W: Forward S: Backward A: Left D: Right.
J: Normal attack K: Jump L: Special attack I: Subweapon attack Q: Switch Subweapon E: Switch main weapon.
N: Magic Man becomes M: Provocative (in order to score, hehe can also be used to be cool) Space: Lock P: Switch shots (behind the protagonist, some scenes are invalid) O: I don't know what it is, but it has never been used (er, yes, it's a switch-locked monster)
The following is the mobile list:
(1) Rebellion (Sword)
The big sword, one of my father's relics, was liberated by Dante's blood collar with real power and possessed magic.
Description of the mobile input command
Rebellion Combo 1 Jx3 (fast) fast triple chop
Rebel group 2 clicks J to stop for 0.5 seconds. Five consecutive Jx2 (fast) large-scale attacks.
Helmet breaker, press J in the air to descend from the air and attack the enemy's head.
Stinger (need to buy) space +W hold +J high-speed rush to the enemy to use powerful assault skills (power and distance increase when Lv2)
High time and space +S hold down +J hit the enemy in the air with a big sword and hold down the triangle to realize air pursuit.
It was blown away before the last blow of the Million Sting R Combo2 or after J Company made several assaults on the enemy in the Stinger.
Drive (to be purchased) hold J for a while, then let go and attack a row of enemies from a distance with a firm but gentle shock.
Press k in the air hike (to be purchased) for the second jump in the air.
Prop crusher (SM 1 class required) attacks the enemy through L high-speed rotating sword.
Rave in the air (SM 1 class required) is L company in the air and 4 company in the air.
Sword Pierce (SM2 level required) Space +W Hold still +L Throw a big sword to attack the enemy from a distance.
Dance Charm (SM3 level required) Space +S Press +L Press forward continuously to make most swordsmanship, which can be cancelled according to the situation.
Crazy dance (SM3 level required) In the charm dance, double-click L before the final blow, insert the sword into the ground and spin and kick it to the surrounding enemies.
(2) Cerberus (three-stick)
A weapon consisting of three chains, with freezing ability.
Description of the mobile input command
Cerberus combination 1 Jx5 (fast) combination, multiple attacks.
Cerberus Combo2 Jx2 (fast) stops for 0.5 seconds. Jx2 (fast) in front of a large-scale multi-stage attack.
Swing the air and press J to spin the weapon in the air to attack the enemy.
Revolver (need to buy Lv2) space +W hold +J rotation dash (Lv2 rotation speed increases)
Windmill (need to buy) space+press and hold S +J high-speed rotating weapons to attack the enemy.
The satellite Combo2 even pressed J before the final strike to fly out of the weapon and attack the surrounding enemies in multiple stages.
Blinking (requires SM 1 level). On the ground or in the air (continuously), dance three sticks at L high speed to attack all enemies around.
Crystal (requires SM2 level) space+hold down W +L to extract icicles from the ground and attack the enemy in front.
Million carats (SM2 level required) In the crystal command, l double-click to extract a large number of icicles from the ground to attack the enemy in front.
Ice Age (SM3 level required) Space+Hold down S +L, surround yourself with a huge ice wall to avoid being hurt, and attack the enemy at a very close distance.
(3)Agni & amp; Rudra (Double Knife)
A serrated double sword, a double sword that can emit flames and tornadoes.
Description of the mobile input command
A & ampR Combo 1 Jx5 (fast) high-speed 6-stamp.
A & combo2 press j to stop for 0.5 seconds. Jx2 (fast) combo is specially used to deal with the enemy in front.
A & ampR Combo3 presses J to stop for 0.5 seconds, and J stops for 0.5 seconds. J attacks the enemy in front of Combo many times.
Cross in the air, press J in the air, cross and wave double knives.
Jet flow (Lv2 3 needs to be purchased) space+hold down W +J(Lv2 J hold down) and rush to the enemy at high speed to do multi-stage chop.
