "dangerous place on the river bank" designated by the teacher, and then ran back to the group to smash the schoolbag of the second student in the group and stood at the end. The second student will put the schoolbags on the schoolbags of the students in front, and others will follow and put the schoolbags in a pile.

2. Game requirements: The schoolbag should be folded and not inverted. The teacher asked the students to be as serious as fighting floods to ensure the safety of the levee, and the fastest and best team won.

pass the ball

The purpose of the game: to experience a win-win situation.

Number of people: 20

Time: 20 minutes

Prop: A ball.

Operating rules:

1, divided into 4-5 groups, all groups form a big circle, and the players in a group must be together and cannot be staggered.

Then give a small ball to the first member of a team. It is required that the ball must be passed to everyone without landing, and it must be passed five times in 30 seconds.

3. At the specified time, if five laps are not completed, which group of players has the ball, all players in that group will be punished (such as push-ups, etc.). ).

4. The second round.

Precautions:

1, after the start, they found it impossible to pass five laps in the first round in such a short time;

2. In the second round, some teams may deliberately slow down and "frame" other teams. At this time, the lecturer should guide and repeat several rounds, and finally let them find that it is not advisable to "frame" other teams, which is random; The only thing we can do is for Qi Xin to set a record together. For example, let's put our hands out to form a plane and let the ball roll over.

3. Players may feel unfair because of being punished, so each round starts from a different starting point and must be vaccinated before the start.

Blind people walk (applicable: establishing trust relationship)

Game method:

Work in pairs (such as A and B).

A first closes his eyes and gives his hand to B. B can fabricate any terrain or route and dictate the precautions to guide A, such as "Go ahead, … take a few steps … cross a small ditch … turn left …"

Then switch roles, B closes his eyes and A guides B to walk.

Analysis:

Let students experience the feeling of trust and being trusted through personal experience.

As the dragged party, you should trust the other party wholeheartedly and act boldly according to the other party's guidance.

As tractor drivers, we should take full responsibility for the safety of our partners and ensure the accuracy and clarity of every movement.

In addition, in case of wrong instructions, it is difficult to rebuild trust after being suspected.

Comparison length (applicable: active team atmosphere)

Description: Each team sends one person to compare with different units.

Number of people: unlimited, need a host.

Location: Unlimited

Suitable for people who just know or don't know.

Game method:

1. group, unlimited number, at least two groups. There are more than five people in each group.

2. The host announces the unit to participate in the competition, and then each group sends a person who they think will win this unit.

3. When all the dispatchers come out, the host will talk again.

4. Calculate the winning or losing of each game.

Example of theme:

The title of this game is, the less you guess, the more interesting it is!

Length: than the arm; Than a coat; Than hair ...

Shorter than a finger; Not pants or skirts. ...

Pitch: pitch; Compared with the height of the hand ...

Bigger than eyes; Bigger than the palm of your hand ...

Biduo: than the ornaments on the body; Than the clothes you wear; More important than the buttons on your body. ...

Be sure to think about the topic before meeting the person who is sent!

number off

Time required: 30-60 minutes, depending on the number of team members and how long the trainer intends to spend doing this exercise.

Group size: The more, the better.

Necessary items: stopwatch

Game Overview: A game about improving team efficiency.

Purpose:

1, let the team improve efficiency through competition.

2. Let the team members see the sense of responsibility of the team.

Steps:

1, the first step of the game is to divide all participants into two groups within two minutes.

2. Select a male and a female captain and form a team to participate in the competition (the captain does not participate in the competition. )

3. The coach made the team leader take the oath and asked three questions: "Are you confident to beat your opponent", "If you fail, do you dare to face the accusations of the players" and "If you fail, are you willing to bear all the responsibilities brought about by it?"

4, the coach announced the rules of the game:

1) Report the number of the whole team, the sooner the better;

2) Conduct 8 rounds of competitions respectively, with an interval of 3 minutes, 2 minutes (twice), 1 minute and a half, 1 minute (twice).

3) Each round of rewards and punishments. The losing party, led by the captain, expressed sincerity to the other party and said to the other party, "I am willing to gamble, and I lost, congratulations!" " "There are men and women captains who do push-ups 10 times. If they lose again in the future, the number of push-ups will multiply. The winner will make the whole team laugh as a sign of victory.

4) Record the results of each round on the whiteboard.

5. At the end of the game, play lyric music (lights out) and read a short article (narrative, so that students can deeply feel that responsibility is very important in life when doing push-ups).

6. After reading, the coach leads everyone to discuss:

Discussion topic:

1. Does everyone agree with all views? If not, why?

2. Talk about the experience of responsibility in our life?

Game 1: Table Tennis

1, game mode: the whole class is divided into several groups (7-8 people in each group is appropriate). At the beginning of the game, everyone in the group will say "Ping", and the next neighbor will say "Ping". When the next adjacent student says "ball", the student who says "ball" should point his finger at any student in the group accurately, and the accused student should say "ping" quickly. Of course, students who say "ball" can also point at themselves, but they should also say "ping" quickly. Repeat the following cycle.

2, game requirements: clear articulation, fast convergence, if there is no quick connection, it will be regarded as a failure, will be punished for doing five push-ups.

Game 2: Touch the ball

1. Game method: The whole class is divided into several groups (7-8 people in each group is appropriate). Students in this group can freely choose any kind of "ball" in sports as their name, such as basketball, volleyball and shot put. But they can't choose to repeat it. Then one of the students in this group began to say, use your own ball to touch other students' balls (the ball you touch must be the ball of this group). For example, it was basketball students who started to say "basketball touches volleyball". Repeat in the sub-loop.

