Frost Language didn't finish the SP score before changing the CD, but after the revision, the SP score is very tight, and many skills need to be abandoned, but the core skills remain unchanged, and the remaining skills depend on the player's choice, so analyze each skill first (for some reasons, it is only for the unawakened version, and the awakened skills will be added after the national service begins, so stay tuned! )
General class:
Needless to say, the skill of sprinting lv3 is full, and every profession should be full of magical skills.
It is controversial to master the skills of lv 12, but I still use general attack according to my personal habits. If I am not used to it, I don't need it (but the use of general attack in the later stage of foundation is still relatively small, and the SP point is very tight, so I can use it in the upgrade stage)
The skill of rushing to lv 1 is a skill that ignores the stiff state and evades backwards, which can be used as a life-saving skill point.
Vocational skills:
Ice Stab Full Level lv20 CD 2. 1s Damage 146 1% Personally, it is a very useful small skill, which can penetrate the ground ice layer straight, and apply a layer of frostbite DEBUFF (which can reduce the moving speed and attack speed). After hitting the enemy, it can reduce the CD 1s, so other skills can also be CD.
Cold air full-scale lv 15 CD 10.4s caused 395% damage (8 times). This skill is a skill of standing piles. Blowing cold air forward can continuously press and release, and can quickly give the enemy five layers of frostbite, DEBUFF. It may or may not be full. Personal advice is incomplete. It is enough to take 1 level when you change jobs.
Ice blade full-scale lv 18 CD8.3s damage 355%(8 times). This skill is tracking skill. A ***8 ice blades each have a frostbite BUFF. If the target enemy is only 1, it can be frozen directly (except BOSS). My personal suggestion is 1 or not at all. You can order 2 times before washing in the first and second stages, but not too much.
Special Skills Frost Blasting Full-width lv 16 CD 1.2s Damage 4208% can cause damage to a frozen enemy and disarm the bully, yes, you are right! Is 1 enemy, and can't be used against BOSS! What's the use of ordering you! Personal suggestion: 1 yes or no.
The full-scale cold current lv2 1 CD9s hurt 29.2% (10 times). This skill is a range of AOE skills. Enemies within range will be slowed down by 20% in movement speed and attack speed. They may or may not be full. Personally, don't eat enough. It is enough to take 1 level when you change jobs.
Ice spell 1 level is the trademark skill of Frost Language. When using skills such as ice thorn, cold wind, ice blade, hurricane and blizzard, it will cause frostbite to monsters (except BOSS level). When the DEBUFF layer reaches 5 layers, the monster will be frozen. So there is no reason not to order this skill.
Ice Blade Rain Full Level lv2 1 CD8s Damage 5 14%( 10 times) This skill is commonly known as Ice Rain and is a small AOE skill. In this range, the ice blade will be lowered, which can cause damage and make the floating monster fall quickly, but it will not cause frostbite to the monster. Full-level 8-second CD plus the effect of reducing CD by frost blasting will make the CD of this skill very short and frequently used. This skill can be full or dissatisfied. Personal advice is full.
Frost Blasting Full Level lv 13 CD 10s Damage 3507% This skill can unfreeze all frozen enemies and cause damage. In addition, if you use this skill immediately after using the frozen vortex, it will repel all enemies around you and cause additional damage. At the same time, this skill has a passive effect. When the enemy is frozen, using this skill can reduce cold current by 3 seconds, cold ice blade rain by 2 seconds, hurricane blizzard by 5 seconds, and ice rock burst by 5 seconds. Can be full level, you can also upgrade a few levels. Personally, I suggest that this skill must be at least level 4 to prepare for awakening or fullness.
Ice storm shooting full lv 16 CD 1 1s damage 374 1% This skill is commonly known as the icebreaker. As the name implies, it can attack frozen enemies and remove their bullies to cause extra damage, and it is also the only bully-breaking skill that Frost can use for BOSS at present. People you like can be filled, and people you don't like can be left out.
Ice flower full level lv 12 CD 15s damage 23.06% (3 times). This skill is also a small AOE skill, with good damage and can directly freeze the hit enemy. Of course, the freezing effect has no effect on BOSS and rare monsters.
The full-scale LV13c24s damaged by hurricane blizzard by 6 14%( 16 times). This skill can be regarded as AOE skill combining ice blade and cold ice blade rain, which can make the enemies in the range into a stiff state, and at the same time, the enemies hit by ice blade will be added with frostbite DEBUFF. It is a very useful skill to cooperate with the effect of reducing CD by frost blasting. Suggest to make up the score.
Full-scale LV 1 1c45s damage caused by freezing vortex is 93.52%. This skill, commonly known as ice ring, is a hard control skill. Even the BOSS can be frozen, and at the same time, with frost blasting, it can cause extra damage and be invincible at the moment of releasing skills (although it is short) ... there is no reason not to fill it in.
Zero aurora full level lv 1 1 CD90s damage 2560 1% This skill is commonly known as ice cannon. Seeing this injury, you will know that this is the highest output skill of the language of frost. Similarly, the hard control can directly freeze the BOSS, and the freezing effect is 5 seconds. In addition, when casting spells, you can use the mouse to control the direction, or you can directly left-click to release the skills immediately, so there is no case of increasing the damage by accumulating power. The final description of another skill does not need to be seen at present. Of course, skills must be complete.
