The first chapter is the enemy guarding the gate
Main tasks 1: occupy a gold mine, plant an ancient war, drill a well for one month and train five archers.
Main task 2: kill the knight, the leader of the allied base.
Auxiliary task: Help to find 10 lost people.
Customs clearance tip: At the beginning of the game, we appear in the right center of the map. Directly below the base, you will meet the Bear Terran and accept a side mission. The lost bears are located in the upper left corner, lower right corner, upper left corner, upper middle corner and lower left corner of the map. Find them, go back to the bear people and get three bear people. The enemy's camp is located in the lower left corner of the map. You need many shooters to defeat him.
Chapter II Daughter of the Moon
Main task: Tyrande arrives at the night elf base across the river. Tyrande cannot be killed.
Customs clearance tip: At the beginning of the game, we appear in the upper-middle position of the map. At night, Tyrande has stealth skills. Press the "I" key to be invisible. After crossing the bridge, you can find four archers, who also have stealth skills. You can see a group of humans fighting a group of undead troops. You can enter the base of orcs when they are fighting and get the robe of the wise (Intelligence +3). Then came to the front of the transmission door and sent to the other side of the river. You can buy Huntress there. There are many ghost monks of the dead on the road ahead. You can use Huntress's detective ability to kill these shadow monks first. You can get an acceleration glove (accelerating hero attack speed 15%) by making Tyrande go to places where there are several Gargoyle. There is a defense circle (+2 defense) in the lower circle, which can also be obtained in this way. Go ahead, you can find some soldiers. After killing two Burning Legion soldiers on the road, you can get a physical strength guide (permanently increase the upper limit after use 100HP) and a sorcerer's stone (increase the magic recovery speed). Then you can find three crossbows, use the long-range attack of the crossbows to destroy the base of the undead, break the door and reach the base of the night elf to complete the task.
Chapter III Awakening Storm
Main tasks: before the undead cut down the forest to protect the temple, pass through the base of the orcs, reach the island with the horn, defeat the guardian of the horn, and wake Fario with the horn.
Customs clearance tip: at the beginning of this level, we appear in the middle and lower part of the map, while the enemy is located on the left, middle and right. Starting from the intersection at the lower right of the base, you can get a new branch-Banshee. There is a gold mine ahead, where gold can be mined. Crossing a small river is the orc base, where there is the fountain of life. It is suggested to gather troops here, capture the base of the orcs in one breath, replenish troops, go up and destroy the three guardians, and then take Tyrande to the horn to pass the customs.
Chapter 4 Get up, Druid
Main task: reach the Druid's sleeping lair.
Secondary task 1: kill the mutant bear man
Side Task 2: Kill the Deathbringer and restore the forest to its original state.
Tips for customs clearance: At the beginning of the game, we appeared at the bottom of the map, and along the road, we came to a gold mine, but this gold mine was pitiful. Order your Tree of Life to build a gold mine here, and protect it to quickly collect the gold here before moving on. On the way forward, you will receive the first branch task. Go up from the place where you received the sub-task, and find the mutant bear man. Kill them and you will get the claw of attack (+6 attack). Order your soldiers to move on, then come to the door of the human alliance, destroy its base, and get the second branch mission through the second door. Follow the river to the lower right corner of the map, and you will find the Death Messenger. Concentrate on destroying it and restoring the forest to its original state. After crossing the river, a short walk can trigger the automatic plot, and the main task is to increase the base for eliminating the mutant night elves. After destroying its base, let Fario reach the nest and go through customs.
Chapter V Blood Brothers
Main task 1: Find out where the Claw Druid lives. Tyrande and Fario cannot be killed.
Main task 2: find the prison where Illidan is being held. Tyrande can't be killed
Auxiliary task: get the recovery water from the fountain of life and send it back to Xiong Nan.
