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Halo 2- Halo Part III Introduction Process
Halo Optical Card Concise Process 3

Mission: fortress world

Just after parachuting from the spaceship, a group of monsters jumped up. If it's too much trouble to fight one by one, leave the turret and scatter all the bullets on these reckless monsters. Then go back to the road, follow the direction indicated by the white arrow, and finally come to a round room. The enemy is everywhere. If you go in and attack directly, you will undoubtedly die. The pillar nearby is a good shelter. You can attack enemies in different directions by looking around the pillar. After fierce fighting, the enemy was finally cleared, and then he went out from the other gate and walked in the direction of the arrow. Out of the house, it is a world of ice and snow. A spaceship flies in the sky, and our spaceship is asking for emergency support. Moving on, I saw many moving enemies on a bridge, so I rushed up and got on the turret before the enemies, and then I could let them all die on the bridge.

When our ship comes ashore, the enemy on the bridge will appear again and have entered a state of alert. There are turrets at both ends of the bridge. It will be much more convenient to deal with the enemy if you choose to occupy one at will. After destroying all the enemies on the bridge, go from the side stairs to the lower floor of the bridge. The enemy here is another guy with a lightsaber (it feels more and more like Star Wars). After solving it, he went back to the bridge, walked to the end and left through a door. At this time, a white arrow will appear, follow the direction of the arrow, cross a room and be blocked by a wall. Cross the other side of the passage, get into the elevator, get down, and then go up the corridor. The enemy here is taking a nap. If you don't want to start a scuffle, take out your butt and kill it with a quiet and dark blow. After that, the passage is circular, following the direction of the arrow on the ground, and finally enters the bottom of the canyon through a door through the corridor.

Not far away, we saw our companions fighting the enemy. You don't have to rush directly to help, save the country by curve, take the turret and attack, destroy the nearby enemies and then get off the turret, and solve the remaining enemies with your companions. After destroying all the enemies, you can occupy the ghost chariot. With this chariot, you can move freely in this snow. Move on, clear the enemy and jump from the crack on the right. Finally, you can find a crashed spaceship and a tanker. This tank car is the key to this level. As usual, familiarize yourself with the operation before you go. There are shells and machine guns on the tanker. As for who to deal with and what to use, we should be able to figure it out at once!

Drive the tanker forward and come to a base. At this time, a ghost chariot will come, and the enemy's turret will roar at you crazily. Tank shells will come in handy, and a few shells will break up all these tough guys who have just been swollen and fat. Then enter the base.

With tanks in hand, the enemy is too naive. The previous big headaches can be blown up with a shell. Finally, drive to a gate. On the left, you can find the door switch. Start the switch, go back to the tank and move on. At this time, enter a cave, first blow up the turret with shells, and then solve the rest of the rushing enemies. Then cross the bridge on the left, open the front door with a huge door as before, and then move on.

Task: Rolling thunder

There are some slopes ahead after that door. Come down from the slope and cross the tunnel, and the enemy's support troops will arrive. Hurry up and bomb them when they are still very concentrated, so that they can worship before they show up. After that, there will be ghost chariots and turrets, and the methods of dealing with them are similar. Choose a door from where there are three doors to enter. After getting rid of the invisible lightsaber monster, there is an invisibility cloak at the end of the passage. Go back to Tanqueray and move on. In the canyon, you will see enemy ships hovering in the air. I used to see it, but now let the tank blow it up, then go out from the slope, kill several enemies, and go down the other slope to the end. At the bottom of the valley, some companions put them on the tank. Soon the enemy ship appeared in the air, and it flew straight. After knocking off this reckless spaceship, it went on for a while and reached the area surrounded by many pipes, but the gap between the pipes was too small, so we had to give up our beloved tank and walk forward.

Go through the canyon and advance by the path. If you get the bazooka before, you can easily solve the ghost chariot you encounter later. Then find the base, go in and kill all the way to the elevator position and go up to the upper corridor. Go through this corridor and enter a round room. The monsters and terrain here should be familiar. Get rid of the enemy and get on a bridge. Cross the bridge and walk to the end from the passage at the other end. You can find many good things by searching the rooms here. I walked out of the bridge that bombed the ghost chariot before I came, but there were many enemies here. After finding the bunker, we fought a protracted war, finally cleared all the enemies and finally moved on.

Crossing the bridge is a corridor, and then the terrain is basically the same as before. After solving it in the same way, it came to the platform outside the canyon. At this time, I will receive a message from Cortana, and the target control room is nearby. Look carefully. You can find the entrance at the top of the building cone. However, there are two ways to get there, each with different difficulties.

