1. 1 background of product manager's birth
1. 1. 1 three stages of internet development.
1. 1.2 Four stages of the development of mobile internet
1.2 product manager value
Chapter two: the new perspective of product manager.
2. 1 product manager definition
2. 1. 1 No actual leadership.
2. 1.2 coordination and driving
2. 1.3 product manager classification
2.2 The product manager is a surrogate mother.
2.3 Best Product Manager
Steve Jobs, former CEO of Apple
2.3.2 Yang Guo, the giant condor.
2.4 Responsibilities of Product Manager
2.4. 1 Define the target user group of the product and its characteristics.
2.4.2 Acquisition, evaluation and management of user requirements
2.4.3 Complete the product requirement document, product prototype and flow chart.
2.4.4 Proficient in user experience, interaction design and information architecture skills.
2.4.5 Project management, requirement change management and requirement acceptance
2.4.6 Analysis and summary of product operation data
2.4.7 Provide support for operation, marketing and sales.
2.5 product manager's ability
2.5. 1 industry development trend prediction ability
2.5.2 Ability to control the core needs of users
2.5.3 Ability to estimate market size
2.5.4 Ability to evaluate requirements and requirements priority definition
interpersonal skills
2.5.6 Innovation ability
comprehensive ability
2.5.8 Ability to control resources
2.6 Product managers often make mistakes.
feel good about oneself
2.6.2 Know what it is, but don't know why.
2.6.3 The boss's words are imperial edicts.
Frequent changes in demand
Not good at communication
2.6.6 Do not pay attention to requirements documents and prototypes.
2.6.7 Manufacturing products for the purpose of manufacturing products.
2.6.8 Project management confusion
2.6.9 Do not plan and summarize.
2.7 the difference between product manager and project manager
2.7. 1 Conceptual differences
2.7.2 Business differences
2.7.3 Division of responsibilities
Chapter III Advanced Ways of Product Manager
3. 1 Ten Questions for Product Managers
3.2 Product Manager's Methods and Skills
3.3 Recommended Books Chapter IV Product Definition, Type, Temperament and Strategy and Tactics
4. 1 product definition and value
4. 1. 1 product of five elements
4. 1.2 Case: Anjuke
4. 1.3 case: 360 security guards
4. 1.4 Case: Creative Lighter
4. 1.5 Case: iPhone
4. 1.6 case: tourism products
4. 1.7 case: clothes
4. 1.8 product value
4.2 Definition of successful products
4.3 Product type
4.3. 1 Five main product types
4.3.2 Relationship between product types
4.4 Product temperament
4.4. 1 gifted
4.4.2 Internal Skill Utility Program (Step by Step)
4.4.3 Refine external work
4.5 Product Strategy and Tactics
4.5. 1 industry analysis
4.5.2 Forecast the development trend of the industry
4.5.3 Five aspects of product strategy
4.5.4 Case: Product Strategy of Penguin Empire
Product strategy.
4.5.6 Case: enterprise sand table simulation training.
Chapter 5 Business Requirements Document (BRD)
5. 1 project background
5. 1. 1 golden circle
5. 1.2 product suggestion
5. 1.3 suggested objectives
5. 1.4 commercial value
5.2 Project Time
5.3 Project Planning
5.3. 1 core function points
Product architecture diagram
Stage planning
5.3.4 Main function planning
Product roadmap
5.4 Business model
5.5 Benefits, Costs, Risks and Countermeasures
Income forecast
5.5.2 Product Pricing Strategy
Product pricing method
cost estimation
5.5.5 Risks and Countermeasures
Chapter VI Market Demand Document (MRD)
6. 1 User Description
6. 1. 1 target user group
6. 1.2 user demand pain points
6. 1.3 user characteristics
6. 1.4 User motivation
6. 1.5 User Role Modeling
6. 1.6 user scenario
6.2 Market Description
6.2. 1 definition of market size
6.2.2 Estimation by Proportional Weighting Method
6.2.3 Estimation of core accuracy algorithm
Substitution analogy estimation
6.2.5 Estimation by statistical investigation method
6.2.6 Estimation by historical data analysis method
6.2.7 Case: Estimation of the size of users reading online news information
Competitor analysis
SWOT analysis
6.3 Description of requirements
6.4 Product Planning Case (BRD&; MRD)
6.4. 1 product background
6.4.2 Product strategy and tactics
Product schedule
User description.
Market description
project plan
Chapter VII Demand Analysis and Management
7. 1 Requirements definition
7. 1. 1 Villagers dig wells
7. 1.2 What the customer wants is a hole.
7. 1.3 lovers quarrel
7. 1.4 Valentine's Day gift
7. 1.5 360 security
7. 1.6 group purchase discount promotion
7. 1.7 Why socialize?