Cyclone (to be purchased) space+press and hold S +J double knives and wave upwards to make the enemy float (press and hold J to realize air pursuit).
Before the final blow of million diagonal Combo3, J pressed the double knife to quickly chop the monomer.
Press k in the air hike (to be purchased) for the second jump in the air.
Cross sword (need SM 1 level) press L to cross and cut forward.
Tianwu (SM 1 level required) Air L hits the ground in the air, and then attacks in a small area ahead.
Crawler (SM2 level required) space+holding down W +L long-range shock wave attack is similar to driving effect.
Tornado (requires SM3 level) space+hold down S +L self-centered large-scale tornado storm attack.
Tempest (SM3 level required) The duration of L-fold pressing on the twisting machine is prolonged.
(4) Neva (electric guitar)
A weapon that controls bats by sound can be transformed into a sickle shape.
Description of the mobile input command
Adjust and press the J key to put the combination function in standby mode.
Nevan Combo 1 (to be purchased) Standby state in training-nothing is pressed (literally, you may not understand, here is a detailed explanation, and point J is to make the standby state prepare for the later tricks. Press J (Xu Li) to summon bats to attack the surrounding enemies.
In Nevan Combo2 (to be purchased) training, press A +J (accumulator) to call a large number of bats for continuous combo.
In Nevan Combo3 training, press D not to put +J (accumulator) combo attack with thunder attribute.
In Jam Session Combo2, double-click J to play the guitar quickly, summoning a large number of bats and lightning to attack the enemy.
Air Play air press J (Xu Li) summons bats to attack the enemy.
Reverberation impact (to be purchased) space+press W and hold +J attack (Lv2, electric shock, when bat is released at the same time)
Bat rift (to be purchased) space+press and hold S+J (press J as Lv2) and use lightning to float the enemy (pursued as LV2).
Air raid (limited to buying magic people) Press space +K to float freely in the air.
Lightning attack by j in thunderbolt air raid.
Press j to rotate in the air during a vortex air raid.
Slash (SM 1) slashes people by pressing L.
Slant lines in the air (SM 1 level required) cut people in the air.
Feedback (SM2 level required) space+hold down W +L large-scale gyration attack
In crazy tumbling (requiring SM2 level), by repeatedly pressing L in feedback, an electric shock is generated during rotation.
Transform (requires SM3 level) space+press and hold S +L to summon bats to attack from a distance.
⑤ Beowulf (gloves)
Cage-type tools with the power of light have overwhelming destructive power.
Note: Most moves of this weapon can hold power.
Description of the mobile input command
Beowulf Combo 1 Jx3 (fast) ordinary three-stage heavy attack.
Beowulf Combo2 Jx2 (fast) stops for 0.5 seconds. JX2 (Fast) is a continuous attack on the enemy in front.
Black bees attack the enemy by squeezing J in the air.
Straight (need to buy) space+hold down W +J lunge and punch attack (distance increases at level 2)
Beast uppercut (to be purchased) space+hold down S +J to blow the enemy into the air.
After the dragon (need to buy) beast takes the hook, click J to hit the air to chase the enemy.
Super boxing Combo2 punched countless punches at J speed before the final blow, and then blew the enemy away.
Press K for the second aerial jump when hiking in the air (to be purchased).
Hammer (SM 1 level) presses L in the air to attack the enemy below.
Zodiac chart (need SM 1) Press L to send a light ball to attack the enemy.
Volcano (SM2 level required) space+hold down S +L (air energy) and hit the ground with your fist to generate a powerful shock wave for range attack.
Real impact (SM3 level required) space+hold down S +L powerful combination attack.
Customs clearance strategy:
Devil may cry 3 introduced in detail.
Misson 1
The first level of the game is exactly the same as the experience version. In the detective station. Dante came out for pizza after taking a shower. Akam made a surprise visit. After a dialogue, a bunch of hybrids appeared. Mainly these two kinds of enemies. Just pay attention to press L[ left/right ]+X to dodge when they jump up or suddenly move in front of you. After all are destroyed, enter the plot.
