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Children's Illustration Filter-How will ——PS be transformed into Illustration-style photos?
Ask for advice on how to learn illustration (no painting basis) the first point: how to draw the facial features of cartoon characters;

1. Head perspective basis: Generally speaking, the eyes are in the center of the whole head, and other proportions are determined by this coordinate. Facial crosshairs can help maintain the integrity of the five senses. Try adding an angle to the midline.

2. Demonstration of the five senses structure practice method: the eye structure can be imagined as a small opening on a cloth ball. After determining the diamond shape of the eye, pay attention to the position of the corner of the eye to draw the eye.

3. Nose: First, summarize it into a triangular diamond, and change the basic type according to perspective, mainly including the nasal root.

nose wing

The three main parts of the nose.

4. Mouth: The mouth is a combination of three balls. Grasp the basic shape of the lips and then consider the movement of the mouth. There are mainly five spherical structures in the mouth, so pay attention to the acupoint position of the external structure.

5. Ears: The shape of ears can be imagined as c+y, and the height of ears and nose is actually similar, so you can pay more attention to the practice dynamics.

The second point: how to draw the relationship between head, neck and shoulders?

1, many structural points will use.

divide equally

In the form of. Pay attention to simplifying the structure and proportion.

2. Head perspective can basically be understood as a big square plus half a square.

3. Pay attention to the position of the spine and the tendency of leaning forward in the neck.

4. The shoulder is mainly a defect, because

trapezius

Relationship, you can simplify the structure.

5. Be sure to practice through the box.

Three-sided diagram

To understand the structure of their faces.

The third point: eight ways of animation human body practice:

1, the first question of human body: at first, I often didn't understand the difference between looking up and looking at a big angle. In fact, the difference lies in the position of the camera, and the angle of view will be more inclined at a close position.

2. Position and angle of view: The position near the lens will have a more inclined angle of view, which can be understood as a Michelin tire man. I will have a detailed demonstration in the latest 30-day animation human body special training camp.

3, viewing angle: pay attention to head-up, which means that you can't bring an angle, pay attention to the angle and distance of the camera.

4. Details: Pay attention to the drawing method when drawing various angles of the head.

Maomaojiao

Distance, pay attention to every detail! Also pay attention to the balance of composition.

5, combination exercise: you can try to draw more different body combinations, such as

Mickey Mouse

Astro boy or some old anime characters can be reassembled.

6, local: the bone point of the hand is a hard place, the latest knowledge about the hand is to pay attention to the hardest part of the hand. This piece will be mentioned to you in the 30-day animation human body special training camp.

7. Muscles: Students with weak foundation should not consider the muscle composition at first, but pay attention to the curve when practicing doll body. The muscle system is actually very complicated. It is suggested that beginners should not focus on training for one or two years. Other muscles and some dynamic demonstrations.

Extended data:

classify

According to the market positioning: vector fashion comics, young realism, exquisite and beautiful illustrations, concept setting and so on.

Classification by production methods: hand-painted, vector, commercial, cutting-edge (2D plane,

Ui design

, 3D), pixels.

By illustration style: Japanese comics and illustrations, European and American illustrations, Hong Kong illustrations, Korean game illustrations, Taiwan Province Province.

romance novel

Cover illustration. (Because of the variety of styles, it is only a simple classification)

In addition, there are many foreign styles.

handmade

Origami, cloth patterns, and various styles are neck and neck.

Reference source:

Illustration-

Ps How to convert a picture into an illustration-style photo This setting requires five steps, as follows:

1. First, open the picture you want to modify in photoshop, and make some basic and simple modifications according to your own needs to make the original picture look beautiful as much as possible.

2. Then select the filter menu and open the oil painting filter in photoshop. The parameter values here are not fixed and can be set according to your own preferences.

3. Next, overlay the CameraRaw filter, which can also be found in the filter menu. The parameters are still not fixed, and can be adjusted according to the effect you need. After this step, you get a basic draft.

4. If you want the picture to be more exquisite and more like an illustration, you can cut it out and replace it with the animation material you want. Of course, not all pictures are suitable for this step, but if the technology is good, it can play a role in confusing the fake with the real.

5. Finally, adjust the unsaturation of the picture. You can copy several more layers to achieve different intensity effects, and then use the opacity control effect of the layers to save the film after completion. The picture below shows the effect after completion.

Illustration styles and methods Illustration works of different types and styles actually need to have their corresponding artistic basic skills, such as:

What realistic works need most is the description and shaping of modeling, light and shadow, as well as the grasp and understanding of human body and scene;

Posters and cover design works need to grasp the picture composition and skillfully use color matching;

Seemingly simple children's illustrations and picture books (such as Jimmy) should not only have a good grasp of color matching and picture composition, but also have some research on human bodies and scenes, otherwise it is difficult to design exaggerated, cute and reasonable characters. Naoko Takagi, a very popular picture book author in the past two years, is also from an art school and has been training in art for many years.

Although each style has its own emphasis on the basis of art, just like picture books, it is very necessary to master comprehensive art knowledge-if realistic works do not study the composition of the picture, then the works will have no focus or even momentum. Therefore, it is difficult to create your own mature and stable style without solid basic art training and comprehensive art knowledge.

Take the brush as an example. Now he can have his own fixed style, and at the same time, he can create other styles according to different themes and requirements because he has mastered solid and comprehensive artistic basic skills.

Let's talk about software first

Most of them are AI. And painter, these two softwares are used the most.

Generally divided into Europe and America, Korea and Japan. There are many general directions. There are many subdivisions, such as aesthetics, realism and abstraction.

There is no shortcut to drawing illustrations. If you want to learn illustration, you must have a painting foundation and draw more! Use more snacks! It's very good upstairs. Let me add that the drawing board should be combined with software to draw illustrations. Painter is recommended. As long as they are friends who like illustrations, most of them have the impulse to write their own works. Once you start painting, you will often envy those characters and authors, want to create your own illustration style, and then make the above remarks.

For many friends who like illustration creation, there is often a misunderstanding here, that is, if there are some fresh or alternative styles, you don't need basic training, as long as you have enough creativity and unlimited "feeling", you can create them. In fact, both realistic illustrations and aesthetic work styles are gradually evolved by each author through long-term accumulation. Even those writers with different styles need to hone very solid art to have their own style.

Of course, you should find what you are best suited to and good at in style. If you don't have something you are particularly good at, find someone you like to imitate. If you want to make a living from commercial illustration, I suggest you do some research on the current market. What kind of illustration do you prefer? As for what method to use, there are actually many kinds, not necessarily software, but what you appreciate or are good at. In a word, illustration, if you are really interested in painting and persist, it will always be good, not to say that you must have any style and method. There is something wrong with the question you asked.