7.2 Nature of demand
7.3 Demand Classification
7.3. 1 Entertainment and leisure
7.3.2 sense of belonging
connect
opinion leader
7.3.5 Benefits
7.3.6 Access to knowledge and information
Self-emotional expression
Love and be loved
socialize
7.3. 10 sharing
7.3. 1 Safety
respect
7.4 Demand and Products
7.4. 1 Requirements and functions
Requirements and contents
7.5 Procurement requirements
Main methods of obtaining requirements
7.5.2 Requirements acquisition when users don't know the answer.
Qualitative interview
7.5.4 diary analysis method
questionnaire survey
7.5.6 Obtaining requirements from operation data
7.5.7 Mining user needs
Requirements for record acquisition
7.6 Assessing needs
7.6. 1 Carnot model
7.6.2 Learn to subtract.
7.6.3 Product Expert Review
A/B test
7.7 Definition of Demand Priority
7.7. 1 The new product is not online.
7.7.2 Free products have been launched.
7.7.3 Information about live products
7.7.4 Pre/Post Conditions
7.8 Management requirements
7.8. 1 demand workload estimation
Request change
Demand management tool
Chapter 8 Product Requirements Document (PRD)
8. 1 Contents of product requirements documents
8. 1. 1 Version number and revision history
8. 1.2 Definitions of nouns and terms
8. 1.3 Summary of functional requirements
8. 1.4 Flowchart, sequence diagram and state diagram
8. 1.5 Detailed description of functional requirements
8. 1.6 Non-functional requirements
8. 1.7 file update and maintenance
8.2 Product prototype
8.2. 1 product prototype design definition
8.2.2 Product prototype design tools
8.2.3 Select appropriate tools.
8.3 page interaction diagram
8.4 Requirements for document quality evaluation criteria
8.4. 1 correctness
8.4.2 Feasibility
necessity
8.4.4 Priority
transparency
Verifiable
integrity
Chapter 9 User Experience
9. 1 Necessity of user experience
9. 1. 1 User experience in daily life
9. 1.2 Definition of user experience
Why does 9. 1.3 need a user experience?
9.2 Levels of User Experience
9.2. 1 is useful.
9.2.2 You can use
9.2.3 Available
9.2.4 Make good use of it
9.2.5 Brand
9.3 Elements of User Experience
9.3. 1 strategic level
Range layer
9.3.3 Structural layer
Frame layer
Presentation layer
9.4 Classification of User Experience
9.4. 1 sensory experience
Interactive experience
Emotional experience.
9.4.4 Pay attention to experience
9.4.5 Trust experience
9.5 Measurement of User Experience
9.6 How to improve the user experience
9.6. 1 Tips for Beginners on the Road
9.6.2 Guide users appropriately.
9.6.3 Whole life cycle
Exceed users' expectations
9.6.5 Treat feedback correctly.
usability test
9.6.7 Data Analysis and Mining
9.6.8 Multi-purpose and Multi-research
Chapter 10 User Experience Design
10. 1 conceptual design
10.2 information architecture
10.2. 1 organization system
10.2.2 labeling system
10.2.3 navigation system
10.2.4 search system
10.2.5 scalability
10.3 interactive design
10.3. 1 scene design
10.3.2 task decomposition
10.3.3 Task Flow Interaction
10.3.4 principle of primary and secondary.
10.3.5 direct principle
10.3.6 unification principle
10.3.7 principle of doing less.
10.3.8 feedback principle
10.3.9 symmetry principle
10.3. 10 concise principle
10.4 visual design
10.4. 1 Avoid visual noise.
10.4.2 primary and secondary, comparison, similarity and stratification
10.4.3 visual stream
10.4.4 color matching and typesetting
The same style
10.4.6 visual design evaluation form
Chapter 1 1 Usability test
1 1. 1 Necessity of usability testing
1 1.2 usability testing method
1 1.2. 1 card classification
1 1.2.2 screen recording and camera shooting
1 1.2.3 eye tracking
1 1.2.4 A/B usability test
1 1.2.5 Operation data
1 1.2.6 usability testing tool
1 1.3 usability testing process
1 1.3. 1 preparation stage
1 1.3.2 implementation stage
1 1.3.3 summary stage
1 1.3.4 usability test case
Chapter 12 UED team
12. 1 team building
12. 1. 1 team leader
12. 1.2 user researcher
12. 1.3 visual designer
12. 1.4 interaction designer
12. 1.5 front-end engineer
12. 1.6 copywriter engineer
12.2 workflow
1 strategic planning
12.2.2 demand analysis
12.2.3 interactive design
12.2.4 prototype design
12.2.5 visual design
12.2.6 front-end production chapter 13 product flow
13. 1 planning stage (plan)
Main work and deliverables
13. 1.2 Expected KPI of demand realization
13.10.3 demand briefing meeting
13.2 implementation phase (Do)
13.2. 1 design stage
13.2.2 development stage
13.2.3 test phase
13.2.4 online preparation stage
13.3 inspection stage (watch)
13.3. 1 data inspection stage
13.3.2 planning meeting stage
Chapter 14 Scrum Agile Development
14. 1 Scrum Agile Development Introduction
14.1.1scrum agile development declaration
14. 1.2 Scrum Agile Development Principles
14.2 Scrum agile development process
14.2. 1 three roles
14.2.2 four meetings
14.2.3 three objects
The value, misunderstanding and summary of 14.3 Scrum
14.3. 1 Scrum Agile Development Value
14.3.2 misunderstanding of Scrum agile development
Frequently asked questions about the implementation of 14. 3. 3 Scrum
Chapter 15 Project Management
15. 1 Case: Six sects failed to besiege Guangmingding Project.
