introduce
The marching order is actually a system similar to physical strength under the grand plan, which is similar to the strategy book of the Three Kingdoms Strategy Edition. Players will consume props during internal affairs (collection and construction). Each command consumes a different number of marching orders, and one marching order will be resumed every hour.
1. Collection: With collection, a large number of resources can be obtained by reclaiming land from resources, and each collection will consume three marching orders.
2. Exercises: Military commanders can conduct exercises on enemy or our own resource land. After success, you will have the opportunity to obtain the corresponding drawings for upgrading the resource building, and each exercise will cost 1 marching order.
Three. Building camps/sub-camps: It takes six marching orders to move cities and make sub-cities.
4. Building a fortress: It takes 4 marching orders to build a fortress that can mobilize troops (4 marching orders are required for each upgrade).
Five, refused to build a horse: it can prevent the enemy from refusing to build a horse, and it needs to consume three marching orders (each upgrade consumes three marching orders).
6. Building a sentry tower: it takes 1 marching orders to build a sentry tower that can reach distant territory without paving the road (4 marching orders are required for each upgrade).