Route A: Skip the enemy's spaceship, go up the mountain road, blow up the spaceship, then go through the door at the end of the road, enter the tunnel, and finally get off the elevator at the end of the corridor, so that you can pass another room, which is the bottom of the canyon. After solving the enemy ships and skirmishers on the ground, they came to the lower part of the base. From the slope, you can take a wheelchair to the target entrance.

Route B: If you rush out of the tunnel, you will see a banshee flying boat. This is the speed at which you need to compete with monsters to see who gets to the spaceship first. Get on the boat before it, get familiar with the operation and start to act. The electro-optic cannon on this ship can make the enemy in front disappear and finally fly directly to the entrance on the conical platform.

After entering, open the gate, solve all enemies, then pass through the gate, and then open two doors to enter the control center of Halo. At this point, Cortana has been waiting here.

Battle 6:343 Spark of Evil

God knows how Cortana got to the control room before you. Anyway, she will tell you one thing, and then say that Keyes has disappeared again (this crazy man is really annoying). Then I took a spaceship to a swamp, which Cortana said was the last place Keyes appeared. Well, this is just a search.

Task: Lost away team

This mission was carried out in the rain. It rained well in Mao Mao, but it was ruined by this damn swamp. Let's take action after getting off the spaceship and see the spaceship that Cather once took on an island in the central position. Judging from the information left on the spaceship, this silly officer seems to have been caught by a monster, and the monster who caught him seems to have never seen it before. Search according to the information he left, but first avoid the attacks of nearby enemies. They are your signposts. Follow them through a lighted place, jump over the trunk, cross the valley through a narrow passage, and come to a hilly area. There are many big trees here, and enemies lurk under them. Be careful when searching, don't rush up, look at your gun, the red place means there is an enemy. After killing all the enemies in this way, go forward for a while and go right to find the entrance to a base and a big lifting platform. From this platform to the underground hall, the enemy is very dense, and the right mouse button will be a good helper for you to win. Go through the lobby on the first floor to the second floor, get rid of the enemy, jump down, find an openable door, go through it and enter a room dripping with green liquid. Go around and enter the bottom of the conical hall. This place is a mess. It seems that a fierce battle has just been fought. Get out of here quickly, find a survivor in a room, leave after the conversation and go to the second floor.

Task: Flood.

Find the switch connecting the bridge in this flood, and a walk will automatically trigger the plot. According to a video, this reptile once appeared here, and all human beings were attacked by this strange insect before they all died. After the video, you will meet this reptile when you turn around and go out. Don't just rely on your vision. To fully grasp the war situation, it is necessary to observe the enemy's situation in various positions on the monitor. These monsters are extremely fast, but this is their only advantage. However, after cleaning up the monsters that came out first, there will be more powerful big guys. Don't collide directly, avoid and fight. After cleaning up, you will be ordered to leave the base immediately.

There are many mutant reptiles, but as long as you keep your distance from them, it won't be too difficult. When you return to the hall, you will see monsters fighting with each other. Don't worry about them, choose any door ahead to lead to the exit. Enter the passage behind the door, find the elevator, and go to the room below. You will see two gray symbols, but now be careful of monsters, because they will also have weapons in their hands, which will increase the difficulty of melee and long-distance fighting.

After this floor, you will see your companions fighting monsters, jumping over to kill monsters, and walking on for a while until you see a broken door. After entering, there are three doors to choose to leave, go through the middle door, then go up to the overpass on the second floor, get rid of the monsters here first, then jump down, and then go through a red and gray door. The road after that is very similar, except for the color of the characters, and then you will meet green and gray characters. Finally, find a game elevator and leave up.

When you get out of the elevator, you can contact Cortana and leave. After a round outside, you will enter the swamp along the slope. After climbing the hillside, there will be many monsters. After the solution, you will see a red light in the fog ahead. If you follow the light, you will see a small base. Don't go directly. If you go around, you will see 343 guilty spark robot. Its task is to prevent the monster from spreading further. After the conversation, he said he needed help and went into the library with you.

Activity 7: Library

The robot entered the library to help him find the data needle and take it to the control room. The main trouble here is that there are countless enemies, and some will come out if you are not careful. The key is to keep your distance from the robot, although you have to follow him.

Task: Wait, it's worse!

If you want to follow the robot, you don't have to follow him. You can tell his position by looking at his blue light. The library has four floors, and the roads on each floor are tortuous. Pay attention to collect some necessary weapons and props on the way forward. Follow the robot and fight when you see the enemy, but when you are in a yard, pay attention to the enemy who will explode. After destroying all the enemies, the robot will prompt you to follow him, enter an rotunda through a passage, and then reach a similar courtyard through a passage. After the robot opens the security door, many monsters will rush out of it and kill them. The robot will prompt that the flood monster that appeared before can't escape and then move on, and then solve a big guy who jumped out of the pipe.