Misson consanguinity
Dante came outside the house. There is an interesting scene. Dante raised his sword. Then he quickly pretended to be cool and sneezed. The building behind him collapsed. -||||
The game begins. Still the same as the first level. It is also dominated by hybrids, but there is one more self-destructor.
When you see him, press I to aim at him and attack. Just let him help you blow up the mixed soldiers around you. You can save yourself. Just be careful not to get too close to him. Be careful not to be blown up by him. After the hybrids are completely destroyed, the first BOSS of the game will appear. This is death.
It feels like an evolutionary hybrid weapon. Also pay attention to when he teleports. Just avoid it quickly [when he suddenly teleports to your side, he will slash with a sickle and avoid it. Hit him a few times with the magic sword. Then when he teleports again, follow him, avoid for the first time, and then continue to k him], and he will be killed soon. When he entered the plot, the ground suddenly cracked. A tower suddenly rose. . Virgil stood on the tower.
The Tower of Misson 3 de Beers
Dante came to the door of the club. He met many enemies. A new enemy appeared.
Although the attack power of this new enemy is not very high, it can produce a lot of lightsabers at a time, and another gas station is high, so you can't prevent it. I hate it. Personally, I use two methods. One is to run directly to the door of the karaoke bar (in fact, you can enter without fighting at this time, but earn some red souls. Why not? Of course) because there is a platform above the club door. He cannot attack you. After destroying the others.
Enter the club. It's full of red souls. Eat like crazy. The walls/boxes/tables/chairs/bars in the bar are all red souls. Don't leave them] break the roulette and enter the door [don't forget the shotgun]. Come to the karaoke bar. There are a bunch of enemies waiting for you. -There's another enemy.
The body is like sand. It can be transmitted quickly. However, it is relatively easy to fight. Just pay more attention to lateral movement. Don't forget to destroy the table and chair together. There is also a red soul in it. After destroying the enemy, the door opened and crossed the aisle. There are also many red souls in the aisles on both sides of the building. Pay more attention to search. Don't leave them] enter the tower.
Three dogs appeared. I think everyone is familiar with the experience version. Ha ha. It's just that it's unlucky. -+(safe play) First stand on the left/right and press R 1 to aim at it and break the ice on its head. And then slammed the pistol. It will keep shaking its head. The three heads will change back and forth. It doesn't matter. Just aim and hit automatically. When it raises its head, it should pay attention to it. Move sideways immediately. Avoid icicles from top to bottom. That's it. Keep fighting. When it hits 1/2 blood, it will suddenly attack forward. This trick is somewhat similar to the trick of the big strange fish in the book of BM. Standing on the far left or right, you can easily avoid it. Then watch it slowly back. -|| Don't call at this time. When will you rush up? A few cuts [preferably aimed at the head] will cost you a lot of hp. When you hit its HP to 1/3, it will use a freeze attack. Just be careful not to get too close to it at this time. Be careful. Don't think you should jump or duck sideways at this time [because this move is a regional move. Besides, you haven't learned to jump twice. ]
[Quick Play] Straighten up and cut ice with a magic sword. It was the same later. The main thing is to seize the opportunity and go up and attack directly. It takes less time. After killing him, you will get three sticks. This story shows a demonstration of playing with a stick. Personally, I think the weapons on dragons are very similar.
An uninvited young lady
Enter the castle. Turnstiles on both sides can go up. There is a blue door on the right of the third floor. Enter and destroy the enemy. Go straight up.
I found an organ and an iron cage. I can't open it at this time. Cut the turntable and take the elevator to the top of the tower. Enter the green door. After destroying the enemy, jump on the big pipe on the right. Then jump up. There is a small hole in it. It is hidden. There are good things in it. Don't forget to take it. Get out. Keep going up. Come to the dark yellow door at the top. Enter. There is a stone ladder on the left. When you give up halfway, you will destroy groups of enemies. A blue light beam will appear on the ground and you will come up. Go straight into the dark red door after coming up.
