Counter-terrorism elite is a series of shooting games developed by Valve 1999 in summer. Its founders are Jess Cliff and Ming guzman Lee. They later entered Valve with the game.
"Counter-Terrorism Elite" divides the players into two teams: the "anti-terrorist" camp and the "terrorist" camp, and each team must conduct multiple rounds of fighting on a map. The way to win the round is to achieve the goal required by the map, or completely destroy the enemy players.
There are six modes in the game * * *, "Explosion Mode" (Bomb Factory &; Dissolve), "hostage rescue", "assassination", "escape", and later joined the "arsenal model." Among them, "Counter-Terrorism Elite: Zero Action" has a plot task.
The game provides four different character skins, and two kinds have been added to Counter-Terrorism Elite: Zero Action. In Counter-Terrorism Elite: Global Offensive, you can't choose the skin of the character, and the style of the character will vary according to the map selected by the player.