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Mahjong probability and play book catalogue
The first chapter is a brief introduction of mahjong games.

The second chapter is Cheng Shun's theory and techniques (including printmaking).

The first section of a single card is divided into smooth (including engraving) machine number and machine number tree.

First, the side single card

Second, the second side single card

Third, single card

Four, when there is only one deck of cards in hand and no deck of cards, the single card is smooth (including lettering).

In the second quarter, the success (including lettering) of the machine subtree and the probability of single card and single card being directly grouped.

1. A card depends on a straight card group.

Second, single card and single card depend on a straight card group.

Third, a card depends on a quarter of the cards.

Four, one card times two straight cards.

Five, a card consists of two card engraving groups.

Section III Direct and Indirect Success (Including Carving)

First, the single stubble card is successful

Second, the indirect success card is composed of success.

Third, the comparison and substitution between indirect group and single crop group.

Fourth, in the case of not adding straight cards and not eating cards, the indirect group is compared with the single crop group.

The fourth part is the formation and replacement of special cards.

The first is the special card type of single-stubble and double-stubble card with separated numbers.

Secondly, the pairwise cards in the pairwise-stubble combination are a special type of cards, with one card every other number.

Third, the special card type of overlapping double-cropping crops

The fourth type, special card type, single stubble, straight card.

Five, single card every other number and stubble card consists of special card type.

Section 5 Reduction and Success of Winning Numbers and Aircraft Times

Chapter III Brand Theory and Technology

Section 1 Direct and Indirect Licensing

First, the number and probability of licensed machines for a single crop.

Second, the number, probability and replacement of indirect decks.

Third, the number of winning tickets and the number of flights are reduced and allowed.

In the second quarter, it is best to discard cards into a set of cards in two or three steps.

First, a card depends on a smooth deck (including engraving) and the best card of two stubble cards.

Secondly, the best card of the deck including the right card or stubble card and the right stubble composite deck.

Three or four stubble cards, two or three steps to form the best deck.

In the third quarter, it is best to discard a set of cards in three or four steps.

One or four stubble cards are divided into three or four steps to form a brand group.

Two or five stubble cards form a deck in three or four steps.

The fourth quarter, the best card for four-step and five-step card sets.

Four-step deck of one or five stubble cards

Four-step card group 26 stubble cards

Sanqichi Paisibu Paizu

Five-step card group four or seven stubble cards

The fifth part: the best discard of special brand groups.

First, a set of cards consisting of several cards, each card has a straight (including engraved) card set.

Two, three double stubble cards and four three stubble cards.

Chapter IV Comprehensive Strategies and Examples

The first section deals with and leaves the card after billing.

First, leave the number of words.

Second, leave the side and stay in the middle.

Third, don't even leave a bill.

Fourth, give up being single and stick to it.

Fifth, leave stubble.

In the second quarter, create multi-brand stubble cards with high machine times

Treatment and success of stubble cleaning board in the third quarter

The first and fourth steps are listening.

Second, the third step is listening.

Three, two, come in and listen.

Fourth, the first step of listening.

Section 4 Card Drawing Stage and Business Card Making

Section 5 Example 1 of Comprehensive Tactics

Section 6 Number of brand types and machine times of brand groups

First, when there are cards.

Second, when there is no card.

Third, the number of cards and machines when directly combining cards.

Section 7 Some important qualities that should be possessed

First, the ability to be flexible.

Second, the ability to think quickly.

Third, strong memory, good at memory.

Fourth, the ability of comprehensive thinking.

Five, a healthy body