Enter the BOSS war. The opponent is a big centipede. It's also easy.
It will swim back and forth in two big caves. The rule is to enter from the right and then exit from the right. It enters from the left and comes out from the left. When it comes out from the left, it floats at a low altitude. At this time, you can use the jump +3 stick attack (that is, the trick of air flip). Very practical. ) coming out from the right is high altitude. You can attack with a pistol at this time. There are only two ways to attack centipedes. After that, you can dodge quickly. 10000000607 note, because there are many lightning balls, if you accidentally hit one, it will definitely bring about a chain reaction. One can play a string, so you'd better be careful. 2. Releasing Lei Dianqiu is basically the same as lightning ball. Just pay attention to dodge in time. You can bounce the lightning ball with three sticks, one at a time, and it will be killed after a while. You can use it behind it before it floats into the hole.
The devil and the sword season 5
Go up from the left pillar first. Add a new enemy. Hong Niao. After fossilizing with a pistol, cut quickly with a sword. Remember to be quick. Otherwise, it will recover itself. Back to the dark red door. Enter. Go back to the tower and keep going up. Come to the top floor. Turn the gear. After opening the wall, I stepped off the turntable and saw a prominent stone platform with lights on it. Get it and go back to the room with the blue door at the bottom. Ji, come to the blue door's room and put the trident in the office. Then get up from the iron cage and take the philosopher's stone from it. Go to the dark yellow door. It's the top one. Just jump across the street. [is the place where the original stone ladder will suddenly fall] Continue to jump. In fact, there seems to be no way. Actually, there is a way. This is an invisible road. After opening the door with the sorcerer's stone, it is the elevator.
The BOSS of this pass is Hehe's brother. Hehe, two generals. -|||| All attacked with broadswords. There will be a turning attack in the middle. Only the attack effect is different. One is fire and the other is wind. It's easy to deal with with three sticks. At first,
They will resist your attack. Just move sideways behind him and hit him, or just hit him hard. After breaking his defense, he will kneel on the ground. At this time, just grab it and hit it hard. Kill one and get rid of the other. Enter the plot. Make it a double-edged sword. Dante undoubtedly showed a double-edged sword. This feeling is very similar to the opening of Wuren Street-|||. This level is over.
Misson family ties
There is a hall on the sixth floor. There is a statue like an eagle's beak in the middle. There are two gates on each side. But at this time, the gate on the right was blocked by stones. You can't get in. You can go in through the door on the left. After entering the door, there will be three doors. Left/middle/right. Enter from the left.
Wisdom gate. Look at the number of lights on the door. Proceed in the order of 4-2-3. You can get a gem. When you enter the middle gate, there will be a bunch of spikes like 1 generation. They are excluded from the outside/on the right/above/out. Don't rush forward. Look at the gap and move on. When the spike comes out from the right, stick it to the left. Stick it to the left and stick it to the right. You can avoid it in two jumps. Just go straight, don't worry about the top. Go to the end. Get the jewels. Go out and enter the right door. The enemies are all demonized enemies. After all the cleaning, the roulette wheel will come down and take the jewels. Go back to the departure hall. After loading three precious stones.
Misson 7A meets by chance.