Go through a corridor, at the corner, kill the monster, continue to follow the robot, and walk through a road with glass plates. After that, the number of monsters was quite large. Fortunately, flying robots appeared and killed those monsters one by one (such a good secret weapon was not taken out earlier, stingy robot). After the robot removes all the monsters, it follows the robot to the end and enters the elevator.

From the elevator to the second floor, after being prompted, there will be a large number of enemies. This time it's still a robot show. Clean up all the robots and leave. Now a person walks forward, skipping a rest in the middle, and then many enemies will jump out, kill them all and continue to walk towards a door, and then the robot will open the door. Through this door and a corridor, there are groups of enemies. Of course, the robots in the sky will not let it go. Let's kill the monster together.

Task: But I don't want to take the elevator!

After solving the enemy, the task suggests that more powerful weapons are needed to deal with the enemy. A large number of enemies appear immediately, let the robot deal with them first, and then move forward. The next few doors were guarded by a large number of enemies. You mainly deal with enemies with heavy weapons, such as rocket launchers, protect the robot and let the robot deal with other enemies by itself. Finally, the robot will open a security door and enter the next corridor after another scuffle.

After entering the tunnel, the robot will go first, and many enemies will appear in the tunnel below. Solve them first, then go back to the previous intersection and go in the other direction, and deal with the emerging enemies while walking. The robot will prompt you to be halfway, and the enemy will appear soon after the prompt appears. After the solution, the robot will move forward immediately, but the monster will catch up again soon. Don't worry about it, just jump on the elevator and go to the third floor.

When we come to the third floor, monsters will appear not far from the door, and of course our helper robot will also appear. So don't worry, go through the underground passage and let the robot deal with the enemy. You go out through the other security door. There are many monsters here, but don't rush over by yourself. There must be a breakthrough to lead the enemy into the attack range of the robot and let it do it for you. After destroying all enemies, you can open the door, go left from this door, then go to the corridor through another security door, go straight into another door, this door will be sealed, and then the robot will open another door. You have to stay in the room to deal with the enemy. It will take some time to open that door. After the emergency door is opened, introduce the enemy into the robot's fire net in the old way, and then go up to the fourth floor from the elevator at the end after being eliminated.

Task: Level 4: Tools, guns, special weapon's keys.

On the last floor, this is a relatively simple battle. From one end of the passage to the other, you will be besieged by the enemy on the way, but you should find a good position between the two doors to attack. After destroying the enemy, follow the robot and you will see him standing in front of a light beam. Just about to go up, another group of enemies rushed out. Find a way to get rid of all the enemies, and then go to the position of that beam. The robot will get the data needle before you do. Now, go back to the control room.

Battle 8: Two Betrayals

Using the data pin in the control room, Cortana suddenly appeared on the screen and took the data pin. He said the data needle would kill you. But the robot must start the program. What the hell is going on here?

Task: Point a gun at the head of the universe.

The stubbornness of the robot leaves you no choice but to fight the robot that used to be a companion. He will summon the powerful aerial robot that helped him fight before to deal with you. The only shelter is the electronic screen, because the laser can pass through everything but not the electronic screen. Use this as a bunker to stimulate the attack. Cortana will tell you what to do next when all the robots are solved.

It turns out that the robot wants to use the data needle to start the special weapon of halo. Once this weapon is activated, the aura will be finished. Cortana also told you that as long as the dissolution reaction device is destroyed, the weapon will be paralyzed. We can't delay receiving such a severe task. Find the robot at once. Leave the control room, robots and monsters have become your enemies. Avoid their attacks, then rush to the end of the road, open the door, and finally return to the canyon you have been to before.

Task: Breaking things looks tough.

There is an enemy ship on the platform in front of the canyon, and we must get there. Rush in the direction of the slope, grab a spaceship while the enemy is not paying attention, send it quickly, launch a surprise attack with the weapons on the spaceship, and kill the enemy who is caught off guard. Then the spacecraft landed, entered the base from the entrance gate, crossed a corridor and reached a circular room. At an important position, I saw a device with a blue light beam, followed the prompts and destroyed the light beam with the electromagnetic pulse of the shield. Then there was a violent vibration. After successfully destroying the device, ignore the attack of the incoming robot and run quickly! Leave the blue beam room and go back to where you used to kill the enemy with a spaceship. Choose one, then drive the spaceship to the middle of the canyon, kill all the enemies before landing, and then follow the arrow direction into the prototype room. Leave the room and come to a corridor from the passage. Passing a bridge, there are many sleeping enemies on the bridge. It's up to you to fight openly or assassinate. After crossing the bridge, there was a sudden crunchy sound and a group of monsters fell from the sky. After solving them, they entered the elevator from the passage and went to the lower floor. After passing a room and a walkway, they reached the bottom of the canyon. After the meeting, you will find another beam, destroy it in the same way, and you can leave.