Ice rock full level LV10c20s damage 1052%( 10 times). It's a good skill to test and change the CD at the tasting meeting. It's only 20 seconds to finish the CD, not counting the casting time of others. It's very good to reduce the CD by 5 seconds with frost blasting, and then play ice rock blasting with ice flowers. However, this skill point is relatively full of SP points. If you want to point out other skills, you have to choose them yourself. Personal suggestion 1 or 6-8 or full.
Ice Crystal Enchantment Level lv8 CD 1 10s takes 2260% damage (15 times). This is a range control skill with the ability to gather monsters. First, gathering monsters will cause monsters to float and form an enchantment after damage to freeze the monsters inside, and then you can use frost blasting skills to cause additional damage. This skill is controversial. First, if the level is 1, the CD is 145 seconds, and the damage is 195 1%. If it is full, you can reduce the CD by 35 seconds and increase the damage by 309%. How can I put it? Personally, I think the income is not particularly good, but if it is full, it will be no problem at all. Personal suggestion 1 or full.
EX 1 ice thorn full lv 10 damage 526 1% (twice) EX 1 is enough, which can be used as an invincible life-saving.
EX2 cold ice blade rain full level lv8 damage 35,565,438+0% (8 times) EX2 is also a skill that can freeze BOSS, but personally, it is not necessary to be full, and level 65,438+0 is enough.
Based on the above analysis, I think everyone should know something about these skills. To sum up, there are several skills that must be supplemented, such as ice storm, grape bomb, ice edge blooming, hurricane blizzard, frozen vortex and zero-degree aurora. Most of them are uncontroversial, and the rest of the skills need to be chosen by the players themselves. In addition, the skills of time and space can self-destruct, and it is also good to implant drawing. Again, what suits you is the best, and how to use skills according to your own habits is the best.
The following is my own supplement, and there are 2 sets for your reference.
First of all, ordinary classes are the same.
first episode
This group of points is filled with 50-level ice crystal barriers, and at the same time, several ice rock explosions are pointed out for use in conjunction with the drawings (mentioned in the following tips). Discarded are ice blades and special skills, as well as some levels of frost blasting (or just ice rockburst of 4 to 8). In fact, we can also appropriately reduce the level of ice rain, ice-filled rockburst or ice-filled rockburst (level 8 or so, frost can be put)
Second set
This set of points only points to the ice crystal boundary of 1 level, and gives up the ice blade and special skills. The remaining SP can use frozen rockburst, frost blasting and ice rain (I prefer this set).
Skills are actually quite diverse. Everyone's ideas may be different, and the way of adding points is slightly different, but the general framework is the same. I hope everyone can find their own way to add points.
In addition, the points added after awakening will be different. After awakening, I will continue to share my views on awakening skills, so stay tuned!
PS: Don't go to the bathroom for two days. Although you may send a bathroom after waking up, you can try to add some skills to one more bathroom.
Fourth, output skills.
Frostwhisperer belongs to the team role, and it is more used as an auxiliary output without any joint action. It is the most important thing to throw out control skills at the right time and let teammates have better environmental output. After losing the big skills, more is to use the short CD skills for remote output, but we must pay more attention to the position and use the sprint well.
In terms of clearing mobs, frost has a practical trick, that is, ice rock eruption+ice edge blooming+ice storm shotgun. Use the effect of ice rock bursting to gather mobs and push mobs together. Ordinary mobs and ice blades should be almost dead when they bloom and connect, and those who are not dead are all green or blue monsters. At this point, when they are connected with the ice storm shotgun, they can do double damage when they break the enemy frozen by the ice edge.
Verb (abbreviation for verb) equipment selection
In terms of equipment, attack and damage rate take precedence, followed by crit, attack speed, movement speed and hit. In addition, as we all know, Frost has short legs, so I don't recommend whether to stack attack speed and movement speed hard. After the equipment is formed in the later stage, it can be enchanted, and the attack speed with long guns can also exceed 1 10%, and the movement speed is above 120%, so it is not necessary to deliberately superimpose. The language of frost itself is a weak output profession, and the casting distance is relatively safe.
Headgear must select double crit attribute (basic crit and appraisal crit).
Clothes and trousers are basic life plus critical injuries, which can also be identified as life critical injuries or blue amount.
Hands are the best choice to double the attack speed.
Choose double moving speed for feet.
Weapons and jewelry attack damage rate, attack speed, movement speed and crit are all portable, so choose more comprehensive equipment.
Enchant: It is suggested to strengthen the ice-breaking property on jewelry. Of course, attacks are also possible. Weapons are attack, hand attack speed, foot movement speed, head crit, and the rest can choose their own enchantments such as blood crit.
At present, there are many 60-level suits. In terms of suit selection, try to collect 4 pieces of Majiwen armor before upgrading. The package effect of subsequent upgrades can increase skill damage! Choose the blacksmith's crusade for three pieces of jewelry, which have good properties and can be chosen by yourself. In addition, you can also choose library armor or blacksmith armor, which is also very good. Weapons are the legend of the Lord who fought against the copy of the Crusade. Of course, this part is the most ideal equipment trend, and it takes a long time to complete such a set of equipment. ...