15. 1. 1 project objective
15. 1.2 project members
15. 1.3 project plan
15. 1.4 project implementation
15.10.5 project control
15.2 project start
15.2. 1 project application
Set up a project team
15.2.3 project plan/production task book
15.2.4 project kick-off meeting
15.3 project plan
15.3. 1 work breakdown structure
15.3.2 activity sequencing
15.3.3 Resource, construction period and cost estimation
15.3.4 schedule
15.3.5 risk plan
15.3.6 communication plan
15.4 project implementation and monitoring
15.4. 1 project communication
15.4.2 project monitoring
15.4.3 change management
15.4.4 risk management
15.5 project closure
15.5. 1 evaluation and acceptance
15.5.2 project summary
15.5.3 ten stories about product operation in Chapter 16 for the record.
16. 1 Tang Bohu lights Chou-heung.
16.2 key unlocking
16.3 jishan comb
16.4 core competitiveness
16.5 magic feather painting
16.6 Hilton Hotel
16.7 doctor Bian Que
A fishing rod and a basket of fish
16.9 Matthew effect
16. 10 benchmarking theory
Chapter 17 product operation planning and strategy
17. 1 product operation plan
17. 1. 1 target user principle
17. 1.2 return on investment principle
17. 1.3 phased principle
17. 1.4 contents of the business plan
17.2 operation strategy and method
17.2. 1 open platform
17.2.2 seed users
17.2.3 Media Soft Text
17.2.4 technical tools
17.2.5 product package
17.2.6 advertising placement
Cooperation and integration
17.2.8 community promotion
17.2.9 Creative Promotion
17.2. 10 event planning
17.2. 1 1 event marketing
17.2. 12 growth system
17.2. 13 digital marketing
Chapter 18 Product Release Management
18. 1 release process
18.2 release strategy
18.3 release preparation
18.4 officially released
18.5 monitoring and adjustment
Public opinion monitoring 18.5. 1 user feedback
18.5.2 user feedback processing flow
Chapter 19 Statistical Analysis and Mining of Data
The necessity of 19. 1
19. 1. 1 data
19. 1.2 information
19. 1.3 knowledge
19. 1.4 wisdom
19.2 process
Determine the goal
19.2.2 data preparation
19.2.3 data selection
19.2.4 data preprocessing
19.2.5 mining model
19.2.6 vehicle model evaluation
19.2.7 release results
19.3 mining model
19.3. 1 clustering
19.3.2 association
19.3.3 decision tree
19.3.4 neural network
19.3.5 regression
19.4 Common tools
1 tool selection principle
19.4.2 Introduction of Common Tools
19.5 case
19.5. 1 case background
19.5.2 target determination of data preparation
19.5.3 Start digging.
19.5.4 endless excavation Chapter 20 Problems of failed teams and characteristics of excellent teams
20. 1 Typical problems of failed product teams
20. 1. 1 weak execution.
20. 1.2 team members are not harmonious.
20. 1.3 workflow is chaotic
20. 1.4 Poor communication and low efficiency.
20. 1.5 The demand changes frequently.
20. 1.6 document lacks standardized management.
20.2 Typical characteristics of excellent product teams
Excellent organizational and leadership skills
The same career vision
20.2.3 Clear team objectives
Perfect system and process
Supplementary member type
20.2.6 Reasonable performance appraisal
Learning improvement of the system
Unique product culture.
Chapter 2 1 Product Team Management
2 1. 1 product team
2 1. 1. 1 independent department product team
2 1. 1.2 cross-departmental product team composition
2 1.2 best practices
2 1.3 member evaluation
2 1.4 conflict handling
Two behavior patterns: 2 1.4. 1.
2 1.4.2 five ways to deal with team conflicts
2 1.4.3 conflict handling methods adopted in different situations
2 1.5 management of special members
2 1.5. 1 Li Yunlong-style problem member management
2 1.5.2 four ways to solve the problem of employees
2 1.6 product culture
2 1.6. 1 user positioning
2 1.6.2 Pay attention to details
2 1.6.3 data driven
2 1.6.4 Strive for innovation