Tips for customs clearance: at the beginning of the game, we appear in the upper-middle position of the map, and we can receive side tasks by walking along the road. You can go ahead and find the fountain of life at the middle intersection, and bring it back to the bear to get the call bear stone (call three bear stones 180 seconds). If we go straight, it will trigger the automatic plot and Tyrande will leave the team. Keep walking until you come to a river, but don't rush there. Go up first and apply Furion's force of nature skill (the second skill) to mushrooms, so that you can open a passage and walk to the end of the river, and you can see the mushrooms on the other side. A few more tree people come out and operate, and you can get 1 Bear Leader and 2 Bear Shamans. Let them go to the portal and they can be transported to the bridge. Go to the bottom of the bridge and see a pile of mushrooms. Use skills and input. There are several skeletons in it. Go straight down to the bottom and use magic again. You can see a small energy ring. When you stand up, it will be transported to the chamber of secrets. Defeat a Death Messenger (LV8) and several skeleton soldiers to get a wise man's robe (+6 intelligence). The portal can take you back to the bridge. Walking on after crossing the bridge will trigger an automatic plot. At this time, as long as the task is added, Fuion will be taken to the energy circle in the center of the cave, and any claws drawn on the map cannot be killed. Using Fuion's first skill can prevent claw druids from attacking you. Take Fario to the end of the road to finish this task. Tyrande will be controlled at this time. Go forward, first go to the highlands on both sides, open the two organs and open the door. There is a door on the way to the office below. You can enter the library. Note that the upper left corner of the library is also a small door that can be split. When you go in, you will find a book on the shelf. Press A to get the Book of Wisdom (Wisdom+1). Open the door and move on. Go down and you will find a room where three guards are sleeping. Smash the door on the left and you will find many weapons to upgrade your Huntress to multiple attacks. Continue to go up and come to a small cell where you can break the door. The first box has a regeneration ring (which can greatly speed up the hero's HP recovery). The other cell can save two archers and a wolf. After coming out of the portal, there is a magic fountain below. Go a little to the left. There is a small room with some mines in it. After getting the mine, I walked forward and saw a forest. There is a passage above the forest. Go through the forest and you will find a way. When you walk in, you will see a transmission point. It can teleport you to another small room. There is a wise man's robe (Intelligence +3) in the center of the room. Go back, destroy the guards running back and forth with mines, and move on to find Illidan's prison.
Chapter VI Flame and Unfortunate Fate
Main task 1: Destroy the demon gate guarding the skull and bring Illidan to the skull.
Main Task 2: Defeat tichondrius.
Tip: At the beginning of this level, we appear in the lower right corner of the map, and the Devil's Gate is in the upper left corner of the map. The enemy's camp is located on the left, middle and right of the map. There is a gold mine in the middle and the bottom of the map. Before occupying the gold mine, the tree of life and ancient protectors can be produced in the base camp. For the Devil's Gate, several Cerberus and Firestone Giants can be produced every once in a while, so it is suggested to assemble a large number of soldiers to solve it. Destroy the demon gate guarding the skull and bring Illidan to the skull to complete task one. He is so powerful to tichondrius that you need to capture all the gold mines on the map. Then launch an all-out attack, first destroy the demon gates on both sides of him, then clear the death guards around him, and finally launch an all-out attack on tichondrius.
Chapter VII The End of the Gods
Main task: Archimonde can't reach the temple leading to the World Tree within 45 minutes.
Tip: At the beginning of this level, we appear in the middle of the map, while the orcs are located in the left middle of the map, and the human alliance is located in the lower right corner of the map. Archimonde's soldiers will gradually attack your alliance from the Human Alliance. At the beginning of the game, you should plant the tree of life in the right, middle and left gold mines on the map to speed up the gold mining. At least two trees of each species should be planted for production soldiers. Since Archimonde will continue to attack your allies, in order to delay the time, you should send your troops directly to the front and plant a lot of ancient protectors in front of the intersection of Orcs and your base. Buying a pile of mineral cloth in a nearby fairy shop can do some harm to Archimonde's army. When Archimonde attacks, you can take care of their necromancer first. You can use the camp of two allies for about 30 minutes, and then Archimonde will launch a fierce attack on your base, especially the intersection below you. Assembling troops here can exclude the battle from your base. Resist and you will win the final victory.