Plot. . Dante saved the lady .. instead, he was shot-||| Fortunately, he is a magic man. It's okay. The game began to go out. When you meet a bunch of circular platforms, you can jump directly to the bottom. There's a door. This is a library. Playing with stone statues can earn some red souls. You can get the red magic stone. Go out and jump to the top floor with a springboard. Go to the top floor after jumping. Enter the green door. Turn a corner. [Next to the corner. It is used on the cliff beside the tower. Good stuff. Don't forget to take them. Go upstairs. Stone statues along the way will be resurrected. They will all be cleared. Enter the door on the left. The right door can't get in yet. See a statue of a woman. There is a plot. There are a bunch of enemies. There are new enemies. Coffin soldier. It will release its soul from the coffin. Get out of the way when it swings the big coffin. After elimination, blue holy water is obtained. Put it out. You can go straight back to the first floor. Use sapphire at the door that was blocked by fire at first. Enter the door. There are a bunch of mixed soldiers. Go clean them up. Enter the door. Reduce the weight of wheels. A big iron ball will appear on it. Blow it up in a limited time Be careful to move quickly. After the storm, I got a silver skeleton. Once again, groups of enemies appeared. Destroy them all. Go back to the lobby. Then take the elevator up. Go back to the last one. The bankrupt BOSS will appear again. Still that trick. When it moves, it will move sideways. Then it took the opportunity to attack it. It can be killed in an instant. Get out. Come to the gate that you couldn't get in just now. Open the door with the skull. Enter the door. All the way to the top platform. . Virgil is waiting for you.
After coming to the platform, enter the plot. This piece is the same as the opening CG. The two brothers fought fiercely. ..
Boss war
Virgil's main attack method is to jump in front of you quickly and then attack with a knife. It's best not to attack him with long-range weapons here. He will use a knife to form a defensive wall to stop all this. When you see him suddenly disappear, you will immediately dodge. You don't have to jump twice. Just move sideways) because when he teleports, he will definitely make a knife the first time. If you leave too far away, it will not be easy for him to catch the loophole behind the knife. Attack him nearby. Hit him a few times and get out of the way. It's easy to avoid his movements. Flash at the sight of white light. Absolutely no problem. When you hit him with less than half of his blood, his moves and speed will increase. Be careful. Finally, pay attention. It's not over when you empty his hp. A few more hits will knock him down. Don't stop until the story screen happens. Knocked down by a knife. Just about to get up, Virgil hit back and was nailed to the ground with a knife. It's cruel. -But it inspired Dante to become a magic man. This level is over.
Misson 8A fears again.
The opening is another performance time. Dante woke up and found Virgil had left. He was very angry. He jumped off the platform and killed Hong Niao with a beautiful double snatch. When he was about to land, he was swallowed by a flying whale monster.
After entering the whale's only son, this pass can begin to become a magic man. First, destroy the four organs that block the door. 【 4 spherical objects 】 Remove the tentacles blocking the door. Be careful not to touch yellow liquid. It takes hp.2 to step on it. Two organs are on the left. Two on the right. The one on the right needs to go through the hole on the left to get to the opposite side. There is a SM at the bottom of the boat. After all the organs are broken. Daoli-|| Go all the way. There will be a big head attack on the way. You can cut it. You can get things in the innermost cave. The picture becomes a little unreal. It became dark around. Go back to where there were three hearts in the first place. Use these items.
Enter the BOSS war. BOSS is three hearts. Actually, it can only hit the middle. The two sides are only dependent. Only by breaking the left/right head can the intermediate body be exposed. You can rush up and slash. There are only two ways to attack the enemy. One is to release the ball of light. The other is a laser. The ball of light is easy to hide. Pay attention to the laser. Avoid it in time. Then break the two sides. Let the middle expose the main body. Rush up.
The memory of Mison 9 loading.
Dante killed the whale monster. He went back to the ground and met the lady .. After they dealt with the enemy together, Dante left first. A new enemy appeared at the door. Spider-Man, just be careful of its forward attack. Very easy to handle. Destroy it all As soon as you enter the door, there is a light beam puzzle. You need to match the light from the leftmost stone statue with the rightmost stone statue before you can open the door. This can be tested several times. If you destroy the mirror by mistake, turn the front wheel and a new mirror will appear. Come in when you are right. A long corridor. Go from the left to the opposite. Kill an enemy halfway. Go to the opposite door. Go to the bottom of the lake There are many. Be sure to find them. On the post, on the platform, the watch was pulled down. After searching, enter the door. Be careful with the knives on both sides of the wall. Do not touch them. Go to the end. Get the forbidden fruit. Back to the bottom of the lake. Enter the waterfall. Use forbidden fruit at the last female stone carving. Open the hidden door. Enter.