2, game requirements: when touching the ball, you must first say your own ball, and then you can touch someone else's ball. Furthermore, if a student touches the group, there is no ball. This will be regarded as failure, and five push-ups will be punished.

Game 3: big watermelon and small watermelon

1, the game method: the whole class is divided into several groups (7-8 people in each group are appropriate), and any student in this class starts to say "big watermelon or small watermelon", such as "big watermelon", and his hand must be more like a small watermelon; If you say "little watermelon", your hand must look like a giant watermelon. Next, the next adjacent student should say the opposite of the last one. For example, the last student said "big watermelon", and the next student must say "small watermelon" repeatedly.

2. Game requirements: What you say and do must be the opposite, not the same as what the last student said. Furthermore, the shape of the "watermelon" with two hands must be at least shoulder width to be regarded as a "small watermelon"; The shape of "watermelon" with two hands touching each other is regarded as "big watermelon". If it is inconsistent with the above, it will be regarded as a failure, and five push-ups will be punished.

You can play "officials beat thieves", that is, write "officials", "beatings", "recognition" and "thieves" on four pieces of paper, and then each of the four people will grab one. Whoever catches "recognition" will guess who caught the thief. If it is right, the person who catches the "official" will order a light or heavy beating, depending on the arrest. If you admit your mistake, everyone will hit others twice.

There is also a ruler, played in Happy Camp. One person holds a ruler and lets it fall vertically, while the other person grabs it quickly. The lower you grasp, the younger you are (I don't know if it's true or not, it's just a game, don't be too serious), but you can measure your reaction ability.

Play in the mirror, just call a few groups of people on stage. One person should look in the mirror, and the other person should learn the actions of the person who looks in the mirror.

During the ten-minute break, leading children out of the classroom and playing some small games can not only eliminate brain fatigue and improve physical and mental health, but also improve communication skills, friendship and emotion, and help some children with psychological obstacles to be corrected. What a wonderful activity!

1, the little monkey catches the moon

This game is very interesting. We form a circle hand in hand to make a "well", choose a child to stand in the circle as a "little moon", and then choose two children to stand outside the circle as "little monkeys". At the beginning of the game, everyone turned counterclockwise and sang children's songs: "Little moon, swaying, happy little monkey somersaults;" The little moon runs fast, and the little monkey can't catch it! "After singing nursery rhymes, two" little monkeys "got into the" well "and held hands to catch the" little moon ". "Little Moon" can only dodge in the circle. Once caught, say an idiom, a poem or show a small program with the word "moon". Then the classmate appointed others to play the roles of "Little Moon" and "Little Monkey", and the game began again.

"birthday solitaire" game:

You can't tell others your birthday by speaking, but you can express it physically by gestures, and then people will answer the phone according to the month and date. This is a warm-up activity, so that unfamiliar teachers can gradually get to know and get familiar with it through "sign language"; On the other hand, you can also test the teacher's expressive ability.

"I say you do it" in the game:

Seven or eight teachers were sitting with their backs to the host, each holding the same scissors and the same piece of paper. Listen to the host's orders: "Please fold the paper to the left", "Fold it to the right" and "Cut it to the left" ... Game result: no paper in the teacher's hand is the same. As a result, some teachers found that a seemingly simple instruction would have different meanings if different people listened to it. So the more detailed the requirements for students, the better; Some people think that every child is different and his personality should be developed.

The game "Big Hands Hold Small Hands":

Two teachers, one is an adult, the other is a child, and the other is an adult. They can take their children with them and order them to do things, while the children can only listen to the orders of adults and squat. After a round of competition, everyone switched places. This time, the teachers found that the squatting life was uncomfortable and they were not completely willing to stand at the height of the children and see the world. What children want most is that "adults" speak softly and respect "children". They found that behind the children's world, it was very different from what they had seen before.

The game "the blind touch the elephant array";

Four blindfolded people, each holding one end of the rope, form a pentagon, triangle and other shapes, which can be reminded by teachers around. After the game, a teacher said that in the game, she most wanted to hear people around her say "yes, yes", "good" and "soon, soon". It can also be inferred that affirmation and encouragement are of great help to children's growth.

The "solution" of the game:

Teachers stand in a circle at random, and choose two people at random, hand in hand. When everyone's hands are pulled together, the tangled "human chain" begins to cross one by one and untie the messy knot. To the teachers' surprise, as long as they are patient and take their time, there is no knot that cannot be untied.

The "flower arrangement" of the game:

After the teachers divide into groups, they take turns to draw lots and take flowers. Some people got beautiful lilies and roses, others got green bristlegrass and rape flowers. However, through the efforts and cooperation of the group, almost everyone can insert beautiful potted flowers. The second time, everyone is free to choose flowers and arrange flowers freely. However, the combination of lily and rose does not necessarily produce beautiful flowers, but the combination of "green bristlegrass", which is particularly brilliant. Some people say that as long as you work hard, the dog tail grass can also become a beautiful potted flower; Some people think that this is just like good students and poor students, as long as they are properly matched and handled, they are as lovely as they are.

Game "Squirrels Move":

Teachers are divided into groups of three, two build a house and one is a squirrel. At one command, the "squirrels" must go out of the original "house" and move to a new "house". Before the game started, several "squirrels" were obviously married, but the game was completely chaotic from the beginning. Some teachers are at a loss when they see that the "house" agreed in advance has been occupied. This test is the ability to adapt to the environment.

Look where it has changed:

Let the teachers change the decorations and let everyone guess each other. Some teachers roll up their trouser legs for fear that others will not pay attention to themselves; Some teachers only pull down the zipper of clothes by a few centimeters, and the change is easily imperceptible. The subtext of this game is: learn to observe others and understand others.