Current location - Training Enrollment Network - Books and materials - How to make sedatives in chamber of secrets escape series 9
How to make sedatives in chamber of secrets escape series 9
There is a pull ring on the chair in the desk in front of the study room in the unmanned hospital. You can use it directly in the drawer to pick up the pick. Click on the book to open it and see the instructions for making sedatives. I also took the paper on the right side of the book, issued a card on the table on the left side of the study, and then picked it up. The photo behind the bookshelf is a clue. You should take it with you and go to the laboratory and library.

Chamber of Secrets Escape from Despair Series 9 Unmanned Hospital Chapter II Customs Clearance Raiders (3)

1. There is a pull ring on the chair of the desk in front of the study window, and you can take the pick directly from the drawer. Click on the book to open it and see the instructions for making sedatives. Take away the paper on the right side of the book and use it later.

2. Take a hairpin on the desk on the left side of the study, open the box on the shelf on the right side with the hairpin and take a pick. Pull up the first photo on the shelf to get the next photo. This is a clue.

3. Put two paddles on the left. According to the tip given by the note in the book on the table in front of the window, Three Lamps District will light up after completing this little game. When finished, open the door and enter the laboratory.

4. In the laboratory, first take the iron bar and clamp the bed board on the lower right floor with the iron bar to get a yellow-faced woman.

5. Open the blinds and use the rope on the right (thinner, be careful to pull it down after opening, not casually) to make another face on the windowsill.

There are many things on the shelf on the right of this room. First of all, the animal classification password lock in the library needs to be used. Remember, at the same time, take the red liquid jar on the side and remove the book from the upper floor to get the admission list-clues.

7. Go back to the library, install two grimaces on the desk box, and then complete the small game and open it to get a round block.

8. Go back to the lab, put a round block under the cupboard, and then enter the small game.

9. Get metal fragments-1, and trigger the plot at the same time. Put a puppet on the lab floor. Click to enlarge and drag your tongue, and you will get a new ability: turn the room upside down.

10, after the room was turned upside down with a doll, in the upside-down laboratory, the lampshade was broken with an iron bar to get an iron box and a saw bow without a saw blade.

1 1. Go to the warehouse, click on the red balloon directly and it will be broken, and get the magnet inside. Straighten Kula, then suck the saw blade out of the gap on the ground with a magnet to get the saw blade, and then combine the saw blade with the saw bow to get the saw.

12. Go to the upside-down laboratory again, cut the wooden box with a saw to get the metal fragment -2 inside, and combine the two metal fragments to get the metal block. Then the metal block is used in the existing iron box in the prop bar, and the pass is obtained after opening it.

13. After the laboratory is straightened out, you can open the door with a card reader.