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Recommended books on hand-drawn illustrations in Japan —— How to learn illustrations (without drawing foundation)
What books are better for illustrations? First of all, you should know what kind of illustration you want to learn, and then study in a targeted way. For example: original painting type illustration, children's illustration, publishing/packaging illustration, internet illustration, comprehensive creative illustration and so on. Of course, any one is indispensable to the basic skills of painting, and only a solid foundation of painting can better control illustrations.

Secondly, it is necessary to clarify whether it is a professional interest or an amateur interest. Professional illustrators suggest to study in efficient and effective classes and study in a targeted way in order to enter the post more quickly; Amateur interest illustration suggests learning from your favorite style, reading and copying your favorite painting style and expression techniques, and combining your own ideas and creativity to create your own characteristics.

To sum up, I recommend several books that are more practical for illustration learning.

(1) "What You Should Know to Become an Illustrator" (Korea /Bob Zhang) mainly explains the process of becoming a real freelance illustrator based on your own practical experience, which is of great learning value to commercial illustrators. This book is very detailed in all aspects.

(2) Free painting: 84 creative skills of illustrators (Switzerland/Helen Burch) mainly explain the basic lines, tones and colors of painting, which is a good book to learn about creating personal style.

Books with other basic colors and patterns are available in libraries or bookstores and are not recommended here. Of course, painting secret gardens with hobbies is also very patient.

_ _, that is, your eyes must keep up.

* * * Come on.

There are many kinds of illustration styles. Recommend some good illustration books or magazines. I can't help you if it's a hand-drawn illustration. Hand-painted illustration albums or magazines are rare (at least in China), and I have never heard of anyone who likes to draw monsters skillfully, so

If yes, if CG illustration:

European and American style: EXPOSE7 (equivalent to CGTalk album yearbook). Those who know English can pay attention to CGTalk, and those who don't know Vulcan can can pay attention. Many domestic illustrators have recommended good picture books online. If you want to have a topic, you can also learn about it on these websites.

Japanese style: Every year, many masters post pictures of Pixiv.com in Japan. Every year, a yearbook is published, which is full of excellent works and picture books published in You Man. There are too many windy days, and you can find places to sell animation.

There are many Japanese-style picture books in China. Generally, boys should like European and American styles. Of course there are other styles. Find out each other's preferences before surfing the internet.

Ask for advice on how to learn illustration (no painting basis) the first point: how to draw the facial features of cartoon characters;

1. Head perspective basis: Generally speaking, the eyes are in the center of the whole head, and other proportions are determined by this coordinate. Facial crosshairs can help maintain the integrity of the five senses. Try adding an angle to the midline.

2. Demonstration of the five senses structure practice method: the eye structure can be imagined as a small opening on a cloth ball. After determining the diamond shape of the eye, pay attention to the position of the corner of the eye to draw the eye.

3. Nose: First, it is summarized into a triangular diamond, and the basic type is changed according to perspective, which mainly includes three main parts: nasal root, nasal wing and nasal head.

4. Mouth: The mouth is a combination of three balls. Grasp the basic shape of the lips and then consider the movement of the mouth. There are mainly five spherical structures in the mouth, so pay attention to the acupoint position of the external structure.

5. Ears: The shape of ears can be imagined as c+y, and the height of ears and nose is actually similar, so you can pay more attention to the practice dynamics.

The second point: how to draw the relationship between head, neck and shoulders?

1, many structural points will be shown in the form of 50-50 split. Pay attention to simplifying the structure and proportion.

2. Head perspective can basically be understood as a big square plus half a square.

3. Pay attention to the position of the spine and the tendency of leaning forward in the neck.

4. The shoulders are mainly faults. Because of trapezius muscle, the structure can be simplified in this way.

5. Be sure to practice the three views through the box to understand its surface structure.

The third point: eight ways of animation human body practice:

1, the first question of human body: at first, I often didn't understand the difference between looking up and looking at a big angle. In fact, the difference lies in the position of the camera, and the angle of view will be more inclined at a close position.

2. Position and angle of view: The position near the lens will have a more inclined angle of view, which can be understood as a Michelin tire man. I will have a detailed demonstration in the latest 30-day animation human body special training camp.

3, viewing angle: pay attention to head-up, which means that you can't bring an angle, pay attention to the angle and distance of the camera.

4. Details: Pay attention to the diagonal distance when drawing various angles of the head, and pay attention to the expression of various details! Also pay attention to the balance of composition.

5. Combination exercise: You can try to draw more different body combinations, such as Mickey Mouse, Astro Boy or some old cartoon images.

6, local: the bone point of the hand is a hard place, the latest knowledge about the hand is to pay attention to the hardest part of the hand. This piece will be mentioned to you in the 30-day animation human body special training camp.

7. Muscles: Students with weak foundation should not consider the muscle composition at first, but pay attention to the curve when practicing doll body. The muscle system is actually very complicated. It is suggested that beginners should not focus on training for one or two years. Other muscles and some dynamic demonstrations.

Extended data:

classify

According to the market positioning: vector fashion cartoon, younger age, realism, exquisite illustration, concept setting, etc.

Classification by production methods: hand-drawn, vector, commercial, cutting-edge (2D plane, UI design, 3D), pixel.

According to the illustration style, there are Japanese comics and illustrations, European and American illustrations, Hong Kong illustrations, Korean game illustrations, and Taiwan Province romance novel cover illustrations. (Because of the variety of styles, it is only a simple classification)

In addition, there are many foreign styles, such as hand-folded paper, cloth pattern and various styles, which are neck and neck.

Reference source:

Illustration-