Come to the BOSS war
BOSS is the female demon. Go straight to destroy her defense, and then you can hit her directly. Her attack methods include releasing a lightning ball and a black blade appearing on the ground. Just move aside and get out of the way. Then she began to release bats. Get out of the way Be careful not to rush it. Because when she gets close, she attacks with a spin. I can't avoid it. Personally, I use a machine gun to fight slowly. After the defense was broken [that is, after she fell]. Keep pounding. This boss really has a lot of tricks. Please be careful. There is electricity on the ground. Jump up at once. Be careful, too Don't stand still. Move quickly at any time. Be careful of her beam attack and lightning attack. When she hits 1/3 blood, she will jump on you and kiss you. Suck your blood-be sure to avoid it quickly. Slant line End the fighting. After destroying her.
Misson 10 this job
It's easier not to turn it off. Go out and get the mask. Go back to the bottom of the lake and use it on the statue. Take the perpetual motion machine across the bridge. Turn back in the same way. Destroy all the miscellaneous soldiers in the middle. There will be new enemies on the wall where there is a rotating knife. The enemy fled with a shield. You can only attack him behind his back. Pay attention. ) After returning to the bridge, the story happened. . Dante kicked the perpetual motion machine to the organ of the wolf's head. Move the bridge. After entering the door, customs is over.
Misson 1 1 revenge
All the way to the church. Jump on the fork in the hand of the leftmost stone statue. With it, you can go to the second floor. Push the stone platform into the mechanism (just chop it up). The stone platform on the right is behind the block of wood. You will see the block when you destroy it. After pushing both sides open, a secret door appears and you can enter. You can take a cable car sightseeing for free. Welcome many enemies halfway. All eliminated. You can enter the door when you arrive at the site. You can find the philosopher's stone. The boss of this customs office appeared. You can start a BOSS war.
The BOSS of this pass is a monster with wings. The main attack method is punching/when he is knocked down with half his blood, he will become an animal form. He will rush at you and throw an iron cage at you. It is easy to deal with him. Mainly hit him on the head. His head is a weakness. Pay more attention to attack. Then he will put feathers on it. He will be killed after a while. The story will happen after he is knocked down. This level is over.
Misson 12 Hunter and prey
Dante didn't react until he got the philosopher's stone. The nasty clown appeared again. -after a story dialogue, this level begins. This level is the real player's own display time ... the system limits the magic man. Can't go back to normal form. Although it will cost a lot of blood, it can be supplemented by fighting monsters. It is the best place to return all the way. This is a cable car. The demonized Dante can attack as much as he likes when he returns to the bridge-+The story happened.
Run off the boss's carriage. It started with a fight in a narrow aisle. Be careful not to let the thorn next to the carriage bring it. Aim the machine gun at the horse's head and make it stop. Then you can play the carriage as much as you like. When you hit 2/3 blood, the plot happens. The ground collapsed and fell into the circular square. At this time, the carriage joined a new attack mode. Running around. Then launch a missile attack. Just avoid it in time. It also slows down time and body. Just avoid it carefully. Just wait for it to stop, and then rush up and slash. After it was knocked down, a plot happened. Dante gains a new ability to pause time. Just like Dante, Virgil killed the winged monster and gained new power. This level is over.
Misson 13Chaos warmly welcome
Virgil combined the necklace he got from Dante with his own sum 2. Open the circular platform and pour your own blood in. Self-mutilation-the game begins. Be careful of that stone statue that can breathe fire. Avoid it when appropriate. Dante went out and walked down the spiral stairs to the ceremony preparation room. After entering, there is another light beam puzzle. First destroy the door panel in the upper right corner. Then destroy the mirror in the middle. In this way, light can be used.
Boss, the war has begun.
Virgil's attack methods are very diverse and the attack power is very strong. There is absolutely no chance of winning with him. The main thing is to pay attention to his three-step approach, that is, two-stage attack followed by dive attack. Because the tricks are connected very quickly, they are caught carelessly and almost eaten up, so we must be careful. When you see him teleport to you, just dodge at once. After he dived, it was our chance to attack. Yes, I will. He will use teleportation and shock waves for long-range attacks. When he sees the light of the sword, he will immediately move sideways. Don't stay in one place, always move. I think it's good to attack from a distance with machine guns. When his hp consumption reaches a certain level, he will become a magic man and fight with you at close range at any time. Of course, we can't let him succeed. Let's move quickly. Find out the loophole after he was tricked. Go on.
Misson 14 Avenue
Akam is not dead. Besides, he is a clown. He used everyone to open the altar. He shot down three people. He stood on the platform and walked up. (Ginger is still hot-) Dante and his wife decided to go up separately. The game has begun. First, they got the gloves next to them. After destroying the statue blocking the gate, they entered the gate. They took the elevator back to the bottom of the lake. They entered the crack in the wall and went back to the church. Road. There are three circular platforms. Every time you enter, there will be a pile of stone statues. When it's all destroyed, you'll go back to the groundwater vein. You will come across and enter the blue light column. You will go back to the karaoke room. There is a plot when you go out. Dante found the motorcycle. After riding, you will return to the tower. This level is over.
Misson 15 uninvited guests
When you came to the door, a new enemy appeared. The ghost with white feathers must knock off all his feathers. Pay attention to destroy him. After destroying them, you need to get three pieces. Tap the wheel on the wall to turn the door. Go through the door and come to another space. Follow the turntable and go straight ahead. Enter the door. Avoid the organs on the wall. Note that every organ is a double-edged sword. The speed is slow one by one. Wait until the right time. Location. Turn the steering wheel. Change space. Then enter the gate. Use 2-stage jump to avoid the machine rotating on the ground. [Jump in the middle position of the selection mechanism] Get the second block at the end of the channel. Go back to the hall where you started. Turn the steering wheel. Another space. Be careful not to use two jumps when you enter the door. Because there is also a mechanism above. Get the last third clip. Go back to the lobby. Use it in the elevator. After all the fragments are inserted.
Misson 16 wins or loses
Dante took the elevator to the top floor. First, he turned and entered the red gate. He hit two wheels. At the same time, he put down two big iron balls. First, he cut one. Let it shake. Then, when he came to another place, he slashed. After two iron balls hit. After breaking the iron ball, he got the dark sun and moon in the iron fence. He is going out. There are enemies. A ghost with white feathers appeared. He also destroyed them in the old way. After killing them, he went out Clean it up Go to Sun's room. Play roulette on the wall. Put down the iron ball Break it and get the golden sun. When you get the golden sun, a new enemy appears. A stone statue that can emit laser light is also easy to deal with. As long as he chooses the right station when he fires the laser, there is a centimeter next to the golden sun. Entering the beam is still a mystery. Finally, let the light connect into a figure of eight. Get a blue gem that increases the maximum life. Put two stones in the stone tablet, open a new road, enter the gate, go from the collapsed wall on the right, return to the place where the centipede was killed, kill a large number of enemies along the way, return to the library, have a plot, and enter the BOSS battle.
The boss is the heroine. She attacked in many ways. She attacked the air with machine guns/rocket launchers/slings and threw grenades. But she also has weaknesses. She is afraid of close attack. So you have to try your best to get close to her. When you see her throwing a Grenade, get out of here. Note that she will throw one next to it. Just waiting for you to rush forward. Just avoid it. After defeating her, you can get